Player Matchup

Ravana
Ravana
MightyMorty8
Ravana
Level 71
God Stats
0W - 1L
1,384 SR
Queue Stats
26W - 29L
1,352 Elo+
Party 1
Bakasura
Bakasura
Watsenat
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,346 Elo+
Party 1
Thor
Thor
XxToexSuccxX69
Thor
Level 51
God Stats
3W - 4L
1,437 SR
Queue Stats
26W - 30L
1,346 Elo+
Party 1
Team Averages
Level 52
1,440 SR
1,348 Elo+

VS

Team Averages
Level 106
1,564 SR
1,387 Elo+
Nox
Nox
Boshoujo
Nox
Level 101
God Stats
6W - 3L
1,907 SR
Queue Stats
45W - 42L
1,441 Elo+
Solo
Cthulhu
Cthulhu
PrettyPeculiar1
Cthulhu
Level 103
God Stats
1W - 3L
1,343 SR
Queue Stats
4W - 11L
1,326 Elo+
Solo
Hou Yi
Hou Yi
armoredcrow89
Hou Yi
Level 115
God Stats
8W - 7L
1,441 SR
Queue Stats
109W - 126L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 3 / 1
6,228
623
3,496
6,290
2,284
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Watsenat
Bakasura
9
0 / 6 / 1
6,233
623
2,243
8,414
3,002
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 0
6,655
666
4,224
6,671
2,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,663
766
5,520
3,702
1,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 1 / 4
7,365
737
4,345
5,497
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 5
7,530
753
6,045
4,224
1,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Ravana
0
3
1
0.17
W
4
1
4
6
L
Bakasura
Watsenat
Bakasura
0
6
1
0.08
L
1
0
0
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,963
Damage
15,910
21,375
Taken
13,423
7,514
Mitigated
5,155
758
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
208
0
1,596
3,702
1,312
318
40
3,662
25,835
0
L
Ravana
3,496
588
0
180
6,290
2,284
0
3,391
2,899
0
21,154
W
4,345
928
0
1,250
5,497
2,717
69
0
5,452
15,010
0
L
Bakasura
Watsenat
Bakasura
2,243
1,800
0
578
8,414
3,002
0
3,300
5,114
0
10,856
L
4,224
585
0
0
6,671
2,228
0
3,242
3,429
0
20,298
W
6,045
2,210
0
500
4,224
1,126
376
16
4,147
0
28,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,116
Gold Earned
22,558
92
Minions Killed
117
0
Camps Cleared
0
591,646
Distance Traveled
531,218
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,663
766
48
5
0
208,976
4
L
Ravana
6,228
623
30
3
0
195,822
4
W
Cthulhu
7,365
737
21
2
0
185,904
1
L
Bakasura
6,233
623
32
3
0
191,259
1
L
Thor
6,655
666
30
3
0
204,565
2
W
Hou Yi
7,530
753
48
5
0
136,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role