Player Matchup

Cthulhu
Cthulhu
Ayamori
Cthulhu
Level 29
God Stats
0W - 3L
1,176 SR
Queue Stats
63W - 69L
1,512 Elo+
Solo
Hercules
Hercules
DirtyMozzarella
Hercules
Level 12
God Stats
2W - 1L
1,962 SR
Queue Stats
14W - 12L
1,501 Elo+
Party 3
Thor
Thor
Vitxkus
Thor
Level 29
God Stats
22W - 15L
1,668 SR
Queue Stats
278W - 265L
1,495 Elo+
Solo
Agni
Agni
georgekataka
Agni
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
3W - 2L
1,443 Elo+
Solo
Rama
Rama
xX1337killerxX69
Rama
Level 5
God Stats
0W - 3L
1,098 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 3
Team Averages
Level 21
1,526 SR
1,496 Elo+

VS

Team Averages
Level 39
1,683 SR
1,622 Elo+
Anubis
Anubis
Furyan1337
Anubis
Level 106
God Stats
41W - 20L
1,650 SR
Queue Stats
153W - 149L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
GlimmersTheGnome
Ne Zha
Level 24
God Stats
14W - 7L
1,741 SR
Queue Stats
81W - 52L
1,623 Elo+
Solo
Izanami
Izanami
Mudjo98
Izanami
Level 27
God Stats
90W - 55L
1,836 SR
Queue Stats
113W - 68L
1,634 Elo+
Party 1
Sobek
Sobek
Mudjo99
Sobek
Level 29
God Stats
8W - 5L
1,686 SR
Queue Stats
137W - 76L
1,661 Elo+
Party 1
Olorun
Olorun
S0lberg
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayamori
Cthulhu
3
0 / 1 / 0
2,590
518
586
1,442
427
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hercules
4
0 / 2 / 0
2,908
582
808
3,424
1,094
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Vitxkus
Thor
4
0 / 2 / 0
3,234
647
308
3,564
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 3 / 0
3,064
613
2,108
2,322
447
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
3,034
607
1,158
2,533
405
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Furyan1337
Anubis
7
1 / 0 / 2
3,962
792
1,554
1,290
647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 3
3,929
786
2,017
2,903
677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Mudjo98
Izanami
5
1 / 0 / 4
3,499
700
2,492
1,051
239
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Mudjo99
Sobek
5
2 / 0 / 3
3,817
763
1,861
2,748
1,161
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Olorun
S0lberg
Olorun
6
3 / 0 / 4
3,869
774
1,291
1,478
518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ayamori
Cthulhu
0
1
0
0
L
Hercules
0
2
0
0
W
Anubis
Furyan1337
Anubis
1
0
2
2
W
2
0
3
3.5
W
Izanami
Mudjo98
Izanami
1
0
4
3
W
Sobek
Mudjo99
Sobek
2
0
3
3.5
W
Olorun
S0lberg
Olorun
3
0
4
5
L
Thor
Vitxkus
Thor
0
2
0
0
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,968
Damage
9,215
13,285
Taken
9,470
3,040
Mitigated
3,242
3,328
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ayamori
Cthulhu
586
84
0
515
1,442
427
0
523
819
2,736
0
L
Hercules
808
119
0
670
3,424
1,094
0
1,149
2,275
0
3,361
W
Anubis
Furyan1337
Anubis
1,554
404
0
826
1,290
647
0
752
463
16,326
0
W
2,017
962
0
1,776
2,903
677
0
461
2,417
0
16,187
W
Izanami
Mudjo98
Izanami
2,492
1,734
0
320
1,051
239
0
130
921
0
12,894
W
Sobek
Mudjo99
Sobek
1,861
585
0
1,776
2,748
1,161
0
194
2,554
5,664
0
W
Olorun
S0lberg
Olorun
1,291
403
446
1,090
1,478
518
102
1,057
421
8,394
0
L
Thor
Vitxkus
Thor
308
0
0
988
3,564
667
0
886
2,628
0
10,245
L
2,108
287
0
199
2,322
447
0
1,196
1,101
7,699
0
L
1,158
1,100
0
956
2,533
405
0
777
1,756
0
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,830
Gold Earned
19,076
76
Minions Killed
117
0
Camps Cleared
0
403,848
Distance Traveled
452,657
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,590
518
3
1
0
46,754
0
L
Hercules
2,908
582
4
1
0
92,529
1
W
Anubis
3,962
792
35
7
0
75,624
1
W
Ne Zha
3,929
786
35
7
0
98,157
1
W
Izanami
3,499
700
23
5
0
94,504
1
W
Sobek
3,817
763
6
1
0
103,339
1
W
Olorun
3,869
774
18
4
0
81,033
0
L
Thor
3,234
647
29
6
0
93,159
1
L
Agni
3,064
613
14
3
0
83,872
0
L
Rama
3,034
607
26
5
0
87,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role