Player Matchup

Ymir
Ymir
BackedHat56
Ymir
Level 37
God Stats
13W - 4L
1,708 SR
Queue Stats
81W - 48L
1,271 Elo+
Solo
Agni
Agni
DerpMouse
Agni
Level 36
God Stats
4W - 2L
1,281 SR
Queue Stats
159W - 163L
1,308 Elo+
Solo
Chaac
Chaac
IK_games1
Chaac
Level 48
God Stats
2W - 5L
1,378 SR
Queue Stats
81W - 135L
1,209 Elo+
Party 2
Loki
Loki
Itz Sleepn
Loki
Level 48
God Stats
14W - 14L
1,530 SR
Queue Stats
186W - 171L
1,437 Elo+
Solo
Neith
Neith
soft-blade1
Neith
Level 28
God Stats
4W - 9L
1,356 SR
Queue Stats
38W - 82L
1,088 Elo+
Party 2
Team Averages
Level 39
1,451 SR
1,263 Elo+

VS

Team Averages
Level 54
1,370 SR
1,304 Elo+
Jing Wei
Jing Wei
DragonFranchu
Jing Wei
Level 66
God Stats
1W - 7L
1,429 SR
Queue Stats
235W - 283L
1,368 Elo+
Party 1
Fenrir
Fenrir
Gibran875
Fenrir
Level 37
God Stats
0W - 2L
1,267 SR
Queue Stats
173W - 145L
1,353 Elo+
Solo
Vamana
Vamana
Motajuk
Vamana
Level 15
God Stats
1W - 3L
1,299 SR
Queue Stats
14W - 20L
1,141 Elo+
Party 1
Anubis
Anubis
SkjeivAgurk
Anubis
Level 107
God Stats
20W - 18L
1,525 SR
Queue Stats
240W - 234L
1,323 Elo+
Party 3
Arachne
Arachne
x_-BellaCiao-_x
Arachne
Level 47
God Stats
8W - 11L
1,332 SR
Queue Stats
100W - 119L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,441
777
2,365
2,485
835
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
8
0 / 2 / 1
4,525
646
1,298
2,146
462
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
IK_games1
Chaac
8
2 / 0 / 0
4,999
714
1,808
2,525
1,299
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
4,985
712
1,866
3,230
573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 3
5,241
749
2,679
2,776
550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DragonFranchu
Jing Wei
2
0 / 0 / 0
3,112
445
703
547
53
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Gibran875
Fenrir
3
0 / 3 / 0
3,321
474
865
4,181
1,267
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Motajuk
Vamana
3
0 / 2 / 0
3,153
450
360
2,311
740
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Anubis
8
2 / 3 / 0
4,616
659
3,526
5,034
2,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,960
566
69
3,673
730
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
3
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Agni
0
2
1
0.25
L
Jing Wei
DragonFranchu
Jing Wei
0
0
0
0
L
Fenrir
Gibran875
Fenrir
0
3
0
0
W
Chaac
IK_games1
Chaac
2
0
0
2
W
1
1
1
1.5
L
Vamana
Motajuk
Vamana
0
2
0
0
L
Anubis
2
3
0
0.67
W
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
5,523
13,162
Taken
15,746
3,719
Mitigated
4,812
6,100
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,365
860
0
1,487
2,485
835
692
748
1,666
12,653
0
W
Agni
1,298
51
0
413
2,146
462
802
1,079
1,067
17,123
0
L
Jing Wei
DragonFranchu
Jing Wei
703
465
0
0
547
53
0
69
478
0
3,426
L
Fenrir
Gibran875
Fenrir
865
172
0
1,158
4,181
1,267
0
928
3,253
0
5,679
W
Chaac
IK_games1
Chaac
1,808
465
0
1,302
2,525
1,299
592
0
2,450
0
16,157
W
1,866
573
0
1,712
3,230
573
129
878
2,331
0
19,851
L
Vamana
Motajuk
Vamana
360
192
0
75
2,311
740
0
0
2,136
0
3,395
L
Anubis
3,526
45
0
2,045
5,034
2,022
0
2,189
2,845
24,727
0
W
2,679
1,591
0
1,186
2,776
550
978
821
1,955
0
14,784
L
69
69
87
1,870
3,673
730
0
477
3,171
0
15,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
18,162
153
Minions Killed
100
0
Camps Cleared
0
632,026
Distance Traveled
583,406
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,441
777
22
3
0
143,455
2
W
Agni
4,525
646
33
5
0
121,478
3
L
Jing Wei
3,112
445
5
1
0
147,107
0
L
Fenrir
3,321
474
13
2
0
112,326
1
W
Chaac
4,999
714
27
4
0
117,836
0
W
Loki
4,985
712
46
7
0
139,099
0
L
Vamana
3,153
450
2
0
0
73,329
0
L
Anubis
4,616
659
43
6
0
106,010
0
W
Neith
5,241
749
25
4
0
110,158
0
L
Arachne
3,960
566
37
5
0
144,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role