Player Matchup

Arachne
Arachne
Fearless77
Arachne
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 23L
1,562 Elo+
Solo
Osiris
Osiris
SailorSekai
Osiris
Level 27
God Stats
10W - 11L
1,380 SR
Queue Stats
84W - 57L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smerha
Tsukuyomi
Level 8
God Stats
3W - 1L
1,508 SR
Queue Stats
5W - 7L
1,581 Elo+
Party 1
Skadi
Skadi
TyrLaw
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,581 Elo+
Party 1
Yemoja
Yemoja
juliotejerinab
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,575 Elo+

VS

Team Averages
Level 15
1,507 SR
1,551 Elo+
Ullr
Ullr
Bulgaria681
Ullr
Level 26
God Stats
22W - 16L
1,651 SR
Queue Stats
93W - 79L
1,563 Elo+
Solo
Neith
Neith
Ciotkaaaaa
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GameLuffy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,658 Elo+
Party 2
Achilles
Achilles
Lasagnoof
Achilles
Level 13
God Stats
6W - 6L
1,383 SR
Queue Stats
28W - 37L
1,534 Elo+
Party 2
Merlin
Merlin
reker99
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fearless77
Arachne
7
1 / 1 / 2
4,387
731
2,946
4,346
1,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
3
0 / 0 / 0
3,152
525
0
162
74
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tsukuyomi
Smerha
Tsukuyomi
7
3 / 1 / 0
4,668
778
2,890
2,956
825
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
TyrLaw
Skadi
7
1 / 0 / 4
4,101
684
2,161
2,834
655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
4 / 0 / 1
4,655
776
2,388
3,540
1,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,625
771
838
2,183
714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
3
0 / 0 / 0
2,986
498
455
645
91
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
1 / 2 / 0
3,750
625
1,558
4,719
1,869
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Lasagnoof
Achilles
4
0 / 2 / 1
3,632
605
1,842
3,326
1,349
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
reker99
Merlin
5
0 / 4 / 0
3,417
570
715
3,410
821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Neith
0
0
0
0
W
Arachne
Fearless77
Arachne
1
1
2
2
L
Ymir
1
2
0
0.5
L
Achilles
Lasagnoof
Achilles
0
2
1
0.25
W
Osiris
0
0
0
0
W
Tsukuyomi
Smerha
Tsukuyomi
3
1
0
3
W
Skadi
TyrLaw
Skadi
1
0
4
3
W
4
0
1
4.5
L
Merlin
reker99
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,385
Damage
5,408
13,838
Taken
14,283
4,105
Mitigated
4,844
5,103
Healing
1,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
838
200
0
280
2,183
714
1,528
0
2,183
0
20,907
L
Neith
455
118
0
250
645
91
0
150
495
0
4,561
W
Arachne
Fearless77
Arachne
2,946
2,277
0
2,080
4,346
1,103
0
126
4,220
0
19,604
L
Ymir
1,558
560
0
0
4,719
1,869
58
1,063
3,656
4,967
0
L
Achilles
Lasagnoof
Achilles
1,842
1,231
0
911
3,326
1,349
0
29
3,297
0
11,489
W
Osiris
0
0
0
0
162
74
0
0
162
0
1,818
W
Tsukuyomi
Smerha
Tsukuyomi
2,890
705
0
1,059
2,956
825
220
302
2,654
0
12,684
W
Skadi
TyrLaw
Skadi
2,161
1,117
0
915
2,834
655
420
948
1,886
0
15,318
W
2,388
702
549
500
3,540
1,448
87
897
2,643
11,612
0
L
Merlin
reker99
Merlin
715
231
0
0
3,410
821
124
1,146
2,264
9,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,963
Gold Earned
18,410
122
Minions Killed
99
0
Camps Cleared
0
502,015
Distance Traveled
498,853
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,625
771
49
8
0
92,128
0
L
Neith
2,986
498
10
2
0
40,391
0
W
Arachne
4,387
731
39
7
0
117,177
1
L
Ymir
3,750
625
8
1
0
116,830
1
L
Achilles
3,632
605
18
3
0
133,047
1
W
Osiris
3,152
525
6
1
0
29,851
0
W
Tsukuyomi
4,668
778
26
4
0
128,665
0
W
Skadi
4,101
684
28
5
0
115,128
0
W
Yemoja
4,655
776
23
4
0
111,194
1
L
Merlin
3,417
570
14
2
0
116,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role