Player Matchup

Bacchus
Bacchus
Deceth
Bacchus
Level 101
God Stats
5W - 3L
1,613 SR
Queue Stats
114W - 94L
1,552 Elo+
Party 3
Ah Puch
Ah Puch
NxT x IILuSioN
Ah Puch
Level 138
God Stats
0W - 2L
1,745 SR
Queue Stats
91W - 100L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ulffeh
Cu Chulainn
Level 125
God Stats
2W - 2L
1,737 SR
Queue Stats
112W - 89L
1,555 Elo+
Party 3
Hun Batz
Hun Batz
Weseragon
Hun Batz
Level 111
God Stats
1W - 1L
1,694 SR
Queue Stats
151W - 135L
1,540 Elo+
Party 3
Sol
Sol
Yorha3986
Sol
Level 157
God Stats
0W - 1L
1,674 SR
Queue Stats
85W - 87L
1,513 Elo+
Party 1
Team Averages
Level 126
1,693 SR
1,531 Elo+

VS

Team Averages
Level 90
1,616 SR
1,536 Elo+
Ah Puch
Ah Puch
DryWolf
Ah Puch
Level 129
God Stats
2W - 3L
1,737 SR
Queue Stats
144W - 139L
1,577 Elo+
Party 2
Serqet
Serqet
Extensivité
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,627 Elo+
Solo
Camazotz
Camazotz
GiveYouLoveBaby
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,469 Elo+
Solo
Kali
Kali
IronMastaX
Kali
Level 138
God Stats
2W - 2L
1,472 SR
Queue Stats
114W - 137L
1,443 Elo+
Party 2
Khepri
Khepri
TheNastyMinion
Khepri
Level 129
God Stats
12W - 10L
1,869 SR
Queue Stats
332W - 340L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deceth
Bacchus
20
5 / 4 / 12
12,898
679
10,678
16,027
18,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 5 / 11
14,253
750
27,711
15,259
6,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Ulffeh
Cu Chulainn
20
4 / 7 / 9
12,395
652
12,781
20,345
20,558
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Weseragon
Hun Batz
17
2 / 11 / 7
11,233
591
11,355
16,431
6,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 10
13,303
700
20,265
13,319
5,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DryWolf
Ah Puch
20
3 / 3 / 21
13,366
703
21,172
14,763
7,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
19
9 / 7 / 11
12,819
675
10,169
16,260
7,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Camazotz
20
11 / 3 / 17
14,120
743
23,322
26,874
16,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 6 / 15
12,712
669
7,209
16,242
6,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 20
13,115
690
9,389
19,886
22,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
114
23
Kills
30
30
Deaths
24
49
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Deceth
Bacchus
5
4
12
2.75
W
Ah Puch
DryWolf
Ah Puch
3
3
21
4.5
W
Serqet
9
7
11
2.07
W
Camazotz
11
3
17
6.5
W
4
6
15
1.92
L
7
5
11
2.5
W
3
5
20
2.6
L
Cu Chulainn
Ulffeh
Cu Chulainn
4
7
9
1.21
L
Hun Batz
Weseragon
Hun Batz
2
11
7
0.5
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,790
Damage
71,261
81,381
Taken
94,025
58,164
Mitigated
60,696
25,753
Healing
38,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Deceth
Bacchus
10,678
1,480
2,254
2,702
16,027
18,959
711
6,590
9,191
18,384
0
W
Ah Puch
DryWolf
Ah Puch
21,172
736
2,414
5,311
14,763
7,049
1,096
9,958
4,805
64,520
0
W
Serqet
10,169
2,403
2,320
1,239
16,260
7,424
719
10,161
6,099
0
11,941
W
Camazotz
23,322
4,226
2,787
14,304
26,874
16,676
1,622
12,210
14,664
0
34,054
W
7,209
3,290
2,305
3,463
16,242
6,931
1,466
11,880
4,362
0
25,186
L
27,711
351
2,497
4,194
15,259
6,705
1,116
4,912
9,834
59,791
0
W
9,389
1,021
2,625
1,548
19,886
22,616
307
14,445
5,441
28,204
0
L
Cu Chulainn
Ulffeh
Cu Chulainn
12,781
2,447
4,273
4,228
20,345
20,558
455
9,439
10,689
0
23,488
L
Hun Batz
Weseragon
Hun Batz
11,355
3,118
70
529
16,431
6,418
0
4,480
11,386
0
15,713
L
20,265
5,422
546
4,460
13,319
5,524
3,014
5,140
7,890
50,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,082
Gold Earned
66,132
221
Minions Killed
197
0
Camps Cleared
0
1,506,666
Distance Traveled
1,601,745
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,898
679
20
1
0
323,573
1
W
Ah Puch
13,366
703
79
4
0
311,867
1
W
Serqet
12,819
675
9
0
0
305,934
0
W
Camazotz
14,120
743
12
1
0
338,794
1
W
Kali
12,712
669
53
3
0
335,876
3
L
Ah Puch
14,253
750
89
5
0
314,165
0
W
Khepri
13,115
690
44
2
0
309,274
6
L
Cu Chulainn
12,395
652
28
1
0
338,624
1
L
Hun Batz
11,233
591
15
1
0
272,594
6
L
Sol
13,303
700
69
4
0
257,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role