Player Matchup

Agni
Agni
Alber7tacos
Agni
Level 17
God Stats
0W - 3L
1,206 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo
Bakasura
Bakasura
TheSovereign1998
Bakasura
Level 29
God Stats
4W - 9L
1,365 SR
Queue Stats
110W - 90L
1,397 Elo+
Solo
Neith
Neith
X-S1L3NtD3AtH-X
Neith
Level 8
God Stats
3W - 6L
1,854 SR
Queue Stats
9W - 11L
1,512 Elo+
Solo
Medusa
Medusa
XI_OGKush_IX
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo
Horus
Horus
s1233455667
Horus
Level 27
God Stats
1W - 2L
1,400 SR
Queue Stats
99W - 130L
1,248 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,367 Elo+

VS

Team Averages
Level 30
1,555 SR
1,417 Elo+
Susano
Susano
AQuuA-v
Susano
Level 88
God Stats
12W - 11L
1,390 SR
Queue Stats
334W - 386L
1,385 Elo+
Party 1
Bellona
Bellona
Drunk_Bunny_95
Bellona
Level 28
God Stats
17W - 19L
1,459 SR
Queue Stats
48W - 52L
1,297 Elo+
Solo
Thanatos
Thanatos
EL B0NT0
Thanatos
Level 28
God Stats
9W - 12L
1,554 SR
Queue Stats
106W - 100L
1,453 Elo+
Solo
Thor
Thor
ScusIllI
Thor
Level 4
God Stats
15W - 9L
1,873 SR
Queue Stats
237W - 328L
1,450 Elo+
Party 1
Ra
Ra
SuperGayLord420
Ra
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
8,530
449
6,150
11,145
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

13
2 / 10 / 1
8,689
457
9,874
20,657
6,562
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 3
9,192
484
12,918
12,230
3,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
1 / 6 / 0
8,433
444
4,039
12,164
2,839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 4 / 7
8,453
445
2,776
12,117
12,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AQuuA-v
Susano
17
12 / 3 / 5
11,573
609
14,156
11,428
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 5
10,530
554
8,466
11,021
10,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
EL B0NT0
Thanatos
19
12 / 2 / 8
12,732
670
16,173
16,030
6,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
12
0 / 4 / 1
8,308
437
2,091
11,551
3,788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 0 / 7
11,053
582
11,041
10,063
4,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
8
Kills
32
32
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
AQuuA-v
Susano
12
3
5
4.83
L
1
9
3
0.28
W
5
1
5
7.5
W
Thanatos
EL B0NT0
Thanatos
12
2
8
8
W
Thor
0
4
1
0.13
W
3
0
7
6.5
L
2
10
1
0.25
L
4
3
3
1.83
L
Medusa
1
6
0
0.17
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
51,927
68,313
Taken
60,093
27,833
Mitigated
29,667
14,256
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AQuuA-v
Susano
14,156
3,508
0
1,021
11,428
4,338
632
1,133
10,145
0
54,494
L
6,150
289
0
567
11,145
2,624
0
2,214
8,931
37,499
0
W
8,466
3,215
0
3,063
11,021
10,573
1,792
1,149
9,175
0
47,409
W
Thanatos
EL B0NT0
Thanatos
16,173
6,192
0
19,060
16,030
6,329
0
1,636
14,184
0
110,703
W
Thor
2,091
149
0
842
11,551
3,788
0
916
10,635
0
32,264
W
11,041
1,052
1,159
6,334
10,063
4,639
2,448
1,316
8,272
67,819
0
L
9,874
6,889
0
4,823
20,657
6,562
156
2,950
17,432
0
50,519
L
12,918
6,251
0
4,627
12,230
3,483
1,058
2,614
9,616
0
61,485
L
Medusa
4,039
1,554
0
1,042
12,164
2,839
362
2,690
9,349
0
29,564
L
2,776
1,498
801
2,396
12,117
12,325
179
573
11,494
0
13,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
54,196
335
Minions Killed
458
0
Camps Cleared
0
1,581,152
Distance Traveled
1,811,183
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,573
609
73
4
0
389,834
5
L
Agni
8,530
449
78
4
0
318,496
1
W
Bellona
10,530
554
91
5
0
263,639
0
W
Thanatos
12,732
670
124
7
0
389,729
3
W
Thor
8,308
437
36
2
0
381,086
1
W
Ra
11,053
582
134
7
0
386,895
4
L
Bakasura
8,689
457
82
4
0
348,568
2
L
Neith
9,192
484
102
5
0
337,478
5
L
Medusa
8,433
444
47
2
0
254,427
1
L
Horus
8,453
445
26
1
0
322,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role