Player Matchup

Merlin
Merlin
QCkeeper7
Merlin
Level 8
God Stats
86W - 61L
1,145 SR
Queue Stats
98W - 86L
861 Elo+
Party 1
Nemesis
Nemesis
TheGr8Hambinoh
Nemesis
Level 3
God Stats
2W - 1L
1,771 SR
Queue Stats
52W - 47L
1,327 Elo+
Party 1
Zeus
Zeus
WelcomedRelic
Zeus
Level 29
God Stats
11W - 5L
1,483 SR
Queue Stats
88W - 77L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
YoungTre1300
Sun Wukong
Level 14
God Stats
22W - 25L
1,401 SR
Queue Stats
26W - 30L
1,207 Elo+
Party 2
Fenrir
Fenrir
itzfadexYT
Fenrir
Level 15
God Stats
8W - 9L
1,275 SR
Queue Stats
13W - 18L
1,208 Elo+
Party 2
Team Averages
Level 14
1,415 SR
1,181 Elo+

VS

Team Averages
Level 14
1,238 SR
1,121 Elo+
Set
Set
Alfa_Yummi
Set
Level 4
God Stats
0W - 5L
1,137 SR
Queue Stats
2W - 9L
909 Elo+
Solo
Hachiman
Hachiman
Alvarez101010
Hachiman
Level 17
God Stats
22W - 48L
1,195 SR
Queue Stats
31W - 63L
1,049 Elo+
Party 3
Olorun
Olorun
Hanamichi-10PR
Olorun
Level 16
God Stats
21W - 34L
1,248 SR
Queue Stats
24W - 56L
1,028 Elo+
Party 3
Hel
Hel
Rip12
Hel
Level 19
God Stats
2W - 5L
1,331 SR
Queue Stats
13W - 12L
1,350 Elo+
Solo
Loki
Loki
ninjawither01
Loki
Level 16
God Stats
5W - 9L
1,281 SR
Queue Stats
27W - 26L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
QCkeeper7
Merlin
19
1 / 4 / 16
11,724
902
5,450
11,538
4,474
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
2 / 5 / 21
12,702
977
6,911
13,948
7,552
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Boots

Boots

+6%
Movement Speed

20
22 / 4 / 12
17,966
1,382
51,956
15,585
5,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
YoungTre1300
Sun Wukong
19
10 / 5 / 14
13,497
1,038
14,430
18,244
14,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
itzfadexYT
Fenrir
19
6 / 8 / 15
13,092
1,007
12,527
21,702
14,262
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 14 / 8
11,329
871
7,759
19,237
7,797
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Alvarez101010
Hachiman
19
4 / 5 / 15
12,713
978
11,792
17,693
6,677
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 9 / 12
13,652
1,050
21,656
23,725
14,620
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
Rip12
Hel
19
5 / 9 / 13
12,761
982
14,629
19,356
7,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 4 / 9
12,771
982
12,666
17,403
6,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
83
41
Kills
26
26
Deaths
41
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
14
8
0.43
L
Hachiman
Alvarez101010
Hachiman
4
5
15
2.3
L
8
9
12
1.56
W
Merlin
QCkeeper7
Merlin
1
4
16
2.25
L
Hel
Rip12
Hel
5
9
13
1.28
W
2
5
21
2.5
W
22
4
12
7
W
Sun Wukong
YoungTre1300
Sun Wukong
10
5
14
3.4
W
Fenrir
itzfadexYT
Fenrir
6
8
15
1.69
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,274
Damage
68,502
81,017
Taken
97,414
45,516
Mitigated
42,680
10,937
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,759
6,975
0
60
19,237
7,797
0
11,081
8,156
0
17,219
L
Hachiman
Alvarez101010
Hachiman
11,792
7,568
0
0
17,693
6,677
0
10,689
7,004
0
23,522
L
21,656
12,349
1,884
6,434
23,725
14,620
0
12,755
10,743
45,334
0
W
Merlin
QCkeeper7
Merlin
5,450
2,038
0
969
11,538
4,474
0
5,170
6,193
18,899
0
L
Hel
Rip12
Hel
14,629
4,150
2,999
3,292
19,356
7,355
0
10,763
8,593
25,923
0
W
6,911
3,329
0
801
13,948
7,552
0
4,173
9,675
0
21,831
W
51,956
11,203
0
6,642
15,585
5,174
0
6,194
9,141
90,771
0
W
Sun Wukong
YoungTre1300
Sun Wukong
14,430
4,299
0
683
18,244
14,054
0
7,786
10,258
85
28,063
W
Fenrir
itzfadexYT
Fenrir
12,527
5,484
0
1,842
21,702
14,262
0
11,885
7,873
0
18,242
L
12,666
2,518
0
313
17,403
6,231
0
11,976
5,427
0
21,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,981
Gold Earned
63,226
186
Minions Killed
110
4
Camps Cleared
0
940,029
Distance Traveled
985,930
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,329
871
15
1
0
141,126
0
L
Hachiman
12,713
978
25
2
0
218,989
2
L
Olorun
13,652
1,050
33
3
0
184,738
0
W
Merlin
11,724
902
30
2
1
151,102
1
L
Hel
12,761
982
25
2
0
164,786
0
W
Nemesis
12,702
977
27
2
1
214,183
0
W
Zeus
17,966
1,382
88
7
2
162,987
0
W
Sun Wukong
13,497
1,038
30
2
0
217,485
0
W
Fenrir
13,092
1,007
11
1
0
194,272
0
L
Loki
12,771
982
12
1
0
276,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role