Player Matchup

Cthulhu
Cthulhu
DestroyerX200
Cthulhu
Level 101
God Stats
21W - 15L
1,685 SR
Queue Stats
298W - 292L
1,550 Elo+
Solo
Kali
Kali
FlotoBaggins
Kali
Level 122
God Stats
0W - 1L
1,476 SR
Queue Stats
1W - 2L
1,541 Elo+
Party 1
Fenrir
Fenrir
KamuiKajewi
Fenrir
Level 66
God Stats
15W - 15L
1,571 SR
Queue Stats
15W - 16L
1,642 Elo+
Party 1
Merlin
Merlin
Libiac2507
Merlin
Level 121
God Stats
251W - 277L
1,582 SR
Queue Stats
534W - 545L
1,582 Elo+
Solo
Neith
Neith
blk_cotton
Neith
Level 124
God Stats
80W - 60L
1,600 SR
Queue Stats
455W - 466L
1,565 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,576 Elo+

VS

Team Averages
Level 93
1,567 SR
1,561 Elo+
Mulan
Mulan
DARKWATCH62
Mulan
Level 58
God Stats
2W - 2L
1,497 SR
Queue Stats
49W - 55L
1,502 Elo+
Solo
Ne Zha
Ne Zha
KrNathan
Ne Zha
Level 84
God Stats
2W - 1L
1,579 SR
Queue Stats
29W - 22L
1,626 Elo+
Solo
Neith
Neith
RHOXpwnedU
Neith
Level 116
God Stats
19W - 19L
1,736 SR
Queue Stats
223W - 237L
1,525 Elo+
Solo
Sol
Sol
RM PainKiller
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 112L
1,597 Elo+
Solo
Scylla
Scylla
Zob01
Scylla
Level 139
God Stats
2W - 1L
1,523 SR
Queue Stats
28W - 28L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 6 / 4
9,803
980
2,685
16,077
14,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 8 / 4
8,520
852
4,035
15,342
5,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
14
1 / 2 / 3
8,740
874
3,464
9,693
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Libiac2507
Merlin
15
1 / 5 / 4
9,374
937
7,342
12,085
4,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
15
4 / 0 / 2
10,293
1,029
8,774
6,364
2,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
9,906
991
11,028
9,244
7,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
KrNathan
Ne Zha
16
3 / 3 / 12
10,235
1,024
8,446
8,360
3,409
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
17
8 / 0 / 10
11,008
1,101
10,598
2,590
1,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 1 / 15
9,635
964
12,429
5,400
2,076
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Zob01
Scylla
16
5 / 0 / 13
10,360
1,036
12,264
4,329
1,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
7
Kills
21
21
Deaths
7
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Cthulhu
1
6
4
0.5
L
0
8
4
0.25
L
Fenrir
1
2
3
1.25
W
Ne Zha
KrNathan
Ne Zha
3
3
12
3
L
Merlin
Libiac2507
Merlin
1
5
4
0.6
W
Neith
8
0
10
13
W
1
1
15
8.5
W
Scylla
Zob01
Scylla
5
0
13
11.5
L
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
54,765
59,561
Taken
29,923
30,313
Mitigated
15,457
2,779
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,028
2,837
0
2,405
9,244
7,408
0
2,668
6,576
377
21,704
L
Cthulhu
2,685
0
0
1,147
16,077
14,003
0
6,711
9,171
9,488
0
L
4,035
1,159
0
232
15,342
5,825
0
8,001
7,291
0
11,625
L
Fenrir
3,464
893
0
726
9,693
3,964
0
2,744
6,799
0
7,283
W
Ne Zha
KrNathan
Ne Zha
8,446
791
0
1,615
8,360
3,409
0
2,446
5,914
0
27,170
L
Merlin
Libiac2507
Merlin
7,342
381
0
0
12,085
4,007
0
4,089
7,921
46,386
0
W
Neith
10,598
3,808
0
1,004
2,590
1,087
0
2,005
585
0
23,040
W
12,429
4,632
0
2,209
5,400
2,076
0
1,277
4,123
30,194
0
W
Scylla
Zob01
Scylla
12,264
1,036
0
0
4,329
1,477
0
1,631
2,698
36,245
0
L
Neith
8,774
3,768
0
674
6,364
2,514
0
3,473
2,891
0
37,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
51,144
205
Minions Killed
213
6
Camps Cleared
9
866,017
Distance Traveled
935,647
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,906
991
24
2
0
187,226
0
L
Cthulhu
9,803
980
19
2
0
139,737
0
L
Kali
8,520
852
13
1
1
167,152
0
L
Fenrir
8,740
874
12
1
0
204,865
0
W
Ne Zha
10,235
1,024
34
3
4
194,686
2
L
Merlin
9,374
937
91
9
1
177,200
0
W
Neith
11,008
1,101
34
3
3
184,348
0
W
Sol
9,635
964
56
6
0
174,271
0
W
Scylla
10,360
1,036
65
7
2
195,116
1
L
Neith
10,293
1,029
70
7
4
177,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role