Player Matchup

King Arthur
King Arthur
ACE 123 MLG
King Arthur
Level 101
God Stats
10W - 6L
1,649 SR
Queue Stats
40W - 34L
1,389 Elo+
Solo
Agni
Agni
C3R83R151125
Agni
Level 44
God Stats
11W - 5L
1,582 SR
Queue Stats
55W - 45L
1,465 Elo+
Solo
Eset
Eset
KinoPancake
Eset
Level 86
God Stats
2W - 2L
1,392 SR
Queue Stats
18W - 22L
1,361 Elo+
Solo
Chiron
Chiron
MetalLion13
Chiron
Level 69
God Stats
7W - 4L
1,643 SR
Queue Stats
452W - 451L
1,447 Elo+
Solo
Hera
Hera
xXDemonOracleXx
Hera
Level 106
God Stats
7W - 5L
1,371 SR
Queue Stats
271W - 288L
1,403 Elo+
Solo
Team Averages
Level 81
1,527 SR
1,413 Elo+

VS

Team Averages
Level 92
1,455 SR
1,426 Elo+
Medusa
Medusa
Boss_OtterCA
Medusa
Level 126
God Stats
6W - 4L
1,543 SR
Queue Stats
148W - 136L
1,415 Elo+
Solo
Chang'e
Chang'e
Deimos2391
Chang'e
Level 106
God Stats
2W - 4L
1,411 SR
Queue Stats
373W - 361L
1,414 Elo+
Solo
Cthulhu
Cthulhu
HugoPiglets
Cthulhu
Level 82
God Stats
2W - 4L
1,337 SR
Queue Stats
427W - 439L
1,434 Elo+
Solo
Bastet
Bastet
Pudim_Killerd
Bastet
Level 82
God Stats
12W - 6L
1,601 SR
Queue Stats
144W - 171L
1,425 Elo+
Solo
Scylla
Scylla
XGhost_DiaX
Scylla
Level 62
God Stats
8W - 12L
1,386 SR
Queue Stats
317W - 305L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACE 123 MLG
King Arthur
18
8 / 2 / 11
11,842
1,077
17,671
15,077
15,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 3 / 9
10,759
978
9,250
6,693
2,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 12
9,932
903
5,690
8,051
2,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
17
7 / 0 / 7
11,919
1,084
9,477
5,797
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 15
10,681
971
8,174
4,721
2,824
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

286

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 12 / 3
11,866
1,079
15,319
22,511
9,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Deimos2391
Chang'e
14
0 / 2 / 2
8,817
802
1,721
4,364
1,328
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
HugoPiglets
Cthulhu
16
0 / 6 / 7
9,856
896
8,989
18,204
21,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 0 / 0
6,700
609
0
0
0
Scylla
16
3 / 3 / 5
10,514
956
7,060
9,404
3,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
23
Kills
9
9
Deaths
23
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACE 123 MLG
King Arthur
8
2
11
6.75
L
Medusa
6
12
3
0.63
W
5
3
9
3.17
L
Chang'e
Deimos2391
Chang'e
0
2
2
0.5
L
Cthulhu
HugoPiglets
Cthulhu
0
6
7
0.58
W
1
4
12
1.75
W
Chiron
7
0
7
10.5
L
0
0
0
0
L
Scylla
3
3
5
1.83
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,262
Damage
33,089
40,339
Taken
54,483
25,584
Mitigated
36,142
11,804
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACE 123 MLG
King Arthur
17,671
2,911
0
4,286
15,077
15,005
0
4,164
10,585
0
32,908
L
Medusa
15,319
5,692
0
80
22,511
9,902
0
10,510
11,581
0
49,344
W
9,250
273
0
1,188
6,693
2,482
0
3,111
3,582
19,340
0
L
Chang'e
Deimos2391
Chang'e
1,721
80
759
980
4,364
1,328
0
1,325
2,964
6,241
0
L
Cthulhu
HugoPiglets
Cthulhu
8,989
384
160
512
18,204
21,607
0
7,998
10,016
27,695
0
W
5,690
579
232
1,368
8,051
2,962
0
4,377
3,674
25,731
0
W
Chiron
9,477
5,263
1,354
3,376
5,797
2,311
0
3,883
1,914
0
31,551
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
7,060
264
0
458
9,404
3,305
0
3,281
6,048
16,263
0
W
8,174
2,026
0
0
4,721
2,824
0
2,235
2,486
28,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,133
Gold Earned
47,753
210
Minions Killed
154
10
Camps Cleared
2
984,645
Distance Traveled
671,966
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,842
1,077
39
4
4
203,324
1
L
Medusa
11,866
1,079
86
8
0
162,333
0
W
Agni
10,759
978
23
2
2
155,156
0
L
Chang'e
8,817
802
10
1
2
196,164
1
L
Cthulhu
9,856
896
35
3
0
190,022
3
W
Eset
9,932
903
44
4
1
184,226
0
W
Chiron
11,919
1,084
59
5
1
226,166
0
L
Bastet
6,700
609
0
0
0
0
0
L
Scylla
10,514
956
23
2
0
123,447
1
W
Hera
10,681
971
45
4
2
215,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role