Player Matchup

Rama
Rama
Silver V
Ganja
Rama
Silver V
Level 108
God Stats
8W - 3L
1,809 SR
Queue Stats
61W - 52L
1,221 MMR
Party 1
Sylvanus
Sylvanus
Silver V
JuicyBalls
Sylvanus
Silver V
Level 107
God Stats
16W - 10L
1,657 SR
Queue Stats
38W - 31L
1,256 MMR
Party 1
Discordia
Discordia
Silver I
Whitesofa
Discordia
Silver I
Level 127
God Stats
18W - 8L
1,421 SR
Queue Stats
98W - 69L
1,542 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,629 SR
1,340 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,501 SR
1,115 MMR
Guan Yu
Guan Yu
Gold V
BD9a
Guan Yu
Gold V
Level 143
God Stats
2W - 5L
1,393 SR
Queue Stats
28W - 31L
1,474 MMR
Party 2
Artemis
Artemis
Gold V
HuntBoy
Artemis
Gold V
Level 105
God Stats
6W - 5L
1,578 SR
Queue Stats
25W - 28L
1,596 MMR
Party 2
He Bo
He Bo
Bronze III
kagge3
He Bo
Bronze III
Level 45
God Stats
2W - 5L
1,530 SR
Queue Stats
45W - 59L
275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ganja
Rama
19
8 / 5 / 11
15,354
731
14,860
20,187
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
JuicyBalls
Sylvanus
16
3 / 8 / 14
13,744
654
11,476
34,941
21,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Whitesofa
Discordia
19
13 / 6 / 9
16,209
772
32,573
17,034
7,075
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuSobekPersephoneAphroditeThoth

VS

Bans
TerraMerlinCupidZeusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BD9a
Guan Yu
18
8 / 6 / 11
15,046
716
24,234
29,207
45,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
HuntBoy
Artemis
19
10 / 9 / 6
15,271
727
25,792
26,306
10,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
kagge3
He Bo
14
1 / 9 / 8
12,679
604
8,025
16,941
6,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
24
Kills
19
19
Deaths
24
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BD9a
Guan Yu
8
6
11
2.25
W
Rama
Ganja
Rama
8
5
11
2.7
L
Artemis
HuntBoy
Artemis
10
9
6
1.44
W
Sylvanus
JuicyBalls
Sylvanus
3
8
14
1.25
W
Discordia
Whitesofa
Discordia
13
6
9
2.92
L
He Bo
kagge3
He Bo
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
58,051
72,162
Taken
72,454
35,974
Mitigated
62,074
32,567
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BD9a
Guan Yu
24,234
2,612
4,163
8,810
29,207
45,227
0
14,142
15,065
1,552
44,232
W
Rama
Ganja
Rama
14,860
9,967
0
5,887
20,187
7,480
2,547
2,492
17,470
0
75,804
L
Artemis
HuntBoy
Artemis
25,792
17,063
0
8,140
26,306
10,623
1,990
18,604
7,702
0
101,275
W
Sylvanus
JuicyBalls
Sylvanus
11,476
1,616
8,084
15,345
34,941
21,419
444
4,349
30,119
21,694
0
W
Discordia
Whitesofa
Discordia
32,573
2,437
0
3,251
17,034
7,075
729
3,181
13,753
114,553
0
L
He Bo
kagge3
He Bo
8,025
525
918
2,937
16,941
6,224
396
11,343
5,598
38,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
42,996
239
Minions Killed
204
0
Camps Cleared
0
1,070,124
Distance Traveled
1,034,749
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,046
716
34
2
0
372,117
3
W
Rama
15,354
731
104
5
0
352,291
4
L
Artemis
15,271
727
109
5
0
313,593
2
W
Sylvanus
13,744
654
13
1
0
349,139
10
W
Discordia
16,209
772
122
6
0
368,694
6
L
He Bo
12,679
604
61
3
0
349,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role