Player Matchup

Bakasura
Bakasura
iCome12ProMax
Bakasura
Level 12
God Stats
0W - 2L
1,258 SR
Queue Stats
3W - 8L
1,264 Elo+
Solo
Hel
Hel
ПельменьМеждуНог
Hel
Level 16
God Stats
0W - 1L
1,668 SR
Queue Stats
12W - 10L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
Униженыйраб
Cthulhu
Level 16
God Stats
0W - 1L
1,854 SR
Queue Stats
7W - 6L
1,401 Elo+
Party 1
Team Averages
Level 15
1,593 SR
1,341 Elo+

VS

Team Averages
Level 61
1,421 SR
1,294 Elo+
Kukulkan
Kukulkan
Blodhren
Kukulkan
Level 89
God Stats
1W - 2L
1,275 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 2
Loki
Loki
DinZzzzzzzZ
Loki
Level 25
God Stats
2W - 1L
1,358 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 2
Sobek
Sobek
Gatza
Sobek
Level 68
God Stats
2W - 1L
1,631 SR
Queue Stats
2W - 5L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
iCome12ProMax
Bakasura
10
0 / 14 / 2
10,858
517
5,628
18,927
7,800
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 4 / 3
13,638
649
13,831
17,762
7,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 5
13,463
641
18,353
19,675
24,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blodhren
Kukulkan
18
8 / 3 / 7
14,418
687
22,144
14,349
5,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 6 / 10
14,612
696
13,243
15,960
5,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Gatza
Sobek
18
5 / 0 / 12
13,846
659
10,360
20,089
32,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
19
21
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blodhren
Kukulkan
8
3
7
3.83
W
6
6
10
1.83
W
Sobek
Gatza
Sobek
5
0
12
11
L
Bakasura
iCome12ProMax
Bakasura
0
14
2
0.07
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
45,747
56,364
Taken
50,398
39,847
Mitigated
43,370
17,111
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blodhren
Kukulkan
22,144
3,648
587
6,615
14,349
5,143
1,221
12,302
2,015
97,406
0
W
13,243
5,085
0
1,853
15,960
5,484
924
10,217
5,743
0
70,713
W
Sobek
Gatza
Sobek
10,360
1,473
1,134
8,514
20,089
32,743
763
10,161
9,640
33,537
0
L
Bakasura
iCome12ProMax
Bakasura
5,628
4,676
0
735
18,927
7,800
0
10,384
8,218
496
33,809
L
13,831
547
6,559
9,380
17,762
7,952
0
9,333
8,154
82,176
0
L
18,353
1,262
437
0
19,675
24,095
0
12,179
7,311
54,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
42,876
227
Minions Killed
252
0
Camps Cleared
0
1,089,515
Distance Traveled
1,089,885
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,418
687
146
7
0
317,814
4
W
Loki
14,612
696
72
3
0
381,678
0
W
Sobek
13,846
659
34
2
0
390,393
2
L
Bakasura
10,858
517
50
2
0
329,372
8
L
Hel
13,638
649
109
5
0
403,244
10
L
Cthulhu
13,463
641
68
3
0
356,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role