Player Matchup

Fenrir
Fenrir
Cella2000
Fenrir
Level 26
God Stats
3W - 1L
1,877 SR
Queue Stats
56W - 47L
1,440 Elo+
Solo
Cthulhu
Cthulhu
CupricFlipper1
Cthulhu
Level 28
God Stats
55W - 30L
1,628 SR
Queue Stats
126W - 112L
1,439 Elo+
Solo
Nox
Nox
Lotuspetal1561
Nox
Level 28
God Stats
6W - 8L
1,717 SR
Queue Stats
226W - 213L
1,568 Elo+
Solo
Ullr
Ullr
PRJ_Foxy
Ullr
Level 29
God Stats
6W - 9L
1,537 SR
Queue Stats
30W - 28L
1,513 Elo+
Solo
Agni
Agni
Stonesthrow_
Agni
Level 29
God Stats
4W - 5L
1,804 SR
Queue Stats
282W - 273L
1,589 Elo+
Solo
Team Averages
Level 28
1,712 SR
1,510 Elo+

VS

Team Averages
Level 26
1,507 SR
1,525 Elo+
Skadi
Skadi
ApexPredator1369
Skadi
Level 28
God Stats
13W - 7L
1,631 SR
Queue Stats
222W - 190L
1,568 Elo+
Solo
Hun Batz
Hun Batz
HendrixTheGoat
Hun Batz
Level 25
God Stats
6W - 9L
1,430 SR
Queue Stats
100W - 87L
1,494 Elo+
Solo
Ra
Ra
Ott3r255768
Ra
Level 25
God Stats
1W - 1L
1,204 SR
Queue Stats
40W - 41L
1,424 Elo+
Solo
Poseidon
Poseidon
SmithAP
Poseidon
Level 25
God Stats
43W - 38L
1,552 SR
Queue Stats
115W - 118L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
darkkage1225
Tsukuyomi
Level 29
God Stats
31W - 15L
1,716 SR
Queue Stats
120W - 78L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cella2000
Fenrir
16
2 / 6 / 7
11,006
847
5,555
9,721
3,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 5 / 12
11,322
871
6,127
28,413
31,504
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 3 / 9
12,632
972
12,768
15,894
6,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
1 / 11 / 11
11,469
882
10,789
28,266
10,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 7
12,467
959
16,696
17,378
5,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 15
13,073
1,006
24,346
6,808
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
19
7 / 3 / 12
13,101
1,008
12,898
11,358
4,332
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 18
12,863
989
9,058
10,169
4,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SmithAP
Poseidon
19
5 / 6 / 15
12,930
995
19,465
15,365
5,730
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
darkkage1225
Tsukuyomi
19
7 / 2 / 11
13,356
1,027
28,298
13,618
5,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
14
Kills
28
28
Deaths
14
46
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Fenrir
Cella2000
Fenrir
2
6
7
0.92
L
0
5
12
1.2
W
Hun Batz
7
3
12
4.33
L
5
3
9
3.17
W
3
2
18
6
L
Ullr
1
11
11
0.59
W
Poseidon
SmithAP
Poseidon
5
6
15
2.08
L
6
3
7
3.17
W
Tsukuyomi
darkkage1225
Tsukuyomi
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
94,065
99,672
Taken
57,318
58,106
Mitigated
22,582
3,132
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,346
12,820
1,312
1,838
6,808
2,642
0
3,397
3,411
0
50,942
L
Fenrir
Cella2000
Fenrir
5,555
828
711
378
9,721
3,512
0
2,615
7,106
0
8,781
L
6,127
0
0
0
28,413
31,504
0
7,137
21,276
38,030
0
W
Hun Batz
12,898
1,289
0
0
11,358
4,332
0
6,832
4,526
0
32,823
L
12,768
311
0
214
15,894
6,346
0
5,453
10,441
29,197
0
W
9,058
619
3,862
4,472
10,169
4,232
0
7,686
2,483
40,429
0
L
Ullr
10,789
4,460
0
659
28,266
10,799
0
8,596
19,670
0
33,752
W
Poseidon
SmithAP
Poseidon
19,465
2,421
0
605
15,365
5,730
0
9,905
5,460
39,158
0
L
16,696
502
645
525
17,378
5,945
0
4,722
12,656
34,904
0
W
Tsukuyomi
darkkage1225
Tsukuyomi
28,298
8,690
729
2,084
13,618
5,646
0
7,771
5,847
0
47,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,896
Gold Earned
65,323
210
Minions Killed
278
3
Camps Cleared
8
1,073,471
Distance Traveled
1,227,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,073
1,006
66
5
1
255,808
2
L
Fenrir
11,006
847
5
0
0
149,016
0
L
Cthulhu
11,322
871
67
5
1
210,658
0
W
Hun Batz
13,101
1,008
42
3
3
248,018
0
L
Nox
12,632
972
41
3
0
260,420
0
W
Ra
12,863
989
83
6
0
210,690
1
L
Ullr
11,469
882
47
4
2
218,996
0
W
Poseidon
12,930
995
57
4
1
232,461
0
L
Agni
12,467
959
50
4
0
234,381
0
W
Tsukuyomi
13,356
1,027
30
2
3
280,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role