Player Matchup

Kali
Kali
Carcesfully
Kali
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 152L
1,547 Elo+
Solo
Da Ji
Da Ji
MsMistilia
Da Ji
Level 119
God Stats
2W - 0L
1,484 SR
Queue Stats
10W - 11L
1,482 Elo+
Party 2
Raijin
Raijin
PrydoManiac
Raijin
Level 132
God Stats
7W - 8L
1,427 SR
Queue Stats
614W - 626L
1,540 Elo+
Solo
Chronos
Chronos
Tapdec
Chronos
Level 77
God Stats
1W - 1L
1,536 SR
Queue Stats
13W - 12L
1,494 Elo+
Party 2
Fenrir
Fenrir
tomkou
Fenrir
Level 108
God Stats
1W - 1L
1,304 SR
Queue Stats
214W - 198L
1,550 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,523 Elo+

VS

Team Averages
Level 114
1,590 SR
1,542 Elo+
Sobek
Sobek
Bluemil
Sobek
Level 93
God Stats
0W - 4L
1,673 SR
Queue Stats
140W - 146L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Dogfish99
Xbalanque
Level 147
God Stats
4W - 5L
1,563 SR
Queue Stats
517W - 525L
1,530 Elo+
Solo
Arachne
Arachne
MEXlBOY
Arachne
Level 152
God Stats
3W - 6L
1,421 SR
Queue Stats
1,215W - 1,142L
1,591 Elo+
Party 1
Eset
Eset
Paradine107
Eset
Level 66
God Stats
10W - 5L
1,715 SR
Queue Stats
254W - 238L
1,485 Elo+
Solo
Chaac
Chaac
Yggdrall1909
Chaac
Level 114
God Stats
22W - 20L
1,579 SR
Queue Stats
736W - 708L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 15
13,091
818
17,887
21,195
11,504
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
18
5 / 5 / 16
11,719
732
14,769
18,324
10,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
20
6 / 2 / 22
12,776
799
28,004
13,632
7,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Tapdec
Chronos
20
6 / 1 / 17
12,563
785
27,992
14,376
7,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
tomkou
Fenrir
19
5 / 5 / 17
11,489
718
17,762
27,250
32,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bluemil
Sobek
19
2 / 4 / 16
10,464
654
14,524
33,349
32,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Dogfish99
Xbalanque
17
5 / 9 / 11
11,460
716
20,286
18,624
12,740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MEXlBOY
Arachne
17
6 / 8 / 7
11,481
718
12,554
14,551
7,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 6 / 14
11,693
731
15,054
16,808
8,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 16
12,192
762
14,996
37,546
45,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
85
31
Kills
21
21
Deaths
31
87
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bluemil
Sobek
2
4
16
2.5
W
9
8
15
2.06
L
Xbalanque
Dogfish99
Xbalanque
5
9
11
1.17
L
Arachne
MEXlBOY
Arachne
6
8
7
1.19
W
Da Ji
5
5
16
2.6
L
5
6
14
2
W
Raijin
6
2
22
8.5
W
Chronos
Tapdec
Chronos
6
1
17
14.5
L
3
4
16
2.75
W
Fenrir
tomkou
Fenrir
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,414
Damage
77,414
94,777
Taken
120,878
69,753
Mitigated
106,739
38,290
Healing
46,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bluemil
Sobek
14,524
806
395
15,041
33,349
32,841
700
17,468
15,806
24,158
0
W
17,887
8,359
771
5,392
21,195
11,504
1,351
7,503
13,467
0
28,872
L
Xbalanque
Dogfish99
Xbalanque
20,286
9,892
372
924
18,624
12,740
1,417
8,120
10,354
0
36,762
L
Arachne
MEXlBOY
Arachne
12,554
9,634
891
2,212
14,551
7,532
0
5,371
9,055
0
19,398
W
Da Ji
14,769
3,018
2,957
3,566
18,324
10,395
2,054
6,671
11,503
0
22,543
L
15,054
1,176
4,120
4,511
16,808
8,553
976
6,073
10,635
37,120
0
W
Raijin
28,004
1,576
4,843
5,024
13,632
7,732
988
3,979
9,528
69,658
0
W
Chronos
Tapdec
Chronos
27,992
14,458
3,007
4,373
14,376
7,455
2,035
3,980
10,346
55,187
0
L
14,996
971
999
17,111
37,546
45,073
819
19,312
18,021
1,828
27,705
W
Fenrir
tomkou
Fenrir
17,762
5,754
2,025
6,332
27,250
32,667
298
8,211
18,786
348
26,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,638
Gold Earned
57,290
206
Minions Killed
134
0
Camps Cleared
0
1,475,035
Distance Traveled
1,348,483
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,464
654
11
1
0
311,547
0
W
Kali
13,091
818
18
1
0
293,835
0
L
Xbalanque
11,460
716
35
2
0
229,806
4
L
Arachne
11,481
718
13
1
0
266,074
4
W
Da Ji
11,719
732
14
1
0
283,856
0
L
Eset
11,693
731
55
3
0
282,052
3
W
Raijin
12,776
799
91
6
0
314,753
2
W
Chronos
12,563
785
57
4
0
294,855
1
L
Chaac
12,192
762
20
1
0
259,004
0
W
Fenrir
11,489
718
26
2
0
287,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role