Player Matchup

Hun Batz
Hun Batz
Gold IV
GaryTheSnowman
Hun Batz
Gold IV
Level 126
God Stats
0W - 2L
1,242 SR
Queue Stats
258W - 243L
1,656 MMR
Solo
Rama
Rama
Gold I
MrPordan
Rama
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
SamPalad1n
Freya
Gold V
Level 101
God Stats
0W - 1L
1,492 SR
Queue Stats
176W - 169L
1,600 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Splatterman88
Guan Yu
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
destroyerpuig
Yemoja
Gold II
Level 141
God Stats
21W - 21L
1,507 SR
Queue Stats
439W - 407L
1,621 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,448 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,503 SR
1,654 MMR
Hercules
Hercules
Gold II
Cobrasky13
Hercules
Gold II
Level 148
God Stats
23W - 25L
1,515 SR
Queue Stats
318W - 276L
1,637 MMR
Solo
Susano
Susano
Gold III
PromotionCode
Susano
Gold III
Level 118
God Stats
4W - 4L
1,545 SR
Queue Stats
49W - 42L
1,835 MMR
Party 1
Olorun
Olorun
Silver II
Qiiwi
Olorun
Silver II
Level 154
God Stats
2W - 0L
1,644 SR
Queue Stats
100W - 95L
1,505 MMR
Party 1
Ra
Ra
Platinum V
keeinor
Ra
Platinum V
Level 59
God Stats
1W - 3L
1,282 SR
Queue Stats
103W - 106L
1,711 MMR
Solo
Odin
Odin
Gold II
longDlKstyle
Odin
Gold II
Level 155
God Stats
17W - 17L
1,526 SR
Queue Stats
510W - 544L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 5 / 3
7,633
477
2,339
11,737
4,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
12
1 / 6 / 1
7,756
485
4,024
12,184
4,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
13
2 / 7 / 0
8,163
510
4,494
12,469
3,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
13
0 / 4 / 0
7,877
492
3,291
12,286
12,757
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 4 / 2
8,280
518
3,534
10,737
8,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneThe MorriganCthulhuTsukuyomi

VS

Bans
NemesisSetKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cobrasky13
Hercules
15
1 / 0 / 4
9,681
605
9,424
10,618
12,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 0 / 4
11,126
695
10,806
10,583
3,896
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Qiiwi
Olorun
16
9 / 0 / 3
10,614
663
11,379
9,474
3,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 8
9,705
607
6,499
10,299
3,936
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 10
9,600
600
5,054
8,266
4,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
26
26
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cobrasky13
Hercules
1
0
4
3
L
Hun Batz
0
5
3
0.3
L
Rama
1
6
1
0.25
W
11
0
4
13
W
Olorun
Qiiwi
Olorun
9
0
3
10.5
L
Freya
2
7
0
0.29
L
Guan Yu
0
4
0
0
L
3
4
2
1
W
2
5
8
1.2
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,682
Damage
43,162
59,413
Taken
49,240
32,996
Mitigated
28,049
18,450
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cobrasky13
Hercules
9,424
4,069
0
7,996
10,618
12,002
282
428
10,190
0
46,995
L
Hun Batz
2,339
509
0
2,582
11,737
4,184
0
2,117
9,595
0
52,200
L
Rama
4,024
2,891
0
2,601
12,184
4,349
449
2,715
9,444
0
49,292
W
10,806
3,383
0
3,823
10,583
3,896
0
826
9,757
0
72,257
W
Olorun
Qiiwi
Olorun
11,379
6,961
1,126
6,084
9,474
3,670
2,655
5,178
4,296
68,870
0
L
Freya
4,494
1,501
0
3,709
12,469
3,488
134
7,651
4,818
54,822
0
L
Guan Yu
3,291
476
794
5,501
12,286
12,757
0
910
10,801
0
32,865
L
3,534
490
1,536
1,727
10,737
8,218
0
4,485
6,227
20,479
0
W
6,499
1,189
572
2,014
10,299
3,936
320
2,940
7,359
58,610
0
W
5,054
899
0
981
8,266
4,545
126
1,438
6,828
0
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
50,726
391
Minions Killed
456
0
Camps Cleared
0
1,387,076
Distance Traveled
1,557,773
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,681
605
95
6
0
314,720
7
L
Hun Batz
7,633
477
92
6
0
312,962
5
L
Rama
7,756
485
93
6
0
240,572
2
W
Susano
11,126
695
114
7
0
348,998
10
W
Olorun
10,614
663
100
6
0
276,157
5
L
Freya
8,163
510
108
7
0
266,769
3
L
Guan Yu
7,877
492
63
4
0
282,532
4
L
Yemoja
8,280
518
35
2
0
284,241
4
W
Ra
9,705
607
104
7
0
295,385
3
W
Odin
9,600
600
43
3
0
322,513
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role