Player Matchup

Chang'e
Chang'e
Il-Corvo-Il
Chang'e
Level 126
God Stats
1W - 2L
1,373 SR
Queue Stats
12W - 15L
1,484 Elo+
Party 1
Awilix
Awilix
LitBananaBread
Awilix
Level 104
God Stats
6W - 4L
1,590 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 1
Sobek
Sobek
deviantdougy
Sobek
Level 107
God Stats
109W - 84L
1,617 SR
Queue Stats
274W - 269L
1,563 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,532 Elo+

VS

Team Averages
Level 87
1,443 SR
1,548 Elo+
He Bo
He Bo
Exicalibers
He Bo
Level 124
God Stats
2W - 2L
1,584 SR
Queue Stats
70W - 62L
1,549 Elo+
Party 2
Hercules
Hercules
Ghostlassassin83
Hercules
Level 99
God Stats
5W - 7L
1,512 SR
Queue Stats
97W - 98L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Sleperd
Cthulhu
Level 38
God Stats
0W - 1L
1,232 SR
Queue Stats
42W - 30L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Il-Corvo-Il
Chang'e
12
5 / 0 / 7
8,887
741
8,004
6,494
2,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 8
8,413
701
7,576
6,623
2,644
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 1 / 9
8,309
692
5,846
13,196
6,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,986
666
10,589
6,755
2,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
7,082
590
3,285
8,572
3,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Sleperd
Cthulhu
10
0 / 5 / 3
7,575
631
3,991
10,612
7,502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
12
Kills
4
4
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
4
4
0.5
W
Chang'e
Il-Corvo-Il
Chang'e
5
0
7
8.5
W
4
3
8
2.67
L
Cthulhu
Sleperd
Cthulhu
0
5
3
0.3
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
17,865
26,313
Taken
25,939
11,501
Mitigated
13,690
16,509
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,589
38
0
1,304
6,755
2,497
0
4,163
2,592
34,719
0
L
3,285
290
0
827
8,572
3,691
0
5,019
3,553
0
15,814
W
Chang'e
Il-Corvo-Il
Chang'e
8,004
405
5,890
5,329
6,494
2,214
623
3,404
3,090
30,568
0
W
7,576
3,637
0
410
6,623
2,644
0
4,154
2,469
0
25,021
L
Cthulhu
Sleperd
Cthulhu
3,991
234
566
580
10,612
7,502
0
4,720
5,892
20,195
0
W
5,846
56
0
4,880
13,196
6,643
272
7,097
6,099
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
22,643
117
Minions Killed
109
0
Camps Cleared
0
679,008
Distance Traveled
639,835
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,986
666
57
5
0
203,321
4
L
Hercules
7,082
590
25
2
0
213,319
0
W
Chang'e
8,887
741
40
3
0
226,975
1
W
Awilix
8,413
701
42
4
0
206,973
2
L
Cthulhu
7,575
631
27
2
0
223,195
3
W
Sobek
8,309
692
35
3
0
245,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role