Player Matchup

Olorun
Olorun
CthulhuAlmightyy
Olorun
Level 21
God Stats
45W - 41L
1,302 SR
Queue Stats
82W - 88L
1,121 Elo+
Party 2
Fenrir
Fenrir
EnzoRodriigo30
Fenrir
Level 17
God Stats
2W - 2L
1,312 SR
Queue Stats
13W - 13L
1,184 Elo+
Solo
Ao Kuang
Ao Kuang
HevyMushroomTip
Ao Kuang
Level 22
God Stats
10W - 13L
1,289 SR
Queue Stats
68W - 75L
1,090 Elo+
Party 2
Eset
Eset
SoullessBoo
Eset
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,158 Elo+
Solo
Hel
Hel
supergirl8790
Hel
Level 16
God Stats
3W - 3L
1,471 SR
Queue Stats
14W - 18L
1,102 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,131 Elo+

VS

Team Averages
Level 27
1,439 SR
1,165 Elo+
Tsukuyomi
Tsukuyomi
Dallasjumps
Tsukuyomi
Level 26
God Stats
11W - 8L
1,510 SR
Queue Stats
23W - 31L
1,271 Elo+
Party 1
Arachne
Arachne
Numiez
Arachne
Level 6
God Stats
1W - 2L
1,080 SR
Queue Stats
2W - 11L
935 Elo+
Party 1
Olorun
Olorun
XDragonkingX18
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,105 Elo+
Solo
Pele
Pele
Youngstar-JR1
Pele
Level 50
God Stats
4W - 1L
1,656 SR
Queue Stats
28W - 57L
1,237 Elo+
Party 1
Loki
Loki
goldenshotgun55
Loki
Level 26
God Stats
3W - 1L
1,447 SR
Queue Stats
3W - 1L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 13 / 12
18,303
1,144
34,502
37,547
17,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 2
12,005
750
461
2,114
706
Ao Kuang
20
17 / 11 / 10
19,258
1,204
39,147
36,514
16,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 0
9,870
617
0
0
0
20
0 / 4 / 22
15,509
969
4,015
18,005
14,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dallasjumps
Tsukuyomi
20
2 / 11 / 16
15,962
998
20,858
23,904
10,161
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Numiez
Arachne
18
0 / 0 / 6
12,449
778
2,264
1,604
642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
18 / 5 / 6
20,609
1,288
30,927
16,125
7,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 9 / 11
15,390
962
21,677
23,870
8,885
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 7 / 11
16,068
1,004
12,613
18,950
6,770
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
80
32
Kills
30
30
Deaths
32
46
Assists
50
Player
Kills
Deaths
Assists
KDA
L
14
13
12
1.54
W
Tsukuyomi
Dallasjumps
Tsukuyomi
2
11
16
0.91
L
1
2
2
1
L
Ao Kuang
17
11
10
2
W
Arachne
Numiez
Arachne
0
0
6
3
L
0
0
0
0
W
18
5
6
4.2
W
3
9
11
0.94
W
7
7
11
1.79
L
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,125
Damage
88,339
94,180
Taken
84,453
48,897
Mitigated
33,756
28,483
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,502
19,667
1,084
7,486
37,547
17,127
0
15,707
21,840
83,733
0
W
Tsukuyomi
Dallasjumps
Tsukuyomi
20,858
8,029
0
3,394
23,904
10,161
0
22,213
1,691
0
40,953
L
461
117
0
23
2,114
706
0
483
1,631
0
642
L
Ao Kuang
39,147
14,810
0
12,685
36,514
16,168
0
11,636
24,878
73,320
0
W
Arachne
Numiez
Arachne
2,264
1,463
0
0
1,604
642
0
1,332
272
0
5,906
L
0
0
0
0
0
0
0
0
0
0
0
W
30,927
20,927
0
7,255
16,125
7,298
0
14,872
1,253
88,858
0
W
21,677
8,731
0
2,494
23,870
8,885
0
20,921
2,949
0
48,442
W
12,613
2,421
0
350
18,950
6,770
0
18,326
624
0
38,482
L
4,015
153
3,341
3,864
18,005
14,896
0
3,101
14,904
34,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,945
Gold Earned
80,478
250
Minions Killed
279
6
Camps Cleared
10
793,444
Distance Traveled
1,106,414
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
18,303
1,144
104
7
1
229,881
0
W
Tsukuyomi
15,962
998
26
2
4
224,553
3
L
Fenrir
12,005
750
2
0
0
46,999
0
L
Ao Kuang
19,258
1,204
74
5
5
259,133
0
W
Arachne
12,449
778
12
1
0
114,439
1
L
Eset
9,870
617
0
0
0
0
0
W
Olorun
20,609
1,288
127
8
3
246,858
0
W
Pele
15,390
962
60
4
3
241,593
0
W
Loki
16,068
1,004
54
3
0
278,971
2
L
Hel
15,509
969
70
4
0
257,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role