Player Matchup

Awilix
Awilix
CosmicStatic01
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,224 Elo+
Solo
Hades
Hades
LovelierPanda49
Hades
Level 17
God Stats
6W - 5L
1,575 SR
Queue Stats
70W - 69L
1,144 Elo+
Solo
Olorun
Olorun
Noah12we1
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rekiman89
Sun Wukong
Level 16
God Stats
9W - 12L
1,503 SR
Queue Stats
28W - 44L
1,179 Elo+
Solo
Loki
Loki
bigdaddy772ohyea
Loki
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 38L
1,075 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,225 Elo+

VS

Team Averages
Level 24
1,479 SR
1,290 Elo+
Cthulhu
Cthulhu
ALFA214
Cthulhu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 10L
1,194 Elo+
Solo
Ares
Ares
BIG Z 3985
Ares
Level 5
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
RetroManiac205
Susano
Level 26
God Stats
23W - 21L
1,390 SR
Queue Stats
25W - 27L
1,199 Elo+
Solo
Merlin
Merlin
S0viet Deli
Merlin
Level 30
God Stats
2W - 4L
1,367 SR
Queue Stats
147W - 163L
1,269 Elo+
Solo
Arachne
Arachne
tv_Phatom_skills
Arachne
Level 29
God Stats
25W - 25L
1,471 SR
Queue Stats
48W - 66L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,812
355
2,919
13,567
3,854
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 4 / 0
9,020
410
6,943
11,223
4,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Noah12we1
Olorun
10
0 / 9 / 2
7,167
326
592
10,633
2,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Rekiman89
Sun Wukong
17
2 / 6 / 5
10,301
468
9,621
18,708
17,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 12 / 1
9,962
453
5,760
15,170
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALFA214
Cthulhu
17
9 / 6 / 1
12,258
557
11,842
16,364
16,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 0 / 0
7,020
319
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

17
6 / 5 / 5
11,556
525
7,860
11,688
10,096
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
18
11 / 2 / 1
12,556
571
13,702
9,804
4,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 6
13,042
593
12,896
15,961
6,634
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
33
36
Deaths
14
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALFA214
Cthulhu
9
6
1
1.58
W
0
0
0
0
L
1
5
0
0.2
L
6
4
0
1.5
L
Olorun
Noah12we1
Olorun
0
9
2
0.11
L
Sun Wukong
Rekiman89
Sun Wukong
2
6
5
0.75
W
6
5
5
1.7
W
Merlin
11
2
1
5.75
L
3
12
1
0.29
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
46,300
69,301
Taken
53,817
33,504
Mitigated
37,838
12,153
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALFA214
Cthulhu
11,842
1,474
269
1,570
16,364
16,661
3,404
3,221
12,714
56,489
0
W
0
0
0
0
0
0
0
0
0
0
0
L
2,919
1,229
0
2,194
13,567
3,854
0
4,958
8,559
0
31,429
L
6,943
993
174
4,833
11,223
4,258
764
4,027
7,012
33,121
0
L
Olorun
Noah12we1
Olorun
592
491
253
1,318
10,633
2,907
32
4,948
5,660
9,822
0
L
Sun Wukong
Rekiman89
Sun Wukong
9,621
1,903
0
2,567
18,708
17,791
1,036
8,367
9,966
0
49,844
W
7,860
2,426
0
2,813
11,688
10,096
4,161
2,232
9,406
0
47,687
W
Merlin
13,702
1,905
0
1,754
9,804
4,447
4,285
358
9,396
71,063
0
L
5,760
2,519
0
814
15,170
4,694
0
2,585
12,560
0
41,470
W
12,896
10,156
478
8,313
15,961
6,634
867
2,692
13,069
0
104,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
56,432
282
Minions Killed
431
0
Camps Cleared
0
1,473,100
Distance Traveled
1,536,724
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,258
557
101
5
0
379,217
0
W
Ares
7,020
319
0
0
0
0
0
L
Awilix
7,812
355
50
2
0
237,451
0
L
Hades
9,020
410
71
3
0
234,313
1
L
Olorun
7,167
326
18
1
0
273,708
0
L
Sun Wukong
10,301
468
65
3
0
367,173
0
W
Susano
11,556
525
96
4
0
342,049
0
W
Merlin
12,556
571
114
5
0
321,651
2
L
Loki
9,962
453
78
4
0
360,455
0
W
Arachne
13,042
593
120
5
0
493,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role