Player Matchup

Da Ji
Da Ji
Arranius
Da Ji
Level 64
God Stats
0W - 2L
1,555 SR
Queue Stats
23W - 31L
1,352 Elo+
Party 1
Odin
Odin
BeBull
Odin
Level 52
God Stats
0W - 3L
1,494 SR
Queue Stats
20W - 22L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
UKRF
Nu Wa
Level 28
God Stats
12W - 4L
1,620 SR
Queue Stats
20W - 22L
1,361 Elo+
Party 1
Team Averages
Level 48
1,556 SR
1,361 Elo+

VS

Team Averages
Level 27
1,292 SR
1,335 Elo+
Anubis
Anubis
Theundil
Anubis
Level 14
God Stats
5W - 6L
1,278 SR
Queue Stats
83W - 95L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
TickTack7
Sun Wukong
Level 22
God Stats
9W - 7L
1,497 SR
Queue Stats
61W - 70L
1,343 Elo+
Party 2
Awilix
Awilix
Twomby
Awilix
Level 46
God Stats
2W - 7L
1,101 SR
Queue Stats
141W - 172L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arranius
Da Ji
18
10 / 9 / 8
16,476
634
23,324
27,348
10,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
BeBull
Odin
20
12 / 8 / 9
19,002
731
22,001
27,160
28,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
UKRF
Nu Wa
19
3 / 10 / 16
15,841
609
18,777
23,066
8,360
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Theundil
Anubis
20
7 / 9 / 15
17,366
668
17,035
20,311
11,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
TickTack7
Sun Wukong
20
10 / 6 / 12
17,930
690
25,841
30,334
45,051
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Twomby
Awilix
20
10 / 10 / 13
18,973
730
20,844
25,238
9,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
25
Kills
27
27
Deaths
25
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arranius
Da Ji
10
9
8
1.56
L
Odin
BeBull
Odin
12
8
9
2.06
W
Anubis
Theundil
Anubis
7
9
15
1.61
W
Sun Wukong
TickTack7
Sun Wukong
10
6
12
2.67
W
Awilix
Twomby
Awilix
10
10
13
1.65
L
Nu Wa
UKRF
Nu Wa
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,102
Damage
63,720
77,574
Taken
75,883
48,210
Mitigated
66,717
13,279
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arranius
Da Ji
23,324
6,359
1,164
4,586
27,348
10,852
0
7,498
19,525
0
77,601
L
Odin
BeBull
Odin
22,001
8,413
1,335
3,682
27,160
28,998
982
8,741
18,157
0
71,590
W
Anubis
Theundil
Anubis
17,035
557
0
3,853
20,311
11,745
0
3,211
17,100
65,185
0
W
Sun Wukong
TickTack7
Sun Wukong
25,841
4,938
349
6,187
30,334
45,051
592
9,671
20,663
16,841
81,038
W
Awilix
Twomby
Awilix
20,844
13,668
0
4,917
25,238
9,921
1,588
5,968
19,270
0
86,493
L
Nu Wa
UKRF
Nu Wa
18,777
3,043
969
1,543
23,066
8,360
0
4,894
17,997
73,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
54,269
227
Minions Killed
271
0
Camps Cleared
0
1,197,189
Distance Traveled
1,261,506
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,476
634
72
3
0
391,487
2
L
Odin
19,002
731
78
3
0
429,273
0
W
Anubis
17,366
668
72
3
0
392,847
1
W
Sun Wukong
17,930
690
113
4
0
438,315
3
W
Awilix
18,973
730
86
3
0
430,344
3
L
Nu Wa
15,841
609
77
3
0
376,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role