Player Matchup

Set
Set
EagleMan-gov
Set
Level 29
God Stats
18W - 19L
1,352 SR
Queue Stats
55W - 60L
1,157 Elo+
Solo
Zhong Kui
Zhong Kui
FilthyRich1337
Zhong Kui
Level 68
God Stats
131W - 148L
1,330 SR
Queue Stats
438W - 602L
1,091 Elo+
Party 1
Ra
Ra
SirSmooth1337
Ra
Level 39
God Stats
6W - 10L
1,291 SR
Queue Stats
124W - 196L
1,066 Elo+
Party 1
Team Averages
Level 45
1,324 SR
1,105 Elo+

VS

Team Averages
Level 46
1,373 SR
1,012 Elo+
Ymir
Ymir
TheBlackArcade7
Ymir
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 118L
1,101 Elo+
Solo
Merlin
Merlin
TriWig06
Merlin
Level 8
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 10L
989 Elo+
Party 2
Fafnir
Fafnir
Vertrauens_Alman
Fafnir
Level 16
God Stats
2W - 3L
1,384 SR
Queue Stats
7W - 26L
948 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
8,091
809
5,669
6,081
2,503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
FilthyRich1337
Zhong Kui
9
0 / 0 / 6
6,732
673
4,043
3,932
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 5
7,229
723
6,356
1,955
673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,920
592
1,521
5,508
2,235
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
TriWig06
Merlin
9
1 / 4 / 0
6,589
659
1,186
6,793
1,832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
6,567
657
2,377
8,974
5,513
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Zhong Kui
FilthyRich1337
Zhong Kui
0
0
6
3
W
2
0
5
4.5
L
0
2
1
0.25
L
Merlin
TriWig06
Merlin
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
5,084
11,968
Taken
21,275
7,100
Mitigated
9,580
4,608
Healing
993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,669
3,254
0
2,028
6,081
2,503
818
1,925
4,156
0
26,683
W
Zhong Kui
FilthyRich1337
Zhong Kui
4,043
573
0
1,281
3,932
3,924
853
2,061
1,871
13,696
0
W
6,356
56
434
865
1,955
673
654
1,121
834
24,231
0
L
1,521
37
0
180
5,508
2,235
0
2,593
2,844
11,767
0
L
Merlin
TriWig06
Merlin
1,186
153
0
0
6,793
1,832
54
2,983
3,735
9,372
0
L
2,377
962
0
813
8,974
5,513
1
4,409
4,297
9,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,052
Gold Earned
19,076
97
Minions Killed
43
0
Camps Cleared
0
592,021
Distance Traveled
499,319
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,091
809
45
5
0
195,873
0
W
Zhong Kui
6,732
673
12
1
0
176,762
0
W
Ra
7,229
723
40
4
0
219,386
1
L
Ymir
5,920
592
21
2
0
142,079
1
L
Merlin
6,589
659
12
1
0
169,284
0
L
Fafnir
6,567
657
10
1
0
187,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role