Player Matchup

Izanami
Izanami
LotusBlack
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,296 Elo+
Party 2
Merlin
Merlin
LotusBlack97
Merlin
Level 20
God Stats
0W - 3L
1,180 SR
Queue Stats
10W - 12L
1,385 Elo+
Party 2
Ra
Ra
OCOLHEDORDEALMAS
Ra
Level 25
God Stats
0W - 4L
1,108 SR
Queue Stats
23W - 44L
1,306 Elo+
Solo
Team Averages
Level 24
1,263 SR
1,329 Elo+

VS

Team Averages
Level 48
1,364 SR
1,366 Elo+
Cthulhu
Cthulhu
Nmiori19
Cthulhu
Level 7
God Stats
1W - 0L
1,320 SR
Queue Stats
7W - 7L
1,312 Elo+
Party 1
Ullr
Ullr
Sage6
Ullr
Level 124
God Stats
1W - 0L
1,433 SR
Queue Stats
4W - 1L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
rafatrujillo
Kukulkan
Level 13
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 1L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LotusBlack
Izanami
13
3 / 10 / 2
11,003
647
9,897
15,281
5,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
2 / 7 / 1
10,418
613
7,178
12,878
4,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 1
8,534
502
2,043
4,384
1,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nmiori19
Cthulhu
15
1 / 0 / 16
10,790
635
4,218
11,013
11,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Sage6
Ullr
16
11 / 2 / 6
12,409
730
12,915
11,905
5,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
rafatrujillo
Kukulkan
15
8 / 3 / 10
12,276
722
11,557
10,029
4,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
20
20
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
LotusBlack
Izanami
3
10
2
0.4
L
Merlin
2
7
1
0.36
W
Cthulhu
Nmiori19
Cthulhu
1
0
16
9
L
0
3
1
0.17
W
Ullr
Sage6
Ullr
11
2
6
7
W
Kukulkan
rafatrujillo
Kukulkan
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
28,690
32,543
Taken
32,947
10,634
Mitigated
20,987
1,904
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LotusBlack
Izanami
9,897
6,259
0
562
15,281
5,080
0
7,473
7,808
0
29,929
L
Merlin
7,178
562
0
125
12,878
4,216
0
5,670
7,208
38,558
0
W
Cthulhu
Nmiori19
Cthulhu
4,218
90
255
2,040
11,013
11,562
264
2,570
8,443
17,615
0
L
2,043
148
388
829
4,384
1,338
0
2,700
1,684
18,668
0
W
Ullr
Sage6
Ullr
12,915
6,608
0
1,280
11,905
5,020
1,945
4,923
6,982
0
79,256
W
Kukulkan
rafatrujillo
Kukulkan
11,557
1,723
0
1,772
10,029
4,405
119
2,157
7,872
67,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
35,475
146
Minions Killed
231
0
Camps Cleared
0
604,561
Distance Traveled
908,375
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,003
647
59
3
0
222,166
1
L
Merlin
10,418
613
57
3
0
267,894
0
W
Cthulhu
10,790
635
22
1
0
325,826
0
L
Ra
8,534
502
30
2
0
114,501
2
W
Ullr
12,409
730
102
6
0
302,760
1
W
Kukulkan
12,276
722
107
6
0
279,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role