Player Matchup

Bakasura
Bakasura
Dilatas_Conexion
Bakasura
Level 25
God Stats
2W - 0L
1,709 SR
Queue Stats
78W - 48L
1,554 Elo+
Solo
Aphrodite
Aphrodite
GamorasDance
Aphrodite
Level 16
God Stats
15W - 9L
1,644 SR
Queue Stats
23W - 16L
1,440 Elo+
Party 1
Medusa
Medusa
StarlordsDance_
Medusa
Level 16
God Stats
14W - 5L
1,868 SR
Queue Stats
23W - 16L
1,440 Elo+
Party 1
Scylla
Scylla
gankNstank
Scylla
Level 29
God Stats
10W - 4L
1,673 SR
Queue Stats
82W - 56L
1,596 Elo+
Solo
Thanatos
Thanatos
probleme-capital
Thanatos
Level 21
God Stats
7W - 9L
1,307 SR
Queue Stats
93W - 78L
1,392 Elo+
Solo
Team Averages
Level 21
1,640 SR
1,484 Elo+

VS

Team Averages
Level 15
1,543 SR
1,463 Elo+
Arachne
Arachne
Marinellux
Arachne
Level 18
God Stats
6W - 3L
1,777 SR
Queue Stats
63W - 63L
1,462 Elo+
Solo
Ra
Ra
isaac94ak-killa
Ra
Level 26
God Stats
38W - 31L
1,529 SR
Queue Stats
136W - 104L
1,493 Elo+
Solo
Kukulkan
Kukulkan
maximus_0002
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,606 Elo+
Solo
Ullr
Ullr
xM-Icardii-9x
Ullr
Level 20
God Stats
6W - 3L
1,725 SR
Queue Stats
118W - 103L
1,553 Elo+
Solo
Cthulhu
Cthulhu
zIxxyyy----
Cthulhu
Level 6
God Stats
0W - 3L
1,185 SR
Queue Stats
21W - 14L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 4
15,901
691
12,281
16,467
10,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
GamorasDance
Aphrodite
18
3 / 3 / 22
13,260
577
11,562
20,744
24,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 1 / 17
13,533
588
16,869
19,974
7,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
gankNstank
Scylla
18
4 / 2 / 14
13,055
568
18,513
17,156
6,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 5 / 5
14,968
651
13,893
21,277
8,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Marinellux
Arachne
16
6 / 6 / 3
11,503
500
14,669
24,490
9,265
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 5 / 3
11,978
521
13,557
15,597
12,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
maximus_0002
Kukulkan
13
1 / 9 / 3
8,755
381
7,203
13,526
4,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 8 / 3
8,542
371
4,810
15,445
4,023
Cthulhu
zIxxyyy----
Cthulhu
16
2 / 6 / 5
9,709
422
11,519
17,168
14,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
34
Kills
13
13
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Aphrodite
GamorasDance
Aphrodite
3
3
22
4.67
L
Arachne
Marinellux
Arachne
6
6
3
1.25
W
9
1
17
17.5
W
Scylla
gankNstank
Scylla
4
2
14
5.5
L
4
5
3
1.1
L
Kukulkan
maximus_0002
Kukulkan
1
9
3
0.28
W
11
5
5
2.7
L
0
8
3
0.19
L
Cthulhu
zIxxyyy----
Cthulhu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,118
Damage
51,758
95,618
Taken
86,226
57,077
Mitigated
43,762
64,195
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,281
7,436
0
10,661
16,467
10,401
5,728
5,430
10,587
0
104,043
W
Aphrodite
GamorasDance
Aphrodite
11,562
940
13,176
12,412
20,744
24,157
969
6,132
14,512
45,352
0
L
Arachne
Marinellux
Arachne
14,669
8,796
0
8,971
24,490
9,265
56
6,849
17,101
0
70,964
W
16,869
7,110
0
7,472
19,974
7,826
3,426
8,309
11,665
0
94,946
W
Scylla
gankNstank
Scylla
18,513
863
160
3,789
17,156
6,108
2,765
7,376
9,655
84,626
0
L
13,557
943
608
5,589
15,597
12,236
0
4,326
10,285
78,008
0
L
Kukulkan
maximus_0002
Kukulkan
7,203
270
0
0
13,526
4,197
0
5,750
7,160
37,399
0
W
13,893
3,010
0
16,525
21,277
8,585
2,117
4,903
16,249
0
105,969
L
4,810
2,176
0
1,312
15,445
4,023
105
5,194
10,251
0
41,938
L
Cthulhu
zIxxyyy----
Cthulhu
11,519
601
0
852
17,168
14,041
204
7,956
8,898
49,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,717
Gold Earned
50,487
706
Minions Killed
470
0
Camps Cleared
0
2,284,385
Distance Traveled
2,036,964
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,901
691
225
10
0
537,212
5
W
Aphrodite
13,260
577
81
4
0
438,139
10
L
Arachne
11,503
500
83
4
0
463,116
1
W
Medusa
13,533
588
115
5
0
462,103
1
W
Scylla
13,055
568
156
7
0
423,736
1
L
Ra
11,978
521
158
7
0
411,817
4
L
Kukulkan
8,755
381
69
3
0
390,008
2
W
Thanatos
14,968
651
129
6
0
423,195
2
L
Ullr
8,542
371
86
4
0
319,546
1
L
Cthulhu
9,709
422
74
3
0
452,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role