Player Matchup

Ymir
Ymir
Dobydobysar
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,353 Elo+
Solo
Artemis
Artemis
Fieetje
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo
Merlin
Merlin
MotorGAmer12
Merlin
Level 25
God Stats
59W - 60L
1,459 SR
Queue Stats
103W - 106L
1,372 Elo+
Solo
Bakasura
Bakasura
klumben12345
Bakasura
Level 15
God Stats
1W - 0L
1,320 SR
Queue Stats
7W - 8L
1,224 Elo+
Solo
Neith
Neith
qruba
Neith
Level 27
God Stats
57W - 38L
1,498 SR
Queue Stats
194W - 167L
1,381 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,304 Elo+

VS

Team Averages
Level 17
1,482 SR
1,382 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bintozz-83
Neith
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Nike
Nike
SubExtabyte
Nike
Level 27
God Stats
1W - 3L
1,412 SR
Queue Stats
164W - 171L
1,332 Elo+
Party 1
Medusa
Medusa
bud6
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
neyasit42
Tsukuyomi
Level 29
God Stats
45W - 40L
1,497 SR
Queue Stats
290W - 288L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 28
15,492
1,107
16,103
28,008
36,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Fieetje
Artemis
18
1 / 9 / 17
12,117
866
4,263
15,146
7,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
3 / 3 / 18
12,945
925
18,123
14,769
7,439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
klumben12345
Bakasura
20
19 / 8 / 14
17,114
1,222
31,351
24,979
13,754
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
qruba
Neith
20
13 / 0 / 23
16,692
1,192
28,699
15,133
8,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 6 / 13
13,237
946
16,894
18,317
16,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
19
4 / 8 / 12
13,338
953
22,804
20,224
8,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 11 / 8
14,180
1,013
10,757
28,072
27,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
bud6
Medusa
19
6 / 12 / 10
13,299
950
19,049
22,021
8,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
neyasit42
Tsukuyomi
19
2 / 4 / 15
12,953
925
20,789
18,234
8,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
82
41
Kills
24
24
Deaths
41
100
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
6
13
1.75
L
Neith
4
8
12
1.25
W
5
4
28
4.75
W
Artemis
Fieetje
Artemis
1
9
17
1.06
W
Merlin
3
3
18
4
L
8
11
8
1.09
L
Medusa
bud6
Medusa
6
12
10
0.92
W
Bakasura
klumben12345
Bakasura
19
8
14
3.25
L
Tsukuyomi
neyasit42
Tsukuyomi
2
4
15
2.38
W
Neith
qruba
Neith
13
0
23
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,539
Damage
90,293
98,035
Taken
106,868
73,166
Mitigated
70,029
11,653
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,894
866
0
588
18,317
16,702
0
5,846
11,661
39,184
0
L
Neith
22,804
12,761
0
4,878
20,224
8,726
0
6,468
13,519
0
48,577
W
16,103
2,515
508
546
28,008
36,768
0
4,087
23,693
28,120
0
W
Artemis
Fieetje
Artemis
4,263
2,041
0
29
15,146
7,097
0
2,364
12,711
0
10,116
W
Merlin
18,123
1,415
1,090
897
14,769
7,439
0
2,732
11,987
37,638
0
L
10,757
4,981
0
2,303
28,072
27,486
0
9,996
16,937
0
22,635
L
Medusa
bud6
Medusa
19,049
13,216
0
0
22,021
8,698
0
3,798
17,243
0
35,226
W
Bakasura
klumben12345
Bakasura
31,351
21,200
1,357
3,275
24,979
13,754
0
4,216
20,613
0
43,394
L
Tsukuyomi
neyasit42
Tsukuyomi
20,789
5,509
0
111
18,234
8,417
0
8,118
9,524
0
44,760
W
Neith
qruba
Neith
28,699
19,248
0
3,951
15,133
8,108
0
3,495
11,563
0
70,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,360
Gold Earned
67,007
243
Minions Killed
237
2
Camps Cleared
2
1,050,071
Distance Traveled
1,303,546
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,237
946
52
4
0
274,783
0
L
Neith
13,338
953
63
5
1
211,940
3
W
Ymir
15,492
1,107
24
2
0
232,402
1
W
Artemis
12,117
866
29
2
0
141,472
0
W
Merlin
12,945
925
44
3
2
208,413
0
L
Nike
14,180
1,013
39
3
0
238,982
0
L
Medusa
13,299
950
33
2
1
252,717
0
W
Bakasura
17,114
1,222
53
4
0
233,742
0
L
Tsukuyomi
12,953
925
50
4
0
325,124
0
W
Neith
16,692
1,192
93
7
0
234,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role