Player Matchup

Merlin
Merlin
Apolo11-_-
Merlin
Level 6
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BrepkzZ
Cu Chulainn
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
6W - 9L
1,166 Elo+
Party 1
Pele
Pele
silvinhofitti
Pele
Level 25
God Stats
2W - 3L
1,204 SR
Queue Stats
33W - 45L
1,142 Elo+
Party 1
Team Averages
Level 20
1,299 SR
1,179 Elo+

VS

Team Averages
Level 35
1,365 SR
1,292 Elo+
Chaac
Chaac
CHxLL B
Chaac
Level 45
God Stats
1W - 1L
1,380 SR
Queue Stats
27W - 53L
1,177 Elo+
Solo
Bakasura
Bakasura
iTz_WaaZe
Bakasura
Level 46
God Stats
0W - 1L
1,241 SR
Queue Stats
36W - 54L
1,273 Elo+
Solo
Kukulkan
Kukulkan
newell1986
Kukulkan
Level 13
God Stats
8W - 8L
1,475 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apolo11-_-
Merlin
17
2 / 4 / 19
13,169
627
9,687
14,047
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
BrepkzZ
Cu Chulainn
18
9 / 3 / 12
14,206
676
22,874
18,998
11,867
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
16 / 2 / 8
15,837
754
20,243
19,491
7,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHxLL B
Chaac
16
6 / 8 / 2
13,730
654
17,901
24,493
30,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
iTz_WaaZe
Bakasura
14
2 / 13 / 1
11,801
562
10,876
22,843
8,252
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
newell1986
Kukulkan
17
1 / 6 / 6
12,773
608
10,498
14,148
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
27
Kills
9
9
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Apolo11-_-
Merlin
2
4
19
2.88
W
Cu Chulainn
BrepkzZ
Cu Chulainn
9
3
12
5
L
Chaac
CHxLL B
Chaac
6
8
2
0.88
L
Bakasura
iTz_WaaZe
Bakasura
2
13
1
0.19
L
Kukulkan
newell1986
Kukulkan
1
6
6
0.67
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,804
Damage
39,275
52,536
Taken
61,484
25,195
Mitigated
44,239
17,807
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Apolo11-_-
Merlin
9,687
1,468
0
4,327
14,047
5,534
1,152
3,031
10,738
39,784
0
W
Cu Chulainn
BrepkzZ
Cu Chulainn
22,874
9,071
279
3,844
18,998
11,867
2,052
3,148
15,130
331
56,125
L
Chaac
CHxLL B
Chaac
17,901
3,161
0
7,410
24,493
30,575
0
4,766
19,450
0
59,377
L
Bakasura
iTz_WaaZe
Bakasura
10,876
7,277
0
1,779
22,843
8,252
0
3,968
18,550
0
41,763
L
Kukulkan
newell1986
Kukulkan
10,498
974
0
1,446
14,148
5,412
980
1,397
12,601
55,239
0
W
20,243
7,395
0
9,357
19,491
7,794
266
5,014
13,602
0
104,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,212
Gold Earned
38,304
217
Minions Killed
204
0
Camps Cleared
0
1,098,877
Distance Traveled
929,263
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,169
627
60
3
0
324,410
0
W
Cu Chulainn
14,206
676
48
2
0
343,456
1
L
Chaac
13,730
654
51
2
0
295,022
1
L
Bakasura
11,801
562
59
3
0
346,871
2
L
Kukulkan
12,773
608
94
4
0
287,370
0
W
Pele
15,837
754
109
5
0
431,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role