Player Matchup

Agni
Agni
BloodymanCZE
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ares
Ares
MarekSeky1
Ares
Level 89
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 2
Nemesis
Nemesis
Tejmes
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,212 Elo+
Party 2
Team Averages
Level 44
1,434 SR
1,408 Elo+

VS

Team Averages
Level 63
1,538 SR
1,479 Elo+
Nemesis
Nemesis
Aurakuma
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Pusshīsureiyā
Cthulhu
Level 106
God Stats
4W - 1L
1,648 SR
Queue Stats
192W - 139L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
typku
Kukulkan
Level 66
God Stats
7W - 5L
1,467 SR
Queue Stats
50W - 48L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,111
569
3,875
10,509
3,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 4 / 2
10,325
645
8,469
13,556
11,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Tejmes
Nemesis
13
1 / 2 / 3
9,535
596
5,451
12,006
5,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aurakuma
Nemesis
12
4 / 2 / 5
10,545
659
4,994
7,286
3,121
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 9
10,289
643
6,774
13,079
11,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
typku
Kukulkan
15
7 / 1 / 3
11,078
692
13,679
5,798
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
13
13
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aurakuma
Nemesis
4
2
5
3.25
L
1
7
1
0.21
L
3
4
2
1
W
2
2
9
3.25
L
Nemesis
Tejmes
Nemesis
1
2
3
1.25
W
Kukulkan
typku
Kukulkan
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
25,447
36,071
Taken
26,163
20,256
Mitigated
16,808
6,294
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aurakuma
Nemesis
4,994
1,725
342
2,122
7,286
3,121
102
4,425
2,861
0
14,572
L
3,875
470
0
469
10,509
3,845
506
7,229
3,280
36,026
0
L
8,469
241
0
1,157
13,556
11,207
74
6,672
6,884
28,878
0
W
6,774
156
214
3,534
13,079
11,422
390
4,711
8,368
31,115
0
L
Nemesis
Tejmes
Nemesis
5,451
2,118
753
3,915
12,006
5,204
682
6,624
5,382
0
32,455
W
Kukulkan
typku
Kukulkan
13,679
649
0
362
5,798
2,265
1,649
3,461
2,337
69,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
31,912
147
Minions Killed
141
0
Camps Cleared
0
929,132
Distance Traveled
854,507
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,545
659
17
1
0
232,795
1
L
Agni
9,111
569
69
4
0
269,371
2
L
Ares
10,325
645
22
1
0
292,481
5
W
Cthulhu
10,289
643
32
2
0
293,588
0
L
Nemesis
9,535
596
56
4
0
367,280
3
W
Kukulkan
11,078
692
92
6
0
328,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role