Player Matchup

Arachne
Arachne
ArtemisAgain
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,461 Elo+
Party 1
Yemoja
Yemoja
Hzawx
Yemoja
Level 129
God Stats
4W - 8L
1,469 SR
Queue Stats
455W - 450L
1,424 Elo+
Party 1
Apollo
Apollo
MasterFIIamaster
Apollo
Level 17
God Stats
0W - 1L
1,328 SR
Queue Stats
13W - 3L
1,709 Elo+
Party 2
Da Ji
Da Ji
MasterFllamaster
Da Ji
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,407 Elo+
Party 2
Set
Set
el_as86
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 184L
1,451 Elo+
Party 1
Team Averages
Level 60
1,460 SR
1,490 Elo+

VS

Team Averages
Level 74
1,581 SR
1,454 Elo+
Da Ji
Da Ji
MadaSoda
Da Ji
Level 25
God Stats
2W - 1L
1,708 SR
Queue Stats
44W - 52L
1,378 Elo+
Solo
Bacchus
Bacchus
Ozuge
Bacchus
Level 135
God Stats
2W - 1L
1,553 SR
Queue Stats
130W - 129L
1,486 Elo+
Solo
Nox
Nox
Shiragane
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,522 Elo+
Solo
Bakasura
Bakasura
TMSpector
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Termit1488
Aphrodite
Level 148
God Stats
2W - 1L
1,644 SR
Queue Stats
24W - 29L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArtemisAgain
Arachne
14
1 / 10 / 8
8,300
593
8,414
16,038
6,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Hzawx
Yemoja
19
5 / 3 / 9
10,495
750
20,730
13,176
14,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 9
9,523
680
14,885
17,171
6,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 7 / 8
10,032
717
13,666
13,621
6,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
15
3 / 10 / 8
9,021
644
5,027
16,245
7,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MadaSoda
Da Ji
17
4 / 4 / 19
10,245
732
12,373
15,526
8,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Ozuge
Bacchus
18
5 / 4 / 22
10,355
740
14,555
18,669
25,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 2 / 19
12,518
894
16,940
12,037
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TMSpector
Bakasura
19
9 / 3 / 17
11,342
810
12,582
19,946
12,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Termit1488
Aphrodite
17
5 / 4 / 20
11,046
789
10,804
15,368
14,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
132
17
Kills
35
35
Deaths
17
42
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Arachne
ArtemisAgain
Arachne
1
10
8
0.5
L
Yemoja
Hzawx
Yemoja
5
3
9
3.17
W
Da Ji
MadaSoda
Da Ji
4
4
19
3.38
L
3
5
9
1.5
L
5
7
8
1.29
W
Bacchus
Ozuge
Bacchus
5
4
22
4
W
12
2
19
10.75
W
Bakasura
TMSpector
Bakasura
9
3
17
5.83
W
Aphrodite
Termit1488
Aphrodite
5
4
20
3.75
L
Set
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,722
Damage
67,254
76,251
Taken
81,546
41,635
Mitigated
65,902
22,703
Healing
39,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ArtemisAgain
Arachne
8,414
7,041
1,011
1,229
16,038
6,351
0
8,012
7,797
0
12,446
L
Yemoja
Hzawx
Yemoja
20,730
851
7,622
2,091
13,176
14,441
0
6,164
6,523
42,842
0
W
Da Ji
MadaSoda
Da Ji
12,373
4,123
1,572
2,032
15,526
8,242
2,304
2,396
13,130
0
18,820
L
14,885
7,760
1,151
4,323
17,171
6,745
0
11,200
5,761
0
36,183
L
13,666
4,539
740
1,143
13,621
6,561
0
6,992
6,434
0
21,548
W
Bacchus
Ozuge
Bacchus
14,555
2,811
322
590
18,669
25,331
90
3,459
15,210
22,601
0
W
16,940
1,070
2,707
2,222
12,037
5,569
1,967
4,841
7,196
43,460
0
W
Bakasura
TMSpector
Bakasura
12,582
8,607
2,975
4,910
19,946
12,267
352
5,270
14,676
0
19,621
W
Aphrodite
Termit1488
Aphrodite
10,804
125
14,508
7,508
15,368
14,493
0
4,764
10,604
32,830
0
L
Set
5,027
2,114
2,172
1,221
16,245
7,537
0
9,931
6,179
0
10,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
55,506
121
Minions Killed
178
0
Camps Cleared
0
1,067,529
Distance Traveled
1,313,221
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,300
593
12
1
0
198,081
0
L
Yemoja
10,495
750
28
2
0
223,622
0
W
Da Ji
10,245
732
12
1
0
242,666
1
L
Apollo
9,523
680
53
4
0
222,297
0
L
Da Ji
10,032
717
22
2
0
225,308
0
W
Bacchus
10,355
740
10
1
0
264,767
0
W
Nox
12,518
894
65
5
0
264,890
1
W
Bakasura
11,342
810
35
3
0
302,077
4
W
Aphrodite
11,046
789
56
4
0
238,821
1
L
Set
9,021
644
6
0
0
198,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role