Player Matchup

Kukulkan
Kukulkan
LargeCaliber
Kukulkan
Level 6
God Stats
2W - 1L
1,275 SR
Queue Stats
2W - 3L
1,238 Elo+
Party 1
Loki
Loki
LinksFusion
Loki
Level 15
God Stats
2W - 0L
1,784 SR
Queue Stats
3W - 2L
1,392 Elo+
Solo
Zeus
Zeus
feniks241
Zeus
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
3W - 2L
1,604 Elo+
Solo
Cthulhu
Cthulhu
matejvlk
Cthulhu
Level 8
God Stats
8W - 9L
1,245 SR
Queue Stats
17W - 36L
1,205 Elo+
Solo
Cernunnos
Cernunnos
Дворк
Cernunnos
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,238 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,335 Elo+

VS

Team Averages
Level 18
1,510 SR
1,394 Elo+
Neith
Neith
AgustinPS
Neith
Level 13
God Stats
158W - 189L
1,453 SR
Queue Stats
161W - 204L
1,329 Elo+
Solo
Freya
Freya
DemonicDoll
Freya
Level 18
God Stats
10W - 13L
1,599 SR
Queue Stats
16W - 21L
1,492 Elo+
Solo
Ares
Ares
Iderak
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Trysil
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,456 Elo+
Solo
Ganesha
Ganesha
ValGog
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 65L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LargeCaliber
Kukulkan
20
10 / 2 / 24
13,878
1,262
18,368
8,190
4,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 15
11,143
1,013
11,320
9,668
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
20
20 / 1 / 14
15,300
1,391
30,527
10,112
4,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
matejvlk
Cthulhu
16
0 / 8 / 8
9,431
857
3,596
14,826
6,049
Cernunnos
Дворк
Cernunnos
20
11 / 2 / 21
13,571
1,234
25,878
10,602
4,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgustinPS
Neith
16
1 / 6 / 7
10,399
945
8,068
15,168
5,939
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 7 / 4
11,489
1,044
7,388
18,645
7,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Iderak
Ares
17
2 / 15 / 8
10,846
986
12,908
30,060
28,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Trysil
Jormungandr
16
7 / 11 / 6
11,477
1,043
17,445
28,191
31,843
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
ValGog
Ganesha
14
0 / 5 / 2
8,767
797
2,049
7,001
3,403
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
44
Kills
17
17
Deaths
44
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
AgustinPS
Neith
1
6
7
0.75
L
7
7
4
1.29
L
Ares
Iderak
Ares
2
15
8
0.4
W
Kukulkan
LargeCaliber
Kukulkan
10
2
24
11
W
3
4
15
2.63
L
Jormungandr
Trysil
Jormungandr
7
11
6
0.91
L
Ganesha
ValGog
Ganesha
0
5
2
0.2
W
Zeus
20
1
14
27
W
Cthulhu
matejvlk
Cthulhu
0
8
8
0.5
W
Cernunnos
Дворк
Cernunnos
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,689
Damage
47,858
53,398
Taken
99,065
22,640
Mitigated
77,177
4,448
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AgustinPS
Neith
8,068
3,704
0
2,266
15,168
5,939
0
5,798
9,370
0
37,345
L
7,388
3,555
0
3,131
18,645
7,461
0
10,395
8,250
27,586
0
L
Ares
Iderak
Ares
12,908
860
0
0
30,060
28,531
0
17,269
12,791
17,948
0
W
Kukulkan
LargeCaliber
Kukulkan
18,368
5,786
0
0
8,190
4,400
0
6,510
1,555
39,936
0
W
11,320
4,530
0
0
9,668
3,676
0
7,296
2,227
0
25,737
L
Jormungandr
Trysil
Jormungandr
17,445
3,695
231
1,149
28,191
31,843
0
16,719
11,472
35,542
0
L
Ganesha
ValGog
Ganesha
2,049
939
0
0
7,001
3,403
0
2,310
4,691
3,025
0
W
Zeus
30,527
9,506
0
1,275
10,112
4,060
0
7,476
2,536
47,119
0
W
Cthulhu
matejvlk
Cthulhu
3,596
483
318
282
14,826
6,049
0
10,643
3,905
8,824
0
W
Cernunnos
Дворк
Cernunnos
25,878
18,480
0
2,573
10,602
4,455
0
7,043
3,385
0
50,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,323
Gold Earned
52,978
190
Minions Killed
153
12
Camps Cleared
3
866,171
Distance Traveled
739,869
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,399
945
71
6
1
146,197
2
L
Freya
11,489
1,044
45
4
1
157,868
2
L
Ares
10,846
986
2
0
1
161,977
0
W
Kukulkan
13,878
1,262
54
5
3
179,002
0
W
Loki
11,143
1,013
37
3
3
206,214
1
L
Jormungandr
11,477
1,043
35
3
0
194,181
1
L
Ganesha
8,767
797
0
0
0
79,646
0
W
Zeus
15,300
1,391
39
4
2
160,683
5
W
Cthulhu
9,431
857
8
1
0
129,161
2
W
Cernunnos
13,571
1,234
52
5
4
191,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role