Player Matchup

Ymir
Ymir
It4chi93
Ymir
Level 17
God Stats
1W - 1L
1,798 SR
Queue Stats
37W - 47L
1,270 Elo+
Party 2
Jing Wei
Jing Wei
hallo565
Jing Wei
Level 19
God Stats
13W - 9L
1,432 SR
Queue Stats
28W - 40L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
hallo566
Amaterasu
Level 16
God Stats
4W - 3L
1,469 SR
Queue Stats
40W - 49L
1,459 Elo+
Party 2
Team Averages
Level 17
1,566 SR
1,355 Elo+

VS

Team Averages
Level 23
1,528 SR
1,326 Elo+
King Arthur
King Arthur
Sourlim3
King Arthur
Level 26
God Stats
14W - 12L
1,541 SR
Queue Stats
35W - 37L
1,404 Elo+
Party 1
Discordia
Discordia
Ville0234
Discordia
Level 25
God Stats
3W - 2L
1,542 SR
Queue Stats
53W - 65L
1,336 Elo+
Party 1
Bakasura
Bakasura
waifusenpai1
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 10 / 9
12,048
574
12,842
23,904
20,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
hallo565
Jing Wei
16
6 / 6 / 8
13,232
630
22,380
20,840
9,096
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
hallo566
Amaterasu
15
6 / 4 / 8
12,472
594
12,714
21,785
19,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sourlim3
King Arthur
19
8 / 3 / 10
14,096
671
17,573
30,028
35,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Ville0234
Discordia
20
10 / 1 / 8
14,869
708
29,887
8,161
3,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
waifusenpai1
Bakasura
14
2 / 11 / 9
11,910
567
4,560
19,826
8,215
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
15
Kills
20
20
Deaths
15
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
10
9
0.75
W
King Arthur
Sourlim3
King Arthur
8
3
10
4.33
W
Discordia
Ville0234
Discordia
10
1
8
14
L
Jing Wei
hallo565
Jing Wei
6
6
8
1.67
L
Amaterasu
hallo566
Amaterasu
6
4
8
2.5
W
Bakasura
waifusenpai1
Bakasura
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,936
Damage
52,020
66,529
Taken
58,015
49,730
Mitigated
46,692
11,997
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,842
1,642
1,173
1,874
23,904
20,948
0
8,760
14,573
28,114
0
W
King Arthur
Sourlim3
King Arthur
17,573
1,390
291
12,467
30,028
35,237
311
6,671
23,357
0
55,741
W
Discordia
Ville0234
Discordia
29,887
1,656
0
1,000
8,161
3,240
861
4,525
3,636
115,503
0
L
Jing Wei
hallo565
Jing Wei
22,380
20,981
0
4,864
20,840
9,096
2,617
8,952
11,462
0
83,736
L
Amaterasu
hallo566
Amaterasu
12,714
2,946
0
4,086
21,785
19,686
9
12,175
8,737
12,508
18,900
W
Bakasura
waifusenpai1
Bakasura
4,560
3,031
0
1,518
19,826
8,215
451
5,040
14,786
0
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
40,875
170
Minions Killed
235
0
Camps Cleared
0
1,018,070
Distance Traveled
1,124,453
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,048
574
23
1
0
305,078
0
W
King Arthur
14,096
671
54
3
0
387,123
3
W
Discordia
14,869
708
142
7
0
365,726
3
L
Jing Wei
13,232
630
99
5
0
350,738
0
L
Amaterasu
12,472
594
48
2
0
362,254
0
W
Bakasura
11,910
567
39
2
0
371,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role