Player Matchup

Merlin
Merlin
DoctahShru
Merlin
Level 128
God Stats
12W - 16L
1,540 SR
Queue Stats
317W - 333L
1,396 Elo+
Party 1
Neith
Neith
FaeLordKiara
Neith
Level 25
God Stats
3W - 3L
1,551 SR
Queue Stats
169W - 202L
1,329 Elo+
Party 1
Achilles
Achilles
StumpyGod
Achilles
Level 67
God Stats
0W - 3L
1,507 SR
Queue Stats
102W - 106L
1,424 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,383 Elo+

VS

Team Averages
Level 59
1,471 SR
1,390 Elo+
Baron Samedi
Baron Samedi
J-to-the-C4
Baron Samedi
Level 143
God Stats
18W - 6L
1,603 SR
Queue Stats
142W - 147L
1,473 Elo+
Party 2
Ymir
Ymir
SmokeWeedEvry420
Ymir
Level 16
God Stats
2W - 3L
1,213 SR
Queue Stats
25W - 58L
1,309 Elo+
Solo
Izanami
Izanami
Zatcatus
Izanami
Level 17
God Stats
36W - 18L
1,598 SR
Queue Stats
140W - 129L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoctahShru
Merlin
19
0 / 3 / 3
14,161
524
37,827
15,492
5,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 3
14,824
549
12,560
19,265
7,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
StumpyGod
Achilles
16
3 / 12 / 1
14,261
528
14,516
37,377
55,342
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J-to-the-C4
Baron Samedi
20
6 / 3 / 17
16,549
613
26,059
23,352
13,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 20
16,590
614
8,696
34,019
35,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Zatcatus
Izanami
20
16 / 1 / 6
18,985
703
30,610
25,525
8,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
24
24
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
DoctahShru
Merlin
0
3
3
0.5
L
2
9
3
0.39
W
Baron Samedi
J-to-the-C4
Baron Samedi
6
3
17
4.83
W
2
1
20
12
L
Achilles
StumpyGod
Achilles
3
12
1
0.29
W
Izanami
Zatcatus
Izanami
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,903
Damage
65,365
72,134
Taken
82,896
68,442
Mitigated
57,660
8,680
Healing
29,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DoctahShru
Merlin
37,827
628
0
125
15,492
5,690
0
6,689
8,803
150,991
0
L
12,560
5,188
0
2,961
19,265
7,410
0
8,713
10,552
0
53,742
W
Baron Samedi
J-to-the-C4
Baron Samedi
26,059
1,673
6,138
9,638
23,352
13,073
1,340
8,433
14,674
98,893
0
W
8,696
1,817
2,513
2,519
34,019
35,912
501
14,468
18,991
41,984
0
L
Achilles
StumpyGod
Achilles
14,516
2,527
1,912
3,682
37,377
55,342
0
19,425
17,952
0
35,095
W
Izanami
Zatcatus
Izanami
30,610
22,605
0
8,402
25,525
8,675
3,739
15,065
10,312
0
164,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
52,124
290
Minions Killed
326
0
Camps Cleared
0
1,287,629
Distance Traveled
1,393,631
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,161
524
161
6
0
445,754
2
L
Neith
14,824
549
83
3
0
417,655
0
W
Baron Samedi
16,549
613
87
3
0
457,117
9
W
Ymir
16,590
614
46
2
0
474,466
0
L
Achilles
14,261
528
46
2
0
424,220
4
W
Izanami
18,985
703
193
7
0
462,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role