Player Matchup

Skadi
Skadi
Bronze III
CelticKingConor
Skadi
Bronze III
Level 36
God Stats
1W - 4L
1,477 SR
Queue Stats
3W - 8L
1,131 MMR
Party 2
Hercules
Hercules
Silver IV
cvdonkyle
Hercules
Silver IV
Level 107
God Stats
75W - 72L
1,506 SR
Queue Stats
286W - 310L
1,332 MMR
Party 2
Merlin
Merlin
Silver IV
svmySavage
Merlin
Silver IV
Level 95
God Stats
9W - 12L
1,496 SR
Queue Stats
70W - 69L
951 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,493 SR
1,138 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,386 SR
1,321 MMR
Erlang Shen
Erlang Shen
Bronze I
ALEXLOCOTROM
Erlang Shen
Bronze I
Level 68
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 2L
1,153 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
JSH_NilsProti
Baron Samedi
Bronze III
Level 71
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
TheDavilito_06
Fenrir
Silver IV
Level 63
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 2L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 8
16,032
697
11,394
14,604
4,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
cvdonkyle
Hercules
19
5 / 4 / 10
14,799
643
20,269
29,364
24,454
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
svmySavage
Merlin
19
6 / 10 / 10
15,668
681
20,942
15,829
4,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesBakasuraChaacAnubisIzanami

VS

Bans
The MorriganKumbhakarnaCabrakanSun WukongNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALEXLOCOTROM
Erlang Shen
19
14 / 6 / 4
16,540
719
26,794
33,431
24,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
JSH_NilsProti
Baron Samedi
19
2 / 11 / 10
14,423
627
17,328
22,077
11,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 4
11,992
521
3,078
9,237
4,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
18
18
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALEXLOCOTROM
Erlang Shen
14
6
4
2.67
W
7
4
8
2.75
L
Baron Samedi
JSH_NilsProti
Baron Samedi
2
11
10
0.64
L
2
1
4
4
W
Hercules
cvdonkyle
Hercules
5
4
10
2.5
W
Merlin
svmySavage
Merlin
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,605
Damage
47,200
59,797
Taken
64,745
33,145
Mitigated
40,563
17,564
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALEXLOCOTROM
Erlang Shen
26,794
13,158
0
10,838
33,431
24,438
0
11,788
21,176
0
86,164
W
11,394
5,074
1,038
2,743
14,604
4,458
87
5,092
9,512
0
82,649
L
Baron Samedi
JSH_NilsProti
Baron Samedi
17,328
1,034
1,962
4,358
22,077
11,859
376
6,645
15,143
80,823
0
L
3,078
319
0
1,414
9,237
4,266
0
2,606
6,481
0
27,862
W
Hercules
cvdonkyle
Hercules
20,269
6,095
389
10,646
29,364
24,454
2,322
8,243
21,121
0
55,497
W
Merlin
svmySavage
Merlin
20,942
780
0
2,748
15,829
4,233
0
4,900
10,929
91,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
42,955
268
Minions Killed
221
0
Camps Cleared
0
1,124,631
Distance Traveled
1,247,895
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,540
719
80
3
0
447,672
2
W
Skadi
16,032
697
99
4
0
380,975
1
L
Baron Samedi
14,423
627
97
4
0
324,273
1
L
Fenrir
11,992
521
44
2
0
475,950
3
W
Hercules
14,799
643
73
3
0
402,838
2
W
Merlin
15,668
681
96
4
0
340,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role