Player Matchup

Sun Wukong
Sun Wukong
BrotherWar56
Sun Wukong
Level 28
God Stats
0W - 1L
1,501 SR
Queue Stats
13W - 10L
1,387 Elo+
Solo
Nemesis
Nemesis
ZeljkoMXD
Nemesis
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 13L
1,297 Elo+
Party 2
Nu Wa
Nu Wa
lukaspiderman1
Nu Wa
Level 42
God Stats
4W - 2L
1,629 SR
Queue Stats
13W - 12L
1,300 Elo+
Party 2
Team Averages
Level 32
1,615 SR
1,328 Elo+

VS

Team Averages
Level 42
1,535 SR
1,449 Elo+
Ra
Ra
EllonsoW
Ra
Level 28
God Stats
6W - 2L
1,507 SR
Queue Stats
14W - 9L
1,514 Elo+
Party 1
Hachiman
Hachiman
MisifuSuricato
Hachiman
Level 34
God Stats
2W - 0L
1,525 SR
Queue Stats
24W - 29L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Odaenju
Cthulhu
Level 65
God Stats
6W - 4L
1,573 SR
Queue Stats
46W - 72L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrotherWar56
Sun Wukong
9
1 / 3 / 1
6,638
603
5,715
11,506
8,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
ZeljkoMXD
Nemesis
9
1 / 5 / 1
6,546
595
5,075
10,317
3,831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
6,246
568
5,520
6,071
2,122
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
8,700
791
7,725
4,192
1,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
10
3 / 2 / 9
7,810
710
6,743
8,114
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Odaenju
Cthulhu
11
3 / 0 / 10
8,617
783
5,466
9,313
6,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrotherWar56
Sun Wukong
1
3
1
0.5
W
7
0
4
9
W
Hachiman
3
2
9
3.75
W
Cthulhu
Odaenju
Cthulhu
3
0
10
8
L
Nemesis
ZeljkoMXD
Nemesis
1
5
1
0.3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
19,934
27,894
Taken
21,619
14,564
Mitigated
10,696
5,437
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrotherWar56
Sun Wukong
5,715
1,389
0
3,662
11,506
8,611
0
5,023
6,483
0
19,957
W
7,725
697
1,631
1,184
4,192
1,379
90
679
3,463
43,116
0
W
Hachiman
6,743
4,673
0
1,527
8,114
2,582
559
2,288
5,701
0
17,855
W
Cthulhu
Odaenju
Cthulhu
5,466
726
666
2,525
9,313
6,735
108
2,690
6,383
18,389
0
L
Nemesis
ZeljkoMXD
Nemesis
5,075
2,289
0
1,365
10,317
3,831
0
5,097
5,220
0
18,352
L
5,520
2,348
0
410
6,071
2,122
0
3,137
2,934
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,430
Gold Earned
25,127
72
Minions Killed
130
0
Camps Cleared
0
530,504
Distance Traveled
631,419
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,638
603
33
3
0
197,037
3
W
Ra
8,700
791
77
7
0
207,343
2
W
Hachiman
7,810
710
25
2
0
190,839
0
W
Cthulhu
8,617
783
28
3
0
233,237
1
L
Nemesis
6,546
595
24
2
0
200,831
2
L
Nu Wa
6,246
568
15
1
0
132,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role