Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KurI_KibU
Hel
Level 26
God Stats
10W - 12L
1,472 SR
Queue Stats
18W - 25L
1,234 Elo+
Solo
Yemoja
Yemoja
bbykillua
Yemoja
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
124W - 155L
1,066 Elo+
Solo
Cthulhu
Cthulhu
kawakr
Cthulhu
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 2L
1,310 Elo+
Solo
Bellona
Bellona
lele3454
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,432 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,308 Elo+

VS

Team Averages
Level 21
1,593 SR
1,420 Elo+
He Bo
He Bo
B l M G U S
He Bo
Level 19
God Stats
2W - 0L
1,631 SR
Queue Stats
33W - 13L
1,678 Elo+
Solo
Awilix
Awilix
ODoughBoiO2133
Awilix
Level 29
God Stats
6W - 1L
1,809 SR
Queue Stats
138W - 135L
1,273 Elo+
Solo
Hel
Hel
SlaYer 666bc
Hel
Level 29
God Stats
3W - 3L
1,612 SR
Queue Stats
4W - 5L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeaRexTekMek
Ah Muzen Cab
Level 24
God Stats
23W - 9L
1,414 SR
Queue Stats
99W - 88L
1,267 Elo+
Solo
Bakasura
Bakasura
m0eyb0y
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 12 / 0
11,201
448
16,468
27,992
9,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 8 / 2
9,960
398
13,067
17,318
6,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
bbykillua
Yemoja
14
0 / 6 / 1
9,839
394
2,378
16,673
14,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
kawakr
Cthulhu
14
1 / 8 / 6
9,130
365
8,956
26,907
27,150
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
lele3454
Bellona
15
0 / 7 / 2
8,765
351
1,354
12,278
8,995
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 1 / 5
16,142
646
46,226
21,519
9,687
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 5
13,913
557
15,954
18,532
8,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 3 / 8
10,986
439
2,539
12,075
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TeaRexTekMek
Ah Muzen Cab
17
4 / 4 / 10
12,345
494
20,028
15,710
6,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
m0eyb0y
Bakasura
5
0 / 3 / 0
7,874
315
520
2,427
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
12
Kills
40
41
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
12
0
0.67
W
25
1
5
27.5
L
3
8
2
0.5
W
11
1
5
13.5
W
0
3
8
1.33
W
Ah Muzen Cab
TeaRexTekMek
Ah Muzen Cab
4
4
10
2.25
L
Yemoja
bbykillua
Yemoja
0
6
1
0.08
L
Cthulhu
kawakr
Cthulhu
1
8
6
0.5
L
Bellona
lele3454
Bellona
0
7
2
0.14
W
Bakasura
m0eyb0y
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,223
Damage
85,267
101,168
Taken
70,263
67,316
Mitigated
31,716
23,323
Healing
37,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,468
6,619
0
9,861
27,992
9,909
3,440
16,561
11,401
66,015
0
W
46,226
3,667
170
9,808
21,519
9,687
4,666
11,662
9,807
146,970
0
L
13,067
1,556
5,910
4,935
17,318
6,457
0
9,807
7,511
44,540
0
W
15,954
8,698
0
7,393
18,532
8,164
2,254
8,484
9,998
0
99,305
W
2,539
381
7,700
8,075
12,075
7,013
3,563
7,257
4,818
44,010
0
W
Ah Muzen Cab
TeaRexTekMek
Ah Muzen Cab
20,028
6,865
0
3,877
15,710
6,180
6,321
11,826
3,859
0
72,999
L
Yemoja
bbykillua
Yemoja
2,378
842
644
54
16,673
14,805
596
7,190
9,483
26,301
0
L
Cthulhu
kawakr
Cthulhu
8,956
1,108
0
1,604
26,907
27,150
363
9,815
17,092
38,489
0
L
Bellona
lele3454
Bellona
1,354
489
0
315
12,278
8,995
78
5,392
6,886
0
29,060
W
Bakasura
m0eyb0y
Bakasura
520
490
0
162
2,427
672
0
1,640
787
0
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
61,260
367
Minions Killed
522
0
Camps Cleared
0
1,968,287
Distance Traveled
2,023,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,201
448
130
5
0
354,720
2
W
He Bo
16,142
646
203
8
0
480,840
1
L
Hel
9,960
398
71
3
0
407,650
0
W
Awilix
13,913
557
131
5
0
543,500
0
W
Hel
10,986
439
74
3
0
469,577
0
W
Ah Muzen Cab
12,345
494
112
4
0
439,701
0
L
Yemoja
9,839
394
48
2
0
378,917
0
L
Cthulhu
9,130
365
61
2
0
404,690
0
L
Bellona
8,765
351
57
2
0
422,310
0
W
Bakasura
7,874
315
2
0
0
90,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role