Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cosmnic
Rama
Level 61
God Stats
7W - 18L
1,367 SR
Queue Stats
191W - 190L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
KingNewark
Baron Samedi
Level 121
God Stats
2W - 1L
1,372 SR
Queue Stats
70W - 61L
1,453 Elo+
Party 2
Fenrir
Fenrir
ShadySenpai
Fenrir
Level 121
God Stats
4W - 3L
1,595 SR
Queue Stats
54W - 50L
1,500 Elo+
Party 2
Janus
Janus
ThatOneSlaking
Janus
Level 140
God Stats
1W - 6L
1,395 SR
Queue Stats
304W - 270L
1,427 Elo+
Party 2
Team Averages
Level 118
1,446 SR
1,476 Elo+

VS

Team Averages
Level 114
1,411 SR
1,485 Elo+
Janus
Janus
JohnnyMoonz
Janus
Level 159
God Stats
6W - 10L
1,483 SR
Queue Stats
273W - 273L
1,487 Elo+
Party 1
Bellona
Bellona
Libirete-
Bellona
Level 107
God Stats
6W - 10L
1,349 SR
Queue Stats
498W - 474L
1,564 Elo+
Solo
Khepri
Khepri
Nox-David57
Khepri
Level 116
God Stats
1W - 5L
1,353 SR
Queue Stats
889W - 790L
1,508 Elo+
Solo
Set
Set
Royal Iceblaze
Set
Level 58
God Stats
7W - 15L
1,416 SR
Queue Stats
222W - 279L
1,419 Elo+
Party 1
Neith
Neith
elethan98
Neith
Level 128
God Stats
3W - 6L
1,456 SR
Queue Stats
280W - 270L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 0 / 3
8,634
540
9,040
11,334
13,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Cosmnic
Rama
15
4 / 0 / 1
8,807
550
5,836
7,993
2,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
KingNewark
Baron Samedi
13
2 / 1 / 4
8,172
511
5,492
8,142
5,010
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
14
7 / 3 / 3
9,309
582
13,034
14,499
5,313
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 0 / 2
9,889
618
9,183
12,605
4,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,396
525
6,652
7,126
2,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Libirete-
Bellona
14
0 / 1 / 0
8,034
502
9,624
12,598
9,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
11
1 / 5 / 3
8,010
501
4,306
14,590
9,248
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 8 / 2
7,021
439
4,746
14,094
4,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
elethan98
Neith
13
2 / 5 / 1
7,987
499
8,150
10,106
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
4
4
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
W
Rama
Cosmnic
Rama
4
0
1
4.5
L
1
1
1
1.5
W
Baron Samedi
KingNewark
Baron Samedi
2
1
4
4
L
Bellona
Libirete-
Bellona
0
1
0
0
L
Khepri
1
5
3
0.5
L
0
8
2
0.13
W
Fenrir
7
3
3
2.83
W
6
0
2
7
L
Neith
elethan98
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
33,478
54,573
Taken
58,514
30,473
Mitigated
29,714
23,565
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,040
2,928
0
4,012
11,334
13,360
422
84
10,575
0
53,740
W
Rama
Cosmnic
Rama
5,836
5,055
0
5,145
7,993
2,705
616
1,658
6,335
0
64,032
L
6,652
120
0
961
7,126
2,623
0
3,503
3,598
62,022
0
W
Baron Samedi
KingNewark
Baron Samedi
5,492
696
380
3,123
8,142
5,010
297
1,163
6,979
30,290
0
L
Bellona
Libirete-
Bellona
9,624
5,217
0
5,543
12,598
9,708
0
0
11,923
0
52,183
L
Khepri
4,306
691
0
1,680
14,590
9,248
0
4,803
9,762
21,461
0
L
4,746
2,489
0
4,365
14,094
4,605
530
2,455
11,639
0
41,400
W
Fenrir
13,034
4,833
0
4,890
14,499
5,313
0
3,297
11,102
0
62,541
W
9,183
287
0
6,015
12,605
4,085
0
4,756
7,824
70,871
0
L
Neith
elethan98
Neith
8,150
2,962
0
2,885
10,106
3,530
0
3,914
6,192
0
56,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
39,448
500
Minions Killed
442
0
Camps Cleared
0
1,517,362
Distance Traveled
1,493,390
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,634
540
113
7
0
308,633
5
W
Rama
8,807
550
125
8
0
253,846
6
L
Janus
8,396
525
128
8
0
338,388
4
W
Baron Samedi
8,172
511
44
3
0
284,555
2
L
Bellona
8,034
502
114
7
0
332,979
7
L
Khepri
8,010
501
40
3
0
295,904
2
L
Set
7,021
439
65
4
0
266,573
1
W
Fenrir
9,309
582
77
5
0
325,798
4
W
Janus
9,889
618
141
9
0
344,530
2
L
Neith
7,987
499
95
6
0
259,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role