Player Matchup

Medusa
Medusa
 
Medusa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bruxce
Nu Wa
Level 13
God Stats
24W - 8L
1,777 SR
Queue Stats
34W - 25L
1,524 Elo+
Party 2
Fenrir
Fenrir
EazyMoneyClique
Fenrir
Level 29
God Stats
2W - 0L
1,504 SR
Queue Stats
4W - 1L
1,716 Elo+
Party 2
Team Averages
Level 45
1,594 SR
1,580 Elo+

VS

Team Averages
Level 46
1,539 SR
1,426 Elo+
Nox
Nox
Devilman_6669
Nox
Level 4
God Stats
3W - 6L
1,383 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ares
Ares
NINJATMC
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,378 Elo+
Party 1
Chaac
Chaac
OhMeatBeaticus
Chaac
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
123W - 161L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 5 / 3
10,585
814
12,359
9,032
3,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Bruxce
Nu Wa
12
1 / 4 / 8
8,674
667
14,543
6,939
2,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 3 / 9
10,028
771
8,666
8,408
4,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 7
9,344
719
5,511
11,932
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
6 / 6 / 5
10,551
812
7,240
16,748
11,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 4 / 6
8,449
650
6,848
15,177
9,874
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
12
12
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
5
3
2.1
W
Nu Wa
Bruxce
Nu Wa
1
4
8
1.25
L
4
6
7
1.25
W
6
3
9
3.5
L
Ares
6
6
5
1.42
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
19,599
24,379
Taken
43,857
10,133
Mitigated
25,975
2,004
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,359
8,060
0
435
9,032
3,255
1,475
4,767
4,265
0
33,923
W
Nu Wa
Bruxce
Nu Wa
14,543
7,539
0
0
6,939
2,548
790
3,714
3,225
51,658
0
L
5,511
100
0
893
11,932
4,136
0
4,675
7,257
32,792
0
W
8,666
2,231
469
1,100
8,408
4,330
288
4,333
4,075
0
18,268
L
Ares
7,240
580
0
410
16,748
11,965
0
4,505
12,243
26,720
0
L
6,848
1,319
0
2,929
15,177
9,874
0
5,391
9,786
0
18,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
28,344
119
Minions Killed
96
0
Camps Cleared
0
687,659
Distance Traveled
625,236
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,585
814
44
3
0
193,654
1
W
Nu Wa
8,674
667
60
5
0
231,709
0
L
Nox
9,344
719
45
3
0
211,190
0
W
Fenrir
10,028
771
15
1
0
262,296
4
L
Ares
10,551
812
30
2
0
235,233
1
L
Chaac
8,449
650
21
2
0
178,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role