Player Matchup

Nemesis
Nemesis
OyaEnTuViDa
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Wanjii
Neith
Level 7
God Stats
0W - 4L
1,044 SR
Queue Stats
0W - 8L
894 Elo+
Party 3
Ares
Ares
asauce622
Ares
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Guan Yu
Guan Yu
electr1cplayz
Guan Yu
Level 16
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 10L
996 Elo+
Party 3
Hera
Hera
reginamater45
Hera
Level 27
God Stats
9W - 14L
1,333 SR
Queue Stats
64W - 83L
1,205 Elo+
Solo
Team Averages
Level 11
1,327 SR
1,219 Elo+

VS

Team Averages
Level 21
1,508 SR
1,264 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kirinix
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LoopistLoo
Cthulhu
Level 18
God Stats
4W - 2L
1,743 SR
Queue Stats
19W - 26L
1,293 Elo+
Party 2
Ra
Ra
MYC-Nate
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,119 Elo+
Party 1
He Bo
He Bo
Nerrm
He Bo
Level 24
God Stats
8W - 10L
1,298 SR
Queue Stats
51W - 75L
1,186 Elo+
Party 1
Guan Yu
Guan Yu
Reallygoodguy
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OyaEnTuViDa
Nemesis
10
2 / 9 / 3
7,386
410
4,025
15,651
4,582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Wanjii
Neith
10
1 / 7 / 0
6,447
358
4,058
10,689
3,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
11
1 / 9 / 1
7,430
413
3,898
16,547
9,992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
10
1 / 1 / 0
7,281
405
1,558
15,053
10,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 1
7,462
415
2,353
6,588
2,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kirinix
Ah Muzen Cab
15
10 / 2 / 6
10,680
593
20,157
8,565
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Cthulhu
LoopistLoo
Cthulhu
14
6 / 0 / 14
10,368
576
12,522
11,864
10,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 9
9,540
530
6,352
5,652
2,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Nerrm
He Bo
13
6 / 3 / 6
9,730
541
9,424
8,366
2,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
13
2 / 2 / 5
8,950
497
3,240
8,689
3,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
27
28
Deaths
9
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Kirinix
Ah Muzen Cab
10
2
6
6.5
W
Cthulhu
LoopistLoo
Cthulhu
6
0
14
13
W
3
2
9
3.75
W
He Bo
Nerrm
He Bo
6
3
6
3
L
Nemesis
OyaEnTuViDa
Nemesis
2
9
3
0.39
W
Guan Yu
2
2
5
2.25
L
Neith
Wanjii
Neith
1
7
0
0.14
L
Ares
1
9
1
0.17
L
Guan Yu
1
1
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
51,695
64,528
Taken
43,136
31,172
Mitigated
22,216
2,610
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Kirinix
Ah Muzen Cab
20,157
8,640
0
2,748
8,565
3,355
7,088
217
8,348
0
72,012
W
Cthulhu
LoopistLoo
Cthulhu
12,522
862
1,329
2,570
11,864
10,995
2,330
2,380
9,484
38,630
0
W
6,352
599
221
1,266
5,652
2,087
1,577
2,256
3,396
41,802
0
W
He Bo
Nerrm
He Bo
9,424
1,104
0
1,095
8,366
2,291
360
686
7,680
50,454
0
L
Nemesis
OyaEnTuViDa
Nemesis
4,025
1,852
0
798
15,651
4,582
67
6,602
9,049
0
17,165
W
Guan Yu
3,240
946
1,015
3,365
8,689
3,488
2,389
712
7,977
0
27,861
L
Neith
Wanjii
Neith
4,058
1,881
0
542
10,689
3,832
380
6,643
4,046
0
27,909
L
Ares
3,898
137
0
178
16,547
9,992
178
8,412
8,135
15,546
0
L
Guan Yu
1,558
84
0
592
15,053
10,552
0
5,062
9,991
0
24,677
L
2,353
557
0
500
6,588
2,214
160
1,579
5,009
32,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
49,268
215
Minions Killed
355
0
Camps Cleared
0
1,387,366
Distance Traveled
1,703,833
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,680
593
105
6
0
313,153
2
W
Cthulhu
10,368
576
52
3
0
349,237
2
W
Ra
9,540
530
81
5
0
344,264
0
W
He Bo
9,730
541
66
4
0
333,544
0
L
Nemesis
7,386
410
35
2
0
318,780
1
W
Guan Yu
8,950
497
51
3
0
363,635
0
L
Neith
6,447
358
57
3
0
269,778
4
L
Ares
7,430
413
19
1
0
294,259
2
L
Guan Yu
7,281
405
33
2
0
326,226
2
L
Hera
7,462
415
71
4
0
178,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role