Player Matchup

Janus
Janus
Cloud Sipper
Janus
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,651 Elo+
Party 1
Izanami
Izanami
DilboSackins
Izanami
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,718 Elo+
Party 1
Hercules
Hercules
OhFudd
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
VacuousUsername
Pele
Level 14
God Stats
8W - 4L
1,500 SR
Queue Stats
32W - 27L
1,544 Elo+
Solo
Fafnir
Fafnir
YoungMunney7
Fafnir
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
309W - 194L
1,569 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,596 Elo+

VS

Team Averages
Level 18
1,564 SR
1,578 Elo+
Baron Samedi
Baron Samedi
AXEcutionerx
Baron Samedi
Level 21
God Stats
6W - 3L
1,617 SR
Queue Stats
68W - 51L
1,622 Elo+
Solo
Scylla
Scylla
LAZKA_16A
Scylla
Level 8
God Stats
0W - 2L
1,494 SR
Queue Stats
1W - 3L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
Qeavus
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,556 Elo+
Solo
Heimdallr
Heimdallr
SergeantMacaroni
Heimdallr
Level 23
God Stats
5W - 5L
1,475 SR
Queue Stats
148W - 170L
1,509 Elo+
Solo
Nemesis
Nemesis
tbatiste65602
Nemesis
Level 25
God Stats
7W - 3L
1,733 SR
Queue Stats
103W - 48L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,342
667
5,847
4,331
1,260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DilboSackins
Izanami
8
1 / 1 / 1
5,161
469
1,616
3,887
1,052
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OhFudd
Hercules
12
1 / 2 / 0
6,484
589
2,750
8,491
5,387
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
6 / 0 / 2
7,313
665
5,363
5,835
1,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
9
2 / 0 / 3
6,241
567
3,054
7,962
4,928
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AXEcutionerx
Baron Samedi
11
2 / 1 / 1
6,598
600
5,113
3,880
1,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
LAZKA_16A
Scylla
8
0 / 7 / 2
4,960
451
3,062
6,003
1,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Qeavus
Erlang Shen
9
3 / 3 / 0
6,144
559
2,204
7,461
2,461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
8
0 / 3 / 1
5,107
464
3,567
6,252
1,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
9
0 / 0 / 0
5,227
475
3,999
6,730
2,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AXEcutionerx
Baron Samedi
2
1
1
2.5
W
4
2
6
3.5
W
Izanami
DilboSackins
Izanami
1
1
1
1.5
L
Scylla
LAZKA_16A
Scylla
0
7
2
0.14
W
Hercules
OhFudd
Hercules
1
2
0
0.5
L
Erlang Shen
Qeavus
Erlang Shen
3
3
0
1
L
Heimdallr
0
3
1
0.17
W
6
0
2
7
W
Fafnir
2
0
3
3.5
L
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
17,945
30,506
Taken
30,326
14,442
Mitigated
10,309
9,909
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AXEcutionerx
Baron Samedi
5,113
529
0
1,465
3,880
1,615
0
1,029
2,735
35,668
0
W
5,847
705
0
528
4,331
1,260
0
977
3,304
39,430
0
W
Izanami
DilboSackins
Izanami
1,616
1,367
0
0
3,887
1,052
0
792
3,045
0
17,788
L
Scylla
LAZKA_16A
Scylla
3,062
729
0
0
6,003
1,807
261
3,103
2,900
16,551
0
W
Hercules
OhFudd
Hercules
2,750
1,335
0
4,354
8,491
5,387
51
4,551
3,915
0
32,296
L
Erlang Shen
Qeavus
Erlang Shen
2,204
1,074
0
2,407
7,461
2,461
0
1,031
6,430
0
26,858
L
Heimdallr
3,567
1,766
6
1,636
6,252
1,762
261
2,102
4,150
0
23,171
W
5,363
1,110
0
2,811
5,835
1,815
210
178
5,607
0
42,224
W
Fafnir
3,054
1,043
0
2,216
7,962
4,928
0
1,677
6,085
9,792
0
L
Nemesis
3,999
884
0
2,273
6,730
2,664
0
1,636
5,094
0
26,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
28,036
285
Minions Killed
238
0
Camps Cleared
0
1,133,758
Distance Traveled
1,005,025
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,598
600
66
6
0
191,098
3
W
Janus
7,342
667
83
8
0
221,391
3
W
Izanami
5,161
469
39
4
0
232,476
0
L
Scylla
4,960
451
25
2
0
202,509
0
W
Hercules
6,484
589
87
8
0
216,386
5
L
Erlang Shen
6,144
559
52
5
0
201,811
2
L
Heimdallr
5,107
464
51
5
0
176,684
1
W
Pele
7,313
665
66
6
0
259,328
1
W
Fafnir
6,241
567
10
1
0
204,177
1
L
Nemesis
5,227
475
44
4
0
232,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role