Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DirtyLely
Hades
Level 22
God Stats
59W - 28L
1,673 SR
Queue Stats
115W - 96L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
JoakoBeyer22
Cthulhu
Level 23
God Stats
41W - 26L
1,545 SR
Queue Stats
138W - 131L
1,318 Elo+
Party 1
Hachiman
Hachiman
PatA_z03
Hachiman
Level 8
God Stats
1W - 1L
1,146 SR
Queue Stats
10W - 15L
1,172 Elo+
Solo
Apollo
Apollo
Wachodiegui
Apollo
Level 23
God Stats
53W - 50L
1,441 SR
Queue Stats
137W - 128L
1,323 Elo+
Party 1
Team Averages
Level 21
1,461 SR
1,326 Elo+

VS

Team Averages
Level 17
1,525 SR
1,250 Elo+
Olorun
Olorun
A1-JATT
Olorun
Level 42
God Stats
32W - 36L
1,479 SR
Queue Stats
345W - 370L
1,362 Elo+
Party 2
Pele
Pele
AlphaKingMark
Pele
Level 26
God Stats
32W - 15L
1,714 SR
Queue Stats
76W - 71L
1,381 Elo+
Party 2
Ymir
Ymir
JockeyJames
Ymir
Level 5
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 5L
1,199 Elo+
Party 2
Thor
Thor
LEOPEREZ08
Thor
Level 3
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
985 Elo+
Solo
Poseidon
Poseidon
X9Wonton9102
Poseidon
Level 8
God Stats
2W - 3L
1,382 SR
Queue Stats
6W - 6L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 2 / 1
4,445
741
2,527
4,045
869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
DirtyLely
Hades
8
4 / 0 / 0
4,768
795
2,874
2,793
1,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
JoakoBeyer22
Cthulhu
6
2 / 0 / 2
4,010
668
2,278
1,948
743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
PatA_z03
Hachiman
7
0 / 0 / 0
4,093
682
124
907
201
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
7
2 / 1 / 2
4,211
702
2,754
3,520
1,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A1-JATT
Olorun
6
1 / 2 / 0
3,657
610
1,195
2,697
633
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

6
2 / 1 / 0
4,157
693
3,308
5,173
1,182
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 1
3,648
608
193
2,671
1,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 2 / 1
3,015
503
516
1,726
384
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
X9Wonton9102
Poseidon
5
0 / 4 / 1
3,607
601
1,572
3,352
885
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
1
1.25
L
Olorun
A1-JATT
Olorun
1
2
0
0.5
L
2
1
0
2
W
Hades
DirtyLely
Hades
4
0
0
4
W
Cthulhu
JoakoBeyer22
Cthulhu
2
0
2
3
L
0
1
1
0.5
L
0
2
1
0.25
W
Hachiman
PatA_z03
Hachiman
0
0
0
0
W
Apollo
2
1
2
3
L
Poseidon
X9Wonton9102
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,557
Damage
6,784
13,213
Taken
15,619
3,981
Mitigated
4,125
5,867
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,527
1,855
0
1,426
4,045
869
0
100
3,945
0
17,296
L
Olorun
A1-JATT
Olorun
1,195
547
99
856
2,697
633
0
1,153
1,544
11,502
0
L
3,308
1,486
0
1,706
5,173
1,182
0
710
4,463
0
16,369
W
Hades
DirtyLely
Hades
2,874
253
27
2,037
2,793
1,027
1,004
1,161
1,632
17,893
0
W
Cthulhu
JoakoBeyer22
Cthulhu
2,278
377
222
222
1,948
743
0
463
1,485
8,212
0
L
193
68
0
0
2,671
1,041
0
834
1,837
4,726
0
L
516
94
0
131
1,726
384
0
364
1,362
0
3,207
W
Hachiman
PatA_z03
Hachiman
124
76
0
0
907
201
954
311
596
0
13,756
W
Apollo
2,754
2,315
246
1,687
3,520
1,141
377
925
2,595
0
15,891
L
Poseidon
X9Wonton9102
Poseidon
1,572
351
0
0
3,352
885
0
2,091
1,261
12,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
18,084
145
Minions Killed
97
0
Camps Cleared
0
586,591
Distance Traveled
540,572
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,445
741
34
6
0
148,853
2
L
Olorun
3,657
610
26
4
0
95,524
0
L
Pele
4,157
693
31
5
0
139,932
1
W
Hades
4,768
795
32
5
0
107,046
0
W
Cthulhu
4,010
668
10
2
0
125,482
0
L
Ymir
3,648
608
8
1
0
134,496
0
L
Thor
3,015
503
6
1
0
69,036
0
W
Hachiman
4,093
682
35
6
0
99,843
0
W
Apollo
4,211
702
34
6
0
105,367
0
L
Poseidon
3,607
601
26
4
0
101,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role