Player Matchup

Baron Samedi
Baron Samedi
Lubrijosh
Baron Samedi
Level 109
God Stats
5W - 2L
1,672 SR
Queue Stats
214W - 228L
1,519 Elo+
Party 2
Merlin
Merlin
MedicinalHunter
Merlin
Level 148
God Stats
10W - 10L
1,570 SR
Queue Stats
503W - 518L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
Sweetmansweet
Ah Puch
Level 94
God Stats
3W - 3L
1,614 SR
Queue Stats
97W - 113L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
Truth-Lies-Payne
Jormungandr
Level 125
God Stats
13W - 7L
1,602 SR
Queue Stats
555W - 549L
1,527 Elo+
Solo
Artemis
Artemis
cantaimcantshoot
Artemis
Level 88
God Stats
0W - 2L
1,281 SR
Queue Stats
33W - 50L
1,473 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,529 Elo+

VS

Team Averages
Level 109
1,574 SR
1,547 Elo+
Jormungandr
Jormungandr
MrCreamyMoist
Jormungandr
Level 78
God Stats
2W - 0L
1,630 SR
Queue Stats
84W - 57L
1,559 Elo+
Party 1
Susano
Susano
MrJuicyMoist
Susano
Level 125
God Stats
6W - 1L
1,503 SR
Queue Stats
194W - 167L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TigerLikePie
Cu Chulainn
Level 146
God Stats
20W - 6L
1,735 SR
Queue Stats
254W - 243L
1,566 Elo+
Party 1
Chiron
Chiron
Victor_ortiz20
Chiron
Level 88
God Stats
3W - 3L
1,503 SR
Queue Stats
291W - 284L
1,521 Elo+
Solo
Discordia
Discordia
martjones
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lubrijosh
Baron Samedi
16
1 / 6 / 8
10,384
577
9,486
16,624
8,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 8
13,076
726
19,733
10,772
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
17
3 / 6 / 7
10,795
600
15,219
14,878
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Truth-Lies-Payne
Jormungandr
19
0 / 6 / 10
11,023
612
17,108
21,645
20,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 3
11,383
632
10,572
15,786
7,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrCreamyMoist
Jormungandr
20
2 / 4 / 19
12,063
670
14,824
20,692
26,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
17
1 / 5 / 15
11,115
618
12,869
14,815
6,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TigerLikePie
Cu Chulainn
20
11 / 3 / 12
13,473
749
15,967
15,424
23,819
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 3 / 10
12,409
689
10,951
17,788
8,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Discordia
martjones
Discordia
20
8 / 2 / 9
13,164
731
20,565
12,538
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
16
Kills
27
27
Deaths
17
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Lubrijosh
Baron Samedi
1
6
8
0.83
L
7
2
8
5.5
W
Jormungandr
MrCreamyMoist
Jormungandr
2
4
19
2.88
W
Susano
1
5
15
1.7
L
Ah Puch
3
6
7
1.08
W
Cu Chulainn
TigerLikePie
Cu Chulainn
11
3
12
5.67
L
Jormungandr
Truth-Lies-Payne
Jormungandr
0
6
10
0.83
W
5
3
10
3.33
L
5
7
3
0.93
W
Discordia
martjones
Discordia
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,118
Damage
75,176
79,705
Taken
81,257
49,011
Mitigated
70,868
20,146
Healing
35,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Lubrijosh
Baron Samedi
9,486
725
3,247
3,140
16,624
8,868
273
6,838
9,786
18,943
0
L
19,733
372
753
1,734
10,772
5,321
324
5,240
5,532
46,795
0
W
Jormungandr
MrCreamyMoist
Jormungandr
14,824
1,260
5,231
2,647
20,692
26,315
620
15,676
5,016
38,864
0
W
Susano
12,869
2,157
895
3,136
14,815
6,881
0
11,444
3,371
0
20,967
L
Ah Puch
15,219
401
1,521
2,997
14,878
6,486
294
6,871
8,007
31,211
0
W
Cu Chulainn
TigerLikePie
Cu Chulainn
15,967
2,007
331
1,061
15,424
23,819
449
9,586
5,838
3,837
26,126
L
Jormungandr
Truth-Lies-Payne
Jormungandr
17,108
1,718
1,580
3,069
21,645
20,857
0
11,536
10,109
32,064
0
W
10,951
1,341
5,041
8,798
17,788
8,089
3,390
14,681
3,107
0
32,087
L
10,572
3,519
129
1,976
15,786
7,479
955
6,429
9,357
0
24,859
W
Discordia
martjones
Discordia
20,565
341
4,177
3,884
12,538
5,764
752
10,159
2,379
45,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
62,224
175
Minions Killed
225
0
Camps Cleared
0
1,509,910
Distance Traveled
1,617,717
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,384
577
17
1
0
255,461
1
L
Merlin
13,076
726
47
3
0
341,531
3
W
Jormungandr
12,063
670
44
2
0
309,033
0
W
Susano
11,115
618
20
1
0
310,447
0
L
Ah Puch
10,795
600
44
2
0
323,379
0
W
Cu Chulainn
13,473
749
38
2
0
301,864
2
L
Jormungandr
11,023
612
34
2
0
329,394
0
W
Chiron
12,409
689
62
3
0
346,470
1
L
Artemis
11,383
632
33
2
0
260,145
2
W
Discordia
13,164
731
61
3
0
349,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role