Player Matchup

Ymir
Ymir
Gifted2373
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,592 Elo+
Party 2
Neith
Neith
KirinaRave
Neith
Level 129
God Stats
1W - 3L
1,554 SR
Queue Stats
55W - 40L
1,536 Elo+
Party 3
Osiris
Osiris
NowSaviorSelf
Osiris
Level 120
God Stats
2W - 0L
1,165 SR
Queue Stats
69W - 67L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StraightKillin8
Tsukuyomi
Level 160
God Stats
1W - 0L
1,558 SR
Queue Stats
69W - 56L
1,595 Elo+
Party 2
Discordia
Discordia
TGFA_Reaper
Discordia
Level 27
God Stats
14W - 11L
1,410 SR
Queue Stats
22W - 20L
1,482 Elo+
Party 3
Team Averages
Level 88
1,437 SR
1,543 Elo+

VS

Team Averages
Level 76
1,453 SR
1,489 Elo+
Kali
Kali
Grims Paradox
Kali
Level 70
God Stats
48W - 40L
1,551 SR
Queue Stats
64W - 57L
1,533 Elo+
Party 1
Janus
Janus
Lanman10
Janus
Level 135
God Stats
17W - 14L
1,495 SR
Queue Stats
151W - 147L
1,527 Elo+
Party 1
Cupid
Cupid
Nutellitaaa
Cupid
Level 17
God Stats
55W - 52L
1,518 SR
Queue Stats
96W - 90L
1,448 Elo+
Party 1
Ares
Ares
SAVAGExXMAFIAxX
Ares
Level 127
God Stats
17W - 18L
1,480 SR
Queue Stats
64W - 51L
1,553 Elo+
Party 1
Nemesis
Nemesis
kingeoshi
Nemesis
Level 31
God Stats
1W - 4L
1,219 SR
Queue Stats
29W - 43L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 25
11,033
1,003
10,767
12,232
12,145
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
19
9 / 0 / 20
12,545
1,140
23,509
8,316
3,230
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 1 / 16
13,474
1,225
20,458
12,828
12,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
StraightKillin8
Tsukuyomi
18
13 / 4 / 14
12,117
1,102
23,636
10,466
3,764
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
TGFA_Reaper
Discordia
18
8 / 1 / 17
12,144
1,104
15,005
7,459
2,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 4
9,976
907
11,936
22,121
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Lanman10
Janus
16
3 / 12 / 1
10,386
944
15,430
20,306
6,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 8 / 3
9,410
855
5,645
16,013
5,897
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 6 / 3
10,354
941
8,350
23,255
21,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
kingeoshi
Nemesis
15
2 / 6 / 2
9,914
901
4,670
17,223
5,084
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
20
44
Kills
7
7
Deaths
44
92
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
25
13.5
L
1
12
4
0.25
W
Neith
9
0
20
19
L
Janus
Lanman10
Janus
3
12
1
0.29
W
13
1
16
21
L
0
8
3
0.19
L
1
6
3
0.42
W
Tsukuyomi
StraightKillin8
Tsukuyomi
13
4
14
5
W
Discordia
TGFA_Reaper
Discordia
8
1
17
16.5
L
Nemesis
kingeoshi
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,375
Damage
46,031
51,301
Taken
98,918
34,534
Mitigated
46,518
4,655
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,767
1,367
0
0
12,232
12,145
0
4,738
7,494
24,686
0
L
11,936
5,211
665
2,138
22,121
7,533
0
5,437
16,684
0
17,903
W
Neith
23,509
12,643
0
3,215
8,316
3,230
0
5,174
3,142
0
51,845
L
Janus
Lanman10
Janus
15,430
202
308
1,689
20,306
6,446
0
4,891
15,415
41,009
0
W
20,458
7,643
0
1,171
12,828
12,480
0
5,608
7,220
0
32,153
L
5,645
1,723
74
225
16,013
5,897
0
5,213
10,800
0
29,338
L
8,350
516
0
2,004
23,255
21,558
0
6,140
17,115
25,926
0
W
Tsukuyomi
StraightKillin8
Tsukuyomi
23,636
8,108
0
269
10,466
3,764
0
4,083
6,383
0
38,471
W
Discordia
TGFA_Reaper
Discordia
15,005
1,746
0
0
7,459
2,915
0
4,177
3,282
31,744
0
L
Nemesis
kingeoshi
Nemesis
4,670
1,437
708
2,338
17,223
5,084
0
4,091
13,132
0
14,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,313
Gold Earned
50,040
203
Minions Killed
141
10
Camps Cleared
4
1,031,544
Distance Traveled
921,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,033
1,003
29
3
0
191,939
0
L
Kali
9,976
907
10
1
0
182,759
0
W
Neith
12,545
1,140
84
8
3
210,468
1
L
Janus
10,386
944
56
5
1
193,862
0
W
Osiris
13,474
1,225
25
2
5
238,748
0
L
Cupid
9,410
855
46
4
1
183,446
0
L
Ares
10,354
941
20
2
1
188,822
2
W
Tsukuyomi
12,117
1,102
33
3
1
188,308
1
W
Discordia
12,144
1,104
32
3
1
202,081
0
L
Nemesis
9,914
901
9
1
1
172,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role