Player Matchup

Fenrir
Fenrir
Foxy2034
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
G 21gs
Sylvanus
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 2L
1,041 Elo+
Solo
Ra
Ra
Vine13i
Ra
Level 6
God Stats
4W - 4L
1,594 SR
Queue Stats
8W - 12L
1,263 Elo+
Solo
Zeus
Zeus
ZableOnDaTable
Zeus
Level 16
God Stats
3W - 6L
1,239 SR
Queue Stats
102W - 126L
1,229 Elo+
Solo
Yemoja
Yemoja
guizampronio
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,426 SR
1,307 Elo+

VS

Team Averages
Level 16
1,614 SR
1,212 Elo+
Merlin
Merlin
Captain_Binx
Merlin
Level 14
God Stats
9W - 5L
1,449 SR
Queue Stats
149W - 154L
1,284 Elo+
Party 1
Ravana
Ravana
Chief Bopper
Ravana
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 131L
1,207 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vindictive181
Tsukuyomi
Level 3
God Stats
4W - 2L
1,708 SR
Queue Stats
6W - 5L
1,116 Elo+
Party 1
Amaterasu
Amaterasu
jos95aj
Amaterasu
Level 24
God Stats
3W - 1L
1,761 SR
Queue Stats
170W - 161L
1,197 Elo+
Solo
Thanatos
Thanatos
othertyler94
Thanatos
Level 16
God Stats
24W - 15L
1,653 SR
Queue Stats
126W - 135L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxy2034
Fenrir
7
1 / 9 / 0
5,209
474
2,320
10,078
2,369
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
G 21gs
Sylvanus
9
0 / 1 / 0
4,968
452
1,390
4,106
1,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
5,760
524
2,277
5,333
1,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
5,562
506
3,999
5,911
1,020
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
6
0 / 7 / 0
4,439
404
1,465
8,097
2,996
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 3
6,428
584
3,637
4,518
1,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
10
2 / 0 / 2
6,637
603
2,095
3,106
1,083
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Vindictive181
Tsukuyomi
10
10 / 1 / 9
7,393
672
8,017
5,537
1,865
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
jos95aj
Amaterasu
11
0 / 0 / 0
6,394
581
1,312
3,931
2,615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
othertyler94
Thanatos
11
12 / 0 / 6
7,962
724
9,392
7,289
2,231
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
25
25
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
3
2.5
W
Ravana
2
0
2
3
L
Fenrir
Foxy2034
Fenrir
1
9
0
0.11
L
Sylvanus
G 21gs
Sylvanus
0
1
0
0
W
Tsukuyomi
Vindictive181
Tsukuyomi
10
1
9
14.5
L
0
4
1
0.13
L
1
4
1
0.38
L
Yemoja
0
7
0
0
W
Amaterasu
jos95aj
Amaterasu
0
0
0
0
W
Thanatos
othertyler94
Thanatos
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,451
Damage
24,453
33,525
Taken
24,381
9,302
Mitigated
9,158
4,320
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,637
562
159
1,170
4,518
1,364
1,432
2,761
1,757
33,158
0
W
Ravana
2,095
501
0
1,761
3,106
1,083
0
743
2,363
0
31,563
L
Fenrir
Foxy2034
Fenrir
2,320
1,671
0
1,325
10,078
2,369
36
0
10,078
0
20,654
L
Sylvanus
G 21gs
Sylvanus
1,390
545
315
1,151
4,106
1,598
0
264
3,742
12,827
0
W
Tsukuyomi
Vindictive181
Tsukuyomi
8,017
2,869
0
935
5,537
1,865
820
2,643
2,894
0
20,901
L
2,277
242
0
1,252
5,333
1,319
686
0
5,333
27,665
0
L
3,999
836
0
0
5,911
1,020
0
2,202
3,709
14,080
0
L
Yemoja
1,465
953
239
38
8,097
2,996
0
1,171
6,876
9,882
0
W
Amaterasu
jos95aj
Amaterasu
1,312
189
0
1,430
3,931
2,615
432
559
3,372
0
30,093
W
Thanatos
othertyler94
Thanatos
9,392
4,061
0
6,915
7,289
2,231
170
2,425
4,864
0
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
34,814
145
Minions Killed
277
0
Camps Cleared
0
907,001
Distance Traveled
1,006,287
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,428
584
65
6
0
169,931
2
W
Ravana
6,637
603
59
5
0
203,877
0
L
Fenrir
5,209
474
33
3
0
197,413
1
L
Sylvanus
4,968
452
25
2
0
205,288
2
W
Tsukuyomi
7,393
672
39
4
0
219,314
0
L
Ra
5,760
524
54
5
0
159,692
0
L
Zeus
5,562
506
19
2
0
151,656
0
L
Yemoja
4,439
404
14
1
0
192,952
2
W
Amaterasu
6,394
581
59
5
0
191,555
0
W
Thanatos
7,962
724
55
5
0
221,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role