Player Matchup

Sol
Sol
IX IceMan VI
Sol
Level 98
God Stats
6W - 7L
1,681 SR
Queue Stats
201W - 216L
1,278 Elo+
Party 1
Fenrir
Fenrir
Z3br4c4k3s1
Fenrir
Level 42
God Stats
3W - 5L
1,386 SR
Queue Stats
108W - 112L
1,323 Elo+
Party 1
Cerberus
Cerberus
oSo Kuang
Cerberus
Level 109
God Stats
5W - 4L
1,631 SR
Queue Stats
81W - 69L
1,388 Elo+
Party 1
Team Averages
Level 83
1,566 SR
1,330 Elo+

VS

Team Averages
Level 78
1,573 SR
1,400 Elo+
Hou Yi
Hou Yi
ICE_BREAKER_QUEE
Hou Yi
Level 45
God Stats
22W - 37L
1,406 SR
Queue Stats
155W - 206L
1,287 Elo+
Solo
Mulan
Mulan
SOLDlER
Mulan
Level 63
God Stats
52W - 31L
1,626 SR
Queue Stats
128W - 117L
1,539 Elo+
Solo
Izanami
Izanami
validblowfish67
Izanami
Level 125
God Stats
5W - 1L
1,689 SR
Queue Stats
120W - 130L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,093
606
8,021
14,070
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
2 / 5 / 0
8,899
593
4,494
10,880
5,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
oSo Kuang
Cerberus
12
0 / 7 / 3
8,845
590
4,993
19,923
13,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
10,744
716
7,620
8,469
2,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
SOLDlER
Mulan
16
9 / 1 / 9
11,813
788
14,502
12,284
13,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 12
11,259
751
15,151
7,175
2,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
1
6
2
0.33
W
Mulan
SOLDlER
Mulan
9
1
9
13.5
L
Fenrir
2
5
0
0.4
L
Cerberus
oSo Kuang
Cerberus
0
7
3
0.21
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
37,273
44,873
Taken
27,928
27,542
Mitigated
18,758
9,734
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,620
3,374
1,074
2,459
8,469
2,523
907
5,311
3,158
0
58,086
L
8,021
1,068
0
5,670
14,070
8,735
0
24
13,771
43,203
0
W
Mulan
SOLDlER
Mulan
14,502
1,629
1,163
3,757
12,284
13,421
159
5,151
7,133
0
50,678
L
Fenrir
4,494
435
0
1,206
10,880
5,697
0
32
10,723
0
24,874
L
Cerberus
oSo Kuang
Cerberus
4,993
123
0
2,858
19,923
13,110
0
0
19,548
30,755
0
W
15,151
10,550
0
3,014
7,175
2,814
1,382
2,682
4,493
0
60,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
33,816
210
Minions Killed
222
0
Camps Cleared
0
766,725
Distance Traveled
806,748
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,744
716
68
5
0
266,541
1
L
Sol
9,093
606
80
5
0
241,283
0
W
Mulan
11,813
788
70
5
0
284,136
0
L
Fenrir
8,899
593
35
2
0
250,293
2
L
Cerberus
8,845
590
95
6
0
275,149
2
W
Izanami
11,259
751
84
6
0
256,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role