Player Matchup

Discordia
Discordia
HeightVenom
Discordia
Level 23
God Stats
18W - 13L
1,604 SR
Queue Stats
69W - 62L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Oi loa
Nu Wa
Level 34
God Stats
4W - 10L
1,350 SR
Queue Stats
59W - 61L
1,439 Elo+
Party 2
Bellona
Bellona
PAIN UZUMAKI 78
Bellona
Level 5
God Stats
8W - 9L
1,858 SR
Queue Stats
36W - 28L
1,730 Elo+
Solo
Cthulhu
Cthulhu
Speghety
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Cernunnos
Cernunnos
SvenFromFrozen
Cernunnos
Level 29
God Stats
4W - 3L
1,497 SR
Queue Stats
54W - 48L
1,444 Elo+
Party 2
Team Averages
Level 20
1,562 SR
1,487 Elo+

VS

Team Averages
Level 32
1,503 SR
1,350 Elo+
Loki
Loki
Big_Papa_0503
Loki
Level 108
God Stats
10W - 8L
1,693 SR
Queue Stats
99W - 114L
1,413 Elo+
Party 1
Agni
Agni
Buttman065
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,170 Elo+
Party 1
Baba Yaga
Baba Yaga
hydra1220
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,415 Elo+
Solo
Bakasura
Bakasura
sketchy_manners
Bakasura
Level 8
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo
Nike
Nike
x641xSchmidt
Nike
Level 17
God Stats
1W - 1L
1,535 SR
Queue Stats
11W - 12L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeightVenom
Discordia
20
17 / 4 / 19
18,143
1,210
39,096
16,534
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Oi loa
Nu Wa
20
7 / 3 / 16
14,973
998
20,946
12,657
3,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 7 / 26
15,537
1,036
14,286
21,633
24,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Speghety
Cthulhu
20
0 / 5 / 13
13,181
879
4,178
19,647
7,623
Cernunnos
SvenFromFrozen
Cernunnos
20
23 / 3 / 14
18,992
1,266
42,077
16,955
6,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 14 / 9
16,018
1,068
17,990
28,941
12,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
5 / 16 / 9
14,094
940
13,009
25,704
9,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
hydra1220
Baba Yaga
20
5 / 8 / 12
15,473
1,032
27,861
25,575
11,586
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
17
0 / 9 / 3
11,507
767
398
13,025
4,934
20
2 / 3 / 17
14,567
971
18,858
38,034
38,423
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
72
48
Kills
22
22
Deaths
50
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
10
14
9
1.04
L
5
16
9
0.59
W
Discordia
HeightVenom
Discordia
17
4
19
6.63
W
Nu Wa
Oi loa
Nu Wa
7
3
16
5
W
1
7
26
2
W
Cthulhu
Speghety
Cthulhu
0
5
13
1.3
W
Cernunnos
SvenFromFrozen
Cernunnos
23
3
14
10
L
Baba Yaga
hydra1220
Baba Yaga
5
8
12
1.38
L
Bakasura
0
9
3
0.17
L
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,583
Damage
78,116
87,426
Taken
131,279
48,107
Mitigated
76,867
10,610
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,990
5,472
0
0
28,941
12,685
0
14,501
14,297
0
47,285
L
13,009
1,513
0
718
25,704
9,239
0
13,161
12,375
43,024
0
W
Discordia
HeightVenom
Discordia
39,096
4,237
900
3,151
16,534
5,484
0
9,259
7,225
65,259
0
W
Nu Wa
Oi loa
Nu Wa
20,946
7,858
243
243
12,657
3,928
0
6,087
6,545
43,763
0
W
14,286
4,332
791
1,622
21,633
24,591
0
9,750
11,583
982
26,754
W
Cthulhu
Speghety
Cthulhu
4,178
456
0
0
19,647
7,623
0
9,326
10,130
23,014
0
W
Cernunnos
SvenFromFrozen
Cernunnos
42,077
29,411
0
3,660
16,955
6,481
0
6,448
10,284
0
55,739
L
Baba Yaga
hydra1220
Baba Yaga
27,861
3,144
315
3,522
25,575
11,586
0
14,401
11,056
60,476
0
L
Bakasura
398
398
0
0
13,025
4,934
0
5,153
7,769
0
1,719
L
18,858
2,514
0
6,859
38,034
38,423
0
17,565
20,269
0
51,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,826
Gold Earned
71,659
204
Minions Killed
245
10
Camps Cleared
6
1,207,090
Distance Traveled
1,226,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,018
1,068
66
4
1
289,912
0
L
Agni
14,094
940
57
4
2
224,709
0
W
Discordia
18,143
1,210
47
3
3
247,557
3
W
Nu Wa
14,973
998
56
4
0
239,692
0
W
Bellona
15,537
1,036
30
2
0
223,068
0
W
Cthulhu
13,181
879
37
2
1
235,137
0
W
Cernunnos
18,992
1,266
34
2
6
261,636
0
L
Baba Yaga
15,473
1,032
73
5
3
272,409
0
L
Bakasura
11,507
767
0
0
0
124,665
0
L
Nike
14,567
971
49
3
0
314,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role