Player Matchup

Ra
Ra
DaFish12
Ra
Level 101
God Stats
1W - 2L
1,546 SR
Queue Stats
169W - 152L
1,373 Elo+
Solo
Nox
Nox
EmphaticNymph
Nox
Level 148
God Stats
0W - 1L
1,916 SR
Queue Stats
17W - 16L
1,392 Elo+
Solo
Medusa
Medusa
IrishGrenade420
Medusa
Level 81
God Stats
3W - 4L
1,857 SR
Queue Stats
107W - 117L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
XIVCreed
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,397 Elo+
Solo
Awilix
Awilix
diladalid
Awilix
Level 104
God Stats
2W - 12L
1,309 SR
Queue Stats
253W - 263L
1,411 Elo+
Solo
Team Averages
Level 98
1,626 SR
1,395 Elo+

VS

Team Averages
Level 92
1,487 SR
1,388 Elo+
Freya
Freya
TheUnrealXenon
Freya
Level 38
God Stats
1W - 0L
1,268 SR
Queue Stats
53W - 43L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
Xapoliin
Baba Yaga
Level 139
God Stats
1W - 0L
1,386 SR
Queue Stats
22W - 27L
1,335 Elo+
Party 2
Chronos
Chronos
Yokeybear
Chronos
Level 109
God Stats
3W - 2L
1,477 SR
Queue Stats
232W - 225L
1,428 Elo+
Party 1
Yemoja
Yemoja
gsbacci
Yemoja
Level 127
God Stats
1W - 1L
1,590 SR
Queue Stats
28W - 29L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
joshpooint0000
Jormungandr
Level 47
God Stats
4W - 1L
1,714 SR
Queue Stats
93W - 111L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
11,696
731
16,988
15,163
6,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 5 / 8
10,378
649
19,696
12,063
6,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 7 / 11
11,517
720
19,169
17,141
7,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XIVCreed
Sun Wukong
18
3 / 6 / 10
11,158
697
9,053
19,433
14,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Awilix
diladalid
Awilix
18
6 / 8 / 6
12,426
777
16,665
16,897
7,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 13
14,240
890
24,460
24,006
13,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Xapoliin
Baba Yaga
20
8 / 3 / 21
13,149
822
18,439
13,094
7,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Yokeybear
Chronos
17
0 / 6 / 17
10,435
652
11,138
17,793
8,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
gsbacci
Yemoja
19
5 / 2 / 18
12,321
770
5,804
20,238
25,849
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
joshpooint0000
Jormungandr
19
4 / 2 / 21
11,649
728
8,169
22,804
25,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
124
18
Kills
34
34
Deaths
18
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
1
5
8
1
L
3
7
11
1.21
W
17
5
13
4.7
L
Sun Wukong
XIVCreed
Sun Wukong
3
6
10
1.33
W
Baba Yaga
Xapoliin
Baba Yaga
8
3
21
6.17
W
Chronos
Yokeybear
Chronos
0
6
17
1.42
L
Awilix
diladalid
Awilix
6
8
6
1.13
W
Yemoja
gsbacci
Yemoja
5
2
18
7
W
Jormungandr
joshpooint0000
Jormungandr
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,571
Damage
68,010
80,697
Taken
97,935
41,807
Mitigated
82,308
21,549
Healing
43,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,988
790
3,673
3,281
15,163
6,530
508
12,144
3,019
35,005
0
L
19,696
246
1,523
2,308
12,063
6,350
238
10,761
1,302
34,587
0
L
19,169
8,707
1,302
2,241
17,141
7,579
1,301
14,031
3,110
0
30,653
W
24,460
9,594
1,217
10,253
24,006
13,636
1,205
6,520
17,486
36,507
0
L
Sun Wukong
XIVCreed
Sun Wukong
9,053
1,694
1,242
2,971
19,433
14,246
866
16,238
3,195
0
18,361
W
Baba Yaga
Xapoliin
Baba Yaga
18,439
710
1,353
3,613
13,094
7,890
2,131
4,242
8,852
50,813
0
W
Chronos
Yokeybear
Chronos
11,138
4,649
5,570
2,294
17,793
8,945
2,120
6,492
11,301
31,036
0
L
Awilix
diladalid
Awilix
16,665
8,365
980
2,028
16,897
7,102
404
14,836
2,061
0
33,293
W
Yemoja
gsbacci
Yemoja
5,804
766
9,945
4,734
20,238
25,849
504
8,096
12,142
14,613
0
W
Jormungandr
joshpooint0000
Jormungandr
8,169
1,369
1,130
3,354
22,804
25,988
941
11,334
11,470
24,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,175
Gold Earned
61,794
163
Minions Killed
164
0
Camps Cleared
0
1,312,822
Distance Traveled
1,372,682
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,696
731
43
3
0
253,186
0
L
Nox
10,378
649
45
3
0
284,211
0
L
Medusa
11,517
720
20
1
0
248,727
0
W
Freya
14,240
890
22
1
0
289,435
1
L
Sun Wukong
11,158
697
27
2
0
280,045
1
W
Baba Yaga
13,149
822
59
4
0
301,649
3
W
Chronos
10,435
652
40
3
0
269,775
4
L
Awilix
12,426
777
28
2
0
246,653
0
W
Yemoja
12,321
770
10
1
0
222,086
0
W
Jormungandr
11,649
728
33
2
0
289,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role