Player Matchup

Sun Wukong
Sun Wukong
Marshmello3972
Sun Wukong
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,047 Elo+
Solo
Kukulkan
Kukulkan
SeaQuenchedBEAR
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,247 Elo+
Solo
Raijin
Raijin
SleepQuakerOats
Raijin
Level 17
God Stats
4W - 6L
1,503 SR
Queue Stats
51W - 57L
1,247 Elo+
Solo
Skadi
Skadi
Xoxzqt
Skadi
Level 13
God Stats
5W - 3L
1,550 SR
Queue Stats
8W - 19L
1,133 Elo+
Solo
Ymir
Ymir
nacoln88
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
890 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,113 Elo+

VS

Team Averages
Level 8
1,283 SR
1,043 Elo+
Merlin
Merlin
Daten-Shi_-_
Merlin
Level 15
God Stats
5W - 6L
1,448 SR
Queue Stats
12W - 20L
1,146 Elo+
Solo
Jormungandr
Jormungandr
Todorokimha
Jormungandr
Level 4
God Stats
1W - 2L
1,270 SR
Queue Stats
2W - 10L
1,009 Elo+
Solo
Osiris
Osiris
xXACE4KINGXx
Osiris
Level 18
God Stats
4W - 9L
1,075 SR
Queue Stats
27W - 38L
1,228 Elo+
Party 1
Neith
Neith
xXACE4KINGXx
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
962 Elo+
Party 1
Yemoja
Yemoja
xoxo_PoohBear_xo
Yemoja
Level 3
God Stats
1W - 3L
1,122 SR
Queue Stats
1W - 5L
871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Marshmello3972
Sun Wukong
20
5 / 5 / 17
12,828
1,069
5,392
15,177
12,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Kukulkan
20
24 / 2 / 11
16,257
1,355
45,704
11,771
5,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 5 / 12
12,835
1,070
10,894
11,323
6,092
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Xoxzqt
Skadi
19
11 / 3 / 12
12,904
1,075
18,633
11,568
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
19
1 / 9 / 19
11,735
978
5,248
20,312
23,522
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 10 / 10
13,845
1,154
17,609
20,431
13,722
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Todorokimha
Jormungandr
15
1 / 4 / 3
10,216
851
2,407
5,656
2,464
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
19
17 / 7 / 3
16,071
1,339
19,802
24,390
14,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

19
1 / 16 / 10
11,398
950
12,330
22,091
8,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 13 / 8
11,185
932
8,451
26,635
29,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
58
47
Kills
24
24
Deaths
50
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
10
10
1
W
Sun Wukong
Marshmello3972
Sun Wukong
5
5
17
2.7
W
Kukulkan
24
2
11
14.75
W
6
5
12
2.4
L
Jormungandr
Todorokimha
Jormungandr
1
4
3
0.63
W
Skadi
Xoxzqt
Skadi
11
3
12
5.67
W
Ymir
1
9
19
1.17
L
Osiris
17
7
3
2.64
L
1
16
10
0.38
L
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,871
Damage
60,599
70,151
Taken
99,203
53,100
Mitigated
69,038
2,896
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,609
3,122
390
1,032
20,431
13,722
0
14,115
6,216
53,684
0
W
Sun Wukong
Marshmello3972
Sun Wukong
5,392
2,329
0
547
15,177
12,617
0
4,899
10,153
0
9,094
W
Kukulkan
45,704
7,545
0
0
11,771
5,310
0
5,515
6,131
84,465
0
W
10,894
2,737
0
1,199
11,323
6,092
0
4,704
6,519
19,214
0
L
Jormungandr
Todorokimha
Jormungandr
2,407
947
0
0
5,656
2,464
0
2,070
2,970
10,257
0
W
Skadi
Xoxzqt
Skadi
18,633
13,788
195
955
11,568
5,559
0
3,736
7,607
0
34,960
W
Ymir
5,248
3,033
0
0
20,312
23,522
0
8,842
11,199
12,599
0
L
Osiris
19,802
11,493
0
862
24,390
14,246
0
18,081
5,995
0
33,590
L
12,330
10,803
0
0
22,091
8,814
0
12,493
8,982
0
18,624
L
8,451
4,650
1,384
1,141
26,635
29,792
0
15,087
11,328
13,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,559
Gold Earned
62,715
151
Minions Killed
154
3
Camps Cleared
2
868,130
Distance Traveled
831,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,845
1,154
80
7
0
170,131
0
W
Sun Wukong
12,828
1,069
5
0
0
226,336
0
W
Kukulkan
16,257
1,355
95
8
0
216,628
0
W
Raijin
12,835
1,070
12
1
1
130,724
0
L
Jormungandr
10,216
851
8
1
1
63,013
0
W
Skadi
12,904
1,075
26
2
2
165,893
0
W
Ymir
11,735
978
13
1
0
128,549
1
L
Osiris
16,071
1,339
26
2
1
255,786
2
L
Neith
11,398
950
23
2
0
192,286
0
L
Yemoja
11,185
932
17
1
0
150,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role