Player Matchup

Ra
Ra
Dragonwong30
Ra
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 2L
1,058 Elo+
Solo
Thanatos
Thanatos
Eat-Your-Greens
Thanatos
Level 11
God Stats
1W - 6L
1,207 SR
Queue Stats
11W - 12L
1,354 Elo+
Solo
Rama
Rama
FelixRevenga
Rama
Level 8
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 16L
1,198 Elo+
Party 1
Cthulhu
Cthulhu
senhorrodolfo
Cthulhu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Zeus
Zeus
woodrage11
Zeus
Level 14
God Stats
3W - 4L
1,557 SR
Queue Stats
25W - 31L
1,283 Elo+
Party 1
Team Averages
Level 8
1,444 SR
1,279 Elo+

VS

Team Averages
Level 27
1,498 SR
1,332 Elo+
Artemis
Artemis
Agent stunting6
Artemis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 152L
1,334 Elo+
Solo
Ravana
Ravana
Agro2532
Ravana
Level 26
God Stats
13W - 11L
1,539 SR
Queue Stats
194W - 261L
1,246 Elo+
Solo
Achilles
Achilles
Jackohol
Achilles
Level 25
God Stats
14W - 7L
1,448 SR
Queue Stats
65W - 50L
1,300 Elo+
Solo
Kukulkan
Kukulkan
L-INNOMINATO
Kukulkan
Level 28
God Stats
3W - 2L
1,516 SR
Queue Stats
72W - 69L
1,341 Elo+
Solo
Mercury
Mercury
UTN_YauniNoir
Mercury
Level 29
God Stats
13W - 15L
1,489 SR
Queue Stats
59W - 54L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
9,701
422
4,187
13,490
3,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
20
8 / 5 / 4
14,018
609
15,825
22,867
9,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 7 / 5
8,183
356
3,544
11,862
4,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
0 / 9 / 5
9,092
395
3,723
21,267
21,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 8 / 3
10,642
463
9,291
11,832
4,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
11,007
479
9,301
9,355
3,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Agro2532
Ravana
17
10 / 3 / 4
12,960
563
15,986
11,084
4,943
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Jackohol
Achilles
15
3 / 3 / 8
11,133
484
5,836
12,716
13,149
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
L-INNOMINATO
Kukulkan
20
8 / 3 / 13
13,923
605
18,394
9,497
3,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
20
18 / 2 / 8
16,156
702
17,882
16,164
6,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
14
Kills
40
40
Deaths
14
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Ravana
Agro2532
Ravana
10
3
4
4
L
0
11
1
0.05
L
Thanatos
8
5
4
2
L
0
7
5
0.36
W
Achilles
Jackohol
Achilles
3
3
8
2.33
W
Kukulkan
L-INNOMINATO
Kukulkan
8
3
13
4.83
W
Mercury
18
2
8
11
L
Cthulhu
0
9
5
0.28
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
67,399
81,318
Taken
58,816
43,060
Mitigated
31,645
21,233
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,301
5,054
0
377
9,355
3,351
1,254
4,550
4,805
0
49,023
W
Ravana
Agro2532
Ravana
15,986
4,524
0
2,339
11,084
4,943
983
2,243
8,841
0
75,645
L
4,187
210
233
1,356
13,490
3,699
144
1,193
12,297
52,948
0
L
Thanatos
15,825
8,732
0
16,833
22,867
9,618
0
2,742
20,050
124
114,422
L
3,544
3,141
0
1,164
11,862
4,093
583
4,704
7,033
0
19,369
W
Achilles
Jackohol
Achilles
5,836
1,808
0
1,549
12,716
13,149
910
3,272
9,444
584
31,606
W
Kukulkan
L-INNOMINATO
Kukulkan
18,394
1,709
0
704
9,497
3,775
3,518
5,458
4,039
85,463
0
W
Mercury
17,882
8,348
0
6,654
16,164
6,427
825
1,846
14,318
0
151,525
L
Cthulhu
3,723
135
103
0
21,267
21,404
0
6,424
14,583
18,948
0
L
9,291
593
0
1,544
11,832
4,246
669
3,915
7,892
42,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
65,179
479
Minions Killed
566
0
Camps Cleared
0
1,889,378
Distance Traveled
2,116,033
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,007
479
88
4
0
384,529
0
W
Ravana
12,960
563
89
4
0
455,870
5
L
Ra
9,701
422
141
6
0
404,691
0
L
Thanatos
14,018
609
165
7
0
424,328
4
L
Rama
8,183
356
43
2
0
349,837
0
W
Achilles
11,133
484
61
3
0
357,835
3
W
Kukulkan
13,923
605
140
6
0
369,730
3
W
Mercury
16,156
702
188
8
0
548,069
1
L
Cthulhu
9,092
395
36
2
0
388,092
0
L
Zeus
10,642
463
94
4
0
322,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role