Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
IKEZGALAXY
Cerberus
Level 34
God Stats
8W - 9L
1,474 SR
Queue Stats
42W - 52L
1,317 Elo+
Party 1
Anhur
Anhur
M7z DawnBreaker
Anhur
Level 155
God Stats
5W - 2L
1,628 SR
Queue Stats
150W - 160L
1,547 Elo+
Party 1
King Arthur
King Arthur
Troopers_13
King Arthur
Level 32
God Stats
10W - 6L
1,425 SR
Queue Stats
205W - 197L
1,454 Elo+
Solo
Hades
Hades
erick857
Hades
Level 107
God Stats
5W - 4L
1,664 SR
Queue Stats
415W - 423L
1,446 Elo+
Party 1
Team Averages
Level 98
1,538 SR
1,453 Elo+

VS

Team Averages
Level 80
1,567 SR
1,501 Elo+
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CLPP1NCH33KS
Hachiman
Level 39
God Stats
0W - 2L
1,263 SR
Queue Stats
116W - 125L
1,300 Elo+
Solo
Chronos
Chronos
CWilson187
Chronos
Level 127
God Stats
0W - 3L
1,693 SR
Queue Stats
168W - 158L
1,430 Elo+
Party 2
Odin
Odin
Phoenix_Soul00
Odin
Level 79
God Stats
0W - 2L
1,531 SR
Queue Stats
13W - 12L
1,559 Elo+
Party 2
Horus
Horus
dunzo_the_bear
Horus
Level 17
God Stats
3W - 2L
1,849 SR
Queue Stats
13W - 10L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 0
4,015
803
819
2,699
601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
IKEZGALAXY
Cerberus
4
0 / 1 / 0
3,148
630
538
2,222
703
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,343
669
1,047
1,007
168
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Troopers_13
King Arthur
5
0 / 1 / 0
3,389
678
493
2,590
888
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
erick857
Hades
6
0 / 0 / 0
3,661
732
81
1,156
353
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 1 / 0
3,486
697
1,019
3,264
636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
CLPP1NCH33KS
Hachiman
2
0 / 0 / 0
2,698
540
90
446
52
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
CWilson187
Chronos
6
0 / 0 / 0
3,664
733
609
1,093
233
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 0
3,722
744
1,366
1,459
484
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,239
648
967
2,199
639
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Da Ji
 
Da Ji
0
1
0
0
L
Hachiman
CLPP1NCH33KS
Hachiman
0
0
0
0
L
Chronos
CWilson187
Chronos
0
0
0
0
W
Cerberus
IKEZGALAXY
Cerberus
0
1
0
0
W
0
0
0
0
L
1
0
0
1
W
King Arthur
Troopers_13
King Arthur
0
1
0
0
L
1
0
0
1
W
Hades
erick857
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,978
Damage
4,051
9,674
Taken
8,461
2,713
Mitigated
2,044
3,685
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
819
614
0
1,673
2,699
601
0
0
2,674
0
15,436
L
Da Ji
 
Da Ji
1,019
168
0
1,267
3,264
636
0
120
3,144
0
13,564
L
Hachiman
CLPP1NCH33KS
Hachiman
90
90
0
0
446
52
0
176
270
0
2,948
L
Chronos
CWilson187
Chronos
609
44
0
598
1,093
233
0
81
1,012
11,579
0
W
Cerberus
IKEZGALAXY
Cerberus
538
0
0
184
2,222
703
0
0
2,147
3,299
0
W
1,047
761
0
565
1,007
168
270
0
982
0
14,707
L
1,366
156
0
555
1,459
484
0
0
1,309
0
10,346
W
King Arthur
Troopers_13
King Arthur
493
33
0
725
2,590
888
0
0
2,417
0
8,509
L
967
430
50
1,070
2,199
639
0
242
1,957
0
6,793
W
Hades
erick857
Hades
81
0
11
527
1,156
353
0
609
547
11,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,556
Gold Earned
16,809
128
Minions Killed
94
0
Camps Cleared
0
508,489
Distance Traveled
440,900
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,015
803
41
8
0
106,419
0
L
Da Ji
3,486
697
26
5
0
93,535
1
L
Hachiman
2,698
540
7
1
0
34,279
0
L
Chronos
3,664
733
25
5
0
101,425
1
W
Cerberus
3,148
630
8
2
0
113,984
2
W
Anhur
3,343
669
29
6
0
87,383
0
L
Odin
3,722
744
23
5
0
114,007
2
W
King Arthur
3,389
678
21
4
0
108,490
1
L
Horus
3,239
648
13
3
0
97,654
1
W
Hades
3,661
732
29
6
0
92,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role