Player Matchup

Horus
Horus
FrosTy nul
Horus
Level 8
God Stats
2W - 4L
1,438 SR
Queue Stats
11W - 21L
1,063 Elo+
Solo
He Bo
He Bo
Jihou
He Bo
Level 29
God Stats
3W - 9L
1,229 SR
Queue Stats
270W - 313L
1,179 Elo+
Solo
Ares
Ares
Locust3501
Ares
Level 26
God Stats
11W - 13L
1,407 SR
Queue Stats
157W - 162L
1,344 Elo+
Solo
Thor
Thor
TyMann_361
Thor
Level 7
God Stats
2W - 9L
1,080 SR
Queue Stats
2W - 14L
953 Elo+
Solo
Nemesis
Nemesis
dyenimite
Nemesis
Level 17
God Stats
3W - 3L
1,499 SR
Queue Stats
15W - 32L
1,178 Elo+
Solo
Team Averages
Level 17
1,331 SR
1,143 Elo+

VS

Team Averages
Level 23
1,254 SR
1,242 Elo+
Merlin
Merlin
ElvinEscanor
Merlin
Level 18
God Stats
9W - 23L
1,197 SR
Queue Stats
10W - 24L
1,099 Elo+
Solo
Anubis
Anubis
RX-HODGES504
Anubis
Level 7
God Stats
7W - 11L
1,262 SR
Queue Stats
9W - 15L
1,233 Elo+
Party 1
Cupid
Cupid
SIZZERB91
Cupid
Level 29
God Stats
2W - 4L
1,157 SR
Queue Stats
278W - 314L
1,228 Elo+
Solo
Nemesis
Nemesis
nheldis
Nemesis
Level 27
God Stats
3W - 9L
1,279 SR
Queue Stats
60W - 65L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
ucannotholdwater
Jormungandr
Level 32
God Stats
10W - 9L
1,377 SR
Queue Stats
59W - 62L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 8 / 7
11,576
1,052
10,273
26,220
29,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Jihou
He Bo
17
3 / 5 / 6
11,352
1,032
9,947
15,025
5,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 9 / 7
11,135
1,012
12,127
24,413
20,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 13 / 4
10,806
982
11,493
24,859
16,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
dyenimite
Nemesis
15
1 / 9 / 4
9,633
876
1,227
14,197
5,080
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
9 / 4 / 15
12,949
1,177
24,055
9,152
3,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
9 / 2 / 22
13,339
1,213
23,530
9,729
4,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
SIZZERB91
Cupid
18
5 / 1 / 17
11,846
1,077
8,017
9,412
3,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
nheldis
Nemesis
19
11 / 5 / 11
12,807
1,164
11,963
13,206
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ucannotholdwater
Jormungandr
20
10 / 0 / 29
14,384
1,308
22,638
8,271
5,438
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
138
11
Kills
44
44
Deaths
12
28
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
4
15
4.13
L
Horus
3
8
7
0.81
L
He Bo
Jihou
He Bo
3
5
6
1.2
L
2
9
7
0.61
W
Anubis
9
2
22
10
W
Cupid
SIZZERB91
Cupid
5
1
17
13.5
L
2
13
4
0.31
L
Nemesis
dyenimite
Nemesis
1
9
4
0.33
W
Nemesis
nheldis
Nemesis
11
5
11
3.3
W
Jormungandr
ucannotholdwater
Jormungandr
10
0
29
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
90,203
104,714
Taken
49,770
76,455
Mitigated
23,595
9,769
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,055
2,507
0
483
9,152
3,705
0
4,212
4,940
60,269
0
L
Horus
10,273
5,762
1,780
4,354
26,220
29,404
0
17,705
8,515
0
15,514
L
He Bo
Jihou
He Bo
9,947
1,611
0
69
15,025
5,065
0
10,956
4,069
28,691
0
L
12,127
122
1,745
1,482
24,413
20,107
0
16,000
8,413
39,123
0
W
Anubis
23,530
2,709
0
5,094
9,729
4,908
0
3,965
5,764
37,524
0
W
Cupid
SIZZERB91
Cupid
8,017
4,114
995
1,772
9,412
3,953
0
4,315
5,097
0
18,473
L
11,493
1,431
0
0
24,859
16,799
0
15,964
8,895
0
38,295
L
Nemesis
dyenimite
Nemesis
1,227
51
0
339
14,197
5,080
0
9,598
4,599
0
3,204
W
Nemesis
nheldis
Nemesis
11,963
8,739
0
1,989
13,206
5,591
0
6,486
6,720
0
20,377
W
Jormungandr
ucannotholdwater
Jormungandr
22,638
4,737
320
932
8,271
5,438
0
3,096
5,175
45,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,502
Gold Earned
65,325
154
Minions Killed
213
3
Camps Cleared
10
928,661
Distance Traveled
943,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,949
1,177
101
9
0
145,560
0
L
Horus
11,576
1,052
7
1
0
221,650
0
L
He Bo
11,352
1,032
25
2
2
166,777
0
L
Ares
11,135
1,012
44
4
1
232,483
1
W
Anubis
13,339
1,213
34
3
3
169,226
0
W
Cupid
11,846
1,077
16
1
0
197,874
0
L
Thor
10,806
982
73
7
0
151,962
0
L
Nemesis
9,633
876
5
0
0
155,789
0
W
Nemesis
12,807
1,164
9
1
7
226,383
0
W
Jormungandr
14,384
1,308
53
5
0
204,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role