Player Matchup

Serqet
Serqet
DarkBicho77
Serqet
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
131W - 150L
1,391 Elo+
Solo
Khepri
Khepri
FlaccidOstrich
Khepri
Level 34
God Stats
7W - 6L
1,490 SR
Queue Stats
151W - 145L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
King_Incarnate
Zhong Kui
Level 24
God Stats
7W - 3L
1,601 SR
Queue Stats
80W - 71L
1,446 Elo+
Party 2
Merlin
Merlin
Orli1208
Merlin
Level 27
God Stats
12W - 4L
1,875 SR
Queue Stats
124W - 119L
1,433 Elo+
Solo
Artemis
Artemis
farbom9
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,430 Elo+

VS

Team Averages
Level 24
1,544 SR
1,418 Elo+
Nike
Nike
RST Killer2605
Nike
Level 22
God Stats
14W - 20L
1,281 SR
Queue Stats
79W - 101L
1,377 Elo+
Party 3
Hachiman
Hachiman
RST Wizi
Hachiman
Level 28
God Stats
13W - 4L
1,771 SR
Queue Stats
98W - 94L
1,431 Elo+
Party 3
Anubis
Anubis
YACHTY_X_CLAMPS
Anubis
Level 18
God Stats
3W - 3L
1,468 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YACHTY_X_DIMES
Tsukuyomi
Level 21
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 1
Fenrir
Fenrir
andrefernm
Fenrir
Level 29
God Stats
7W - 4L
1,645 SR
Queue Stats
124W - 117L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 0 / 2
6,649
665
4,161
6,437
1,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,408
541
1,751
4,586
2,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
King_Incarnate
Zhong Kui
9
0 / 0 / 1
4,712
471
3,381
3,703
2,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Orli1208
Merlin
10
3 / 2 / 2
6,069
607
2,928
3,706
819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
farbom9
Artemis
9
1 / 0 / 2
5,194
519
3,644
5,680
1,274
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,724
472
2,878
5,357
1,981
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
RST Wizi
Hachiman
9
0 / 5 / 2
5,169
517
4,598
6,325
1,617
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 0
4,629
463
1,331
2,251
527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tsukuyomi
YACHTY_X_DIMES
Tsukuyomi
7
0 / 1 / 0
4,506
451
1,435
5,052
1,111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
andrefernm
Fenrir
9
2 / 4 / 0
5,716
572
5,236
8,208
2,548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
0
2
6
W
1
1
0
1
W
Zhong Kui
King_Incarnate
Zhong Kui
0
0
1
0.5
W
Merlin
Orli1208
Merlin
3
2
2
2
L
1
0
0
1
L
Hachiman
RST Wizi
Hachiman
0
5
2
0.2
L
0
0
0
0
L
Tsukuyomi
YACHTY_X_DIMES
Tsukuyomi
0
1
0
0
L
Fenrir
andrefernm
Fenrir
2
4
0
0.5
W
Artemis
farbom9
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
15,478
24,112
Taken
27,193
8,695
Mitigated
7,784
6,235
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,161
1,314
0
2,484
6,437
1,924
0
50
6,387
0
36,048
W
1,751
179
0
570
4,586
2,317
0
0
4,509
18,397
0
W
Zhong Kui
King_Incarnate
Zhong Kui
3,381
1,084
0
721
3,703
2,361
92
0
3,532
20,871
0
W
Merlin
Orli1208
Merlin
2,928
149
159
1,301
3,706
819
1,269
0
3,706
26,162
0
L
2,878
734
0
507
5,357
1,981
0
2,653
2,440
0
16,567
L
Hachiman
RST Wizi
Hachiman
4,598
2,841
294
540
6,325
1,617
0
3,183
3,064
0
22,462
L
1,331
86
0
444
2,251
527
677
0
1,939
14,719
0
L
Tsukuyomi
YACHTY_X_DIMES
Tsukuyomi
1,435
88
0
517
5,052
1,111
730
400
4,652
0
15,060
L
Fenrir
andrefernm
Fenrir
5,236
1,462
234
2,506
8,208
2,548
0
1,824
6,170
0
27,730
W
Artemis
farbom9
Artemis
3,644
2,063
0
1,000
5,680
1,274
20
1,281
4,399
0
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
24,744
214
Minions Killed
177
0
Camps Cleared
0
961,382
Distance Traveled
926,811
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,649
665
64
6
0
227,979
1
W
Khepri
5,408
541
25
3
0
197,770
2
W
Zhong Kui
4,712
471
41
4
0
184,548
4
W
Merlin
6,069
607
55
6
0
177,528
2
L
Nike
4,724
472
29
3
0
212,211
0
L
Hachiman
5,169
517
43
4
0
179,882
0
L
Anubis
4,629
463
31
3
0
174,075
0
L
Tsukuyomi
4,506
451
33
3
0
190,411
1
L
Fenrir
5,716
572
41
4
0
170,232
0
W
Artemis
5,194
519
29
3
0
173,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role