Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Grandflaw
Sun Wukong
Diamond V
Level 47
God Stats
26W - 12L
1,779 SR
Queue Stats
74W - 39L
2,105 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
Hate isnt real
Xing Tian
Platinum III
Level 94
God Stats
1W - 2L
1,673 SR
Queue Stats
61W - 46L
1,976 MMR
Party 2
Merlin
Merlin
Diamond III
mightydewsh
Merlin
Diamond III
Level 56
God Stats
11W - 7L
1,791 SR
Queue Stats
61W - 41L
2,302 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 66
1,748 SR
2,128 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,626 SR
1,883 MMR
Susano
Susano
Platinum I
 
Susano
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum III
CartelBoss Kobe
Chaac
Platinum III
Level 113
God Stats
10W - 6L
1,732 SR
Queue Stats
274W - 265L
2,118 MMR
Party 1
Scylla
Scylla
Platinum IV
Zeroprodigys
Scylla
Platinum IV
Level 60
God Stats
6W - 4L
1,644 SR
Queue Stats
138W - 152L
2,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grandflaw
Sun Wukong
17
5 / 7 / 3
13,932
633
19,478
26,286
21,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Hate isnt real
Xing Tian
19
4 / 3 / 8
14,224
647
8,766
25,881
29,320
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
4 / 8 / 6
14,480
658
15,547
16,869
6,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
HeraSobekNikeKumbhakarna

VS

Bans
DiscordiaCthulhuAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 7 / 8
14,282
649
18,342
24,352
15,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 13
14,436
656
19,096
26,956
31,592
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
18
7 / 4 / 10
14,632
665
22,350
16,972
6,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
18
18
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
7
8
1.43
W
5
2
13
5.75
L
Sun Wukong
Grandflaw
Sun Wukong
5
7
3
0.93
L
Xing Tian
Hate isnt real
Xing Tian
4
3
8
2.67
W
Scylla
7
4
10
3
L
Merlin
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,791
Damage
59,788
69,036
Taken
68,280
57,092
Mitigated
53,325
17,467
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,342
4,134
0
4,198
24,352
15,720
197
6,122
17,505
0
63,630
W
19,096
4,028
0
15,577
26,956
31,592
1,357
8,581
17,725
0
79,216
L
Sun Wukong
Grandflaw
Sun Wukong
19,478
4,571
988
9,112
26,286
21,358
0
7,515
18,098
0
54,629
L
Xing Tian
Hate isnt real
Xing Tian
8,766
814
1,121
5,412
25,881
29,320
0
8,451
16,678
40,848
0
W
Scylla
22,350
2,330
0
5,651
16,972
6,013
2,384
9,219
7,278
73,236
0
L
Merlin
15,547
815
0
834
16,869
6,414
872
6,480
10,064
112,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
43,350
257
Minions Killed
200
0
Camps Cleared
0
1,214,247
Distance Traveled
1,160,302
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,282
649
40
2
0
353,325
3
W
Chaac
14,436
656
88
4
0
426,536
2
L
Sun Wukong
13,932
633
57
3
0
439,529
1
L
Xing Tian
14,224
647
56
3
0
431,629
4
W
Scylla
14,632
665
72
3
0
380,441
0
L
Merlin
14,480
658
144
7
0
343,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role