Player Matchup

Tyr
Tyr
Dennister
Tyr
Level 56
God Stats
4W - 3L
1,403 SR
Queue Stats
67W - 58L
1,547 Elo+
Party 2
Nox
Nox
Deranoisganha
Nox
Level 65
God Stats
2W - 3L
1,435 SR
Queue Stats
37W - 41L
1,443 Elo+
Party 2
Mercury
Mercury
EulopesmEsmo
Mercury
Level 21
God Stats
0W - 1L
1,280 SR
Queue Stats
39W - 32L
1,674 Elo+
Party 2
Team Averages
Level 47
1,373 SR
1,555 Elo+

VS

Team Averages
Level 59
1,321 SR
1,429 Elo+
Anubis
Anubis
BubbaINK
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mercury9704
Hun Batz
Level 105
God Stats
1W - 0L
1,202 SR
Queue Stats
26W - 31L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
The T y N
Sun Wukong
Level 29
God Stats
1W - 0L
1,262 SR
Queue Stats
21W - 24L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
12,166
608
14,165
25,917
22,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 8 / 5
11,103
555
6,302
9,476
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
EulopesmEsmo
Mercury
16
2 / 9 / 4
12,528
626
8,037
16,885
5,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BubbaINK
Anubis
17
8 / 4 / 5
13,822
691
12,353
14,571
7,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Mercury9704
Hun Batz
17
8 / 2 / 10
13,985
699
17,268
10,362
4,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
The T y N
Sun Wukong
17
5 / 0 / 12
13,375
669
10,275
14,062
15,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
21
21
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
BubbaINK
Anubis
8
4
5
2.63
L
4
4
2
1.25
L
0
8
5
0.31
L
Mercury
EulopesmEsmo
Mercury
2
9
4
0.44
W
Hun Batz
Mercury9704
Hun Batz
8
2
10
6.5
W
Sun Wukong
The T y N
Sun Wukong
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
39,896
52,278
Taken
38,995
30,154
Mitigated
27,432
13,299
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BubbaINK
Anubis
12,353
532
0
3,232
14,571
7,518
458
1,050
13,256
100,814
0
L
14,165
2,104
0
10,019
25,917
22,195
0
5,805
19,593
0
61,747
L
6,302
41
0
321
9,476
2,500
0
3,857
5,594
29,309
0
L
Mercury
EulopesmEsmo
Mercury
8,037
2,505
0
2,959
16,885
5,459
0
2,805
13,880
0
78,522
W
Hun Batz
Mercury9704
Hun Batz
17,268
4,227
0
485
10,362
4,571
1,547
2,648
7,614
0
55,050
W
Sun Wukong
The T y N
Sun Wukong
10,275
1,696
522
3,838
14,062
15,343
648
2,927
10,760
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
41,182
229
Minions Killed
240
0
Camps Cleared
0
1,080,583
Distance Traveled
1,067,583
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,822
691
137
7
0
309,163
1
L
Tyr
12,166
608
74
4
0
428,331
2
L
Nox
11,103
555
40
2
0
265,083
0
L
Mercury
12,528
626
115
6
0
387,169
5
W
Hun Batz
13,985
699
62
3
0
368,875
5
W
Sun Wukong
13,375
669
41
2
0
389,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role