Player Matchup

Mercury
Mercury
KILLAH_XCIV
Mercury
Level 17
God Stats
1W - 1L
1,654 SR
Queue Stats
3W - 6L
1,598 Elo+
Party 1
Anubis
Anubis
KaNiMoNsTaH_94
Anubis
Level 29
God Stats
1W - 4L
1,437 SR
Queue Stats
4W - 11L
1,148 Elo+
Party 1
Achilles
Achilles
Taumua-
Achilles
Level 27
God Stats
3W - 4L
1,414 SR
Queue Stats
14W - 18L
1,217 Elo+
Party 1
Team Averages
Level 24
1,502 SR
1,321 Elo+

VS

Team Averages
Level 41
1,557 SR
1,382 Elo+
King Arthur
King Arthur
Cyffer123
King Arthur
Level 79
God Stats
14W - 10L
1,586 SR
Queue Stats
172W - 132L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
hellbender_12
Kukulkan
Level 18
God Stats
3W - 2L
1,622 SR
Queue Stats
19W - 31L
1,220 Elo+
Solo
Zhong Kui
Zhong Kui
lordofstuff28
Zhong Kui
Level 26
God Stats
16W - 12L
1,462 SR
Queue Stats
95W - 72L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KILLAH_XCIV
Mercury
13
2 / 11 / 6
11,047
650
6,075
18,492
6,637
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 11 / 11
11,586
682
15,590
17,864
8,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Taumua-
Achilles
16
13 / 9 / 1
13,475
793
16,559
22,462
22,761
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyffer123
King Arthur
16
11 / 6 / 18
13,615
801
21,723
25,199
25,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
hellbender_12
Kukulkan
17
10 / 4 / 16
13,346
785
14,065
11,314
3,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
lordofstuff28
Zhong Kui
14
10 / 8 / 12
12,654
744
13,668
16,681
8,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
18
Kills
31
31
Deaths
18
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cyffer123
King Arthur
11
6
18
3.33
L
Mercury
KILLAH_XCIV
Mercury
2
11
6
0.45
L
3
11
11
0.77
L
Achilles
Taumua-
Achilles
13
9
1
1.5
W
Kukulkan
hellbender_12
Kukulkan
10
4
16
4.5
W
Zhong Kui
lordofstuff28
Zhong Kui
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
49,456
58,818
Taken
53,194
37,510
Mitigated
37,490
3,509
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cyffer123
King Arthur
21,723
3,658
646
10,458
25,199
25,740
331
7,769
17,430
0
47,148
L
Mercury
KILLAH_XCIV
Mercury
6,075
3,244
0
832
18,492
6,637
370
8,759
9,433
0
28,595
L
15,590
864
0
722
17,864
8,112
375
8,283
9,331
43,514
0
L
Achilles
Taumua-
Achilles
16,559
5,204
660
1,295
22,462
22,761
188
10,715
11,302
0
36,465
W
Kukulkan
hellbender_12
Kukulkan
14,065
2,168
0
150
11,314
3,607
798
3,924
7,390
44,359
0
W
Zhong Kui
lordofstuff28
Zhong Kui
13,668
990
872
3,343
16,681
8,143
1,628
3,913
12,768
28,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
39,615
111
Minions Killed
137
0
Camps Cleared
0
797,623
Distance Traveled
816,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,615
801
25
1
0
299,498
2
L
Mercury
11,047
650
24
1
0
297,905
0
L
Anubis
11,586
682
54
3
0
202,165
0
L
Achilles
13,475
793
33
2
0
297,553
1
W
Kukulkan
13,346
785
74
4
0
255,354
0
W
Zhong Kui
12,654
744
38
2
0
261,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role